Character Creation for TV: Imagination to Digital Sketch [ Part 2 ]

Stephanie Chewy, Animator // Character Design

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5 Lessons (24m)
    • 1. Intro : Class Overview

    • 2. Shape Language

    • 3. Roughing in Your Character

    • 4. Design Choices

    • 5. Thank You


About This Class

In this class we'll be roughing in the first design for our character, based off of the rough posing thumbnails we did in Part 1. We will also explore the basic shape language in character design. That is, the different feelings and impressions each shape portrays to the audience. I will show my work and thought process leading up to the first design of my character. Lastly, we will also focus on the different design aspects a character may have, as well as how to come up with differing choices for those aspects to induce variety in our designs. This class is all about experimenting and having full reign on what we wish our character to look like to our target audience, and being proud of what we end up with.