Blender complete training for beginners part 9 : Digital Sculpting and retopology | Julien Deville | Skillshare

Blender complete training for beginners part 9 : Digital Sculpting and retopology

Julien Deville

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
9 Videos (3h 6m)
    • 9

      20:44
    • 9

      30:59
    • 9

      16:13
    • 9

      20:49
    • 9

      14:06
    • 9

      13:47
    • 9

      20:34
    • 9

      29:52
    • 9

      18:50

About This Class

Here is the nineth part of the complete training for beginners, in this part we will focus on sculpt mode. We will learn the interface and how to use sculpt mode tools, then we will apply these techniques on creating a werewolf. The end of this chapter gives you retopology techniques to transform your high poly mesh into lowpoly.

This will help you to go further and discover all the aspects of this wonderful software.

Happy Blending

b85f7e7c

6818bbb4

10

Students

--

Projects

  • --
  • Beginner
  • Intermediate
  • Advanced
  • All Levels
  • Beg/Int
  • Int/Adv

Level

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

Report class