Blender modelling series - volume two

Joe Baily

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21 Videos (1h 39m)
    • Introduction

      1:48
    • Snapping in increments

      5:15
    • Snapping to other objects

      7:20
    • Appended Duplicates

      2:59
    • Linked Duplicates

      5:37
    • Joining Objects

      4:00
    • The Quad View

      2:51
    • Locking Transform

      4:19
    • Hiding the gizmo

      1:34
    • Proportional Editing

      8:04
    • Positioning the 3D cursor

      5:33
    • Adjusting the grid size

      6:25
    • Setting origins

      8:44
    • Smooth and flat shading

      6:53
    • Transform Orientations

      9:00
    • Hiding and unhiding

      3:46
    • Making multiple layers visible

      3:54
    • Using the object data tab

      4:08
    • Challenge one

      4:04
    • Challenge two

      1:29
    • Thank you

      0:58

About This Class

The second volume of our modelling series that focuses on all of the modelling tools that are used to create a wide variety of different assets for animations and video games. This volume focuses on perfecting your ability to use all of the main tools in blenders object mode such as the used of snapping, duplicates and proportional editing.

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The course is not boring as I thought it would be and the instructions are easy to follow and remember.

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Students

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My name is Joe Baily and I am an instructor for 2D and 3D design. I specialise in 3D modelling using software platforms such as blender and 3DS max to create virtual models and assets for video games and animations.

My alternative job involves teaching sport and PE in schools and so I have 1000's of hours teaching experience in multiple various fields. My goal here is that I always find great instructors in websites like youtube who are great but never give out enough content to really...

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