Blender bitesize course

Joe Baily

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178 Videos (10h 29m)
    • What do I need

      2:23
    • What will you learn

      2:19
    • How is the course structured

      2:37
    • Downloading blender#

      3:04
    • The splash screen

      3:54
    • The default layout

      3:18
    • Changing panel size

      4:30
    • Pre made layouts

      2:56
    • Creating your own layout

      4:04
    • Loading factory settings

      2:28
    • The user preferences

      3:25
    • Hotkeys

      3:57
    • The DPI

      3:21
    • The graphics card

      3:02
    • Undo steps

      3:58
    • Saving our work

      2:35
    • Making save copies

      4:11
    • Loading

      1:36
    • Pre made themes

      1:53
    • Custom theme

      4:57
    • Saving multiple themes

      2:39
    • 2D views

      2:45
    • Challenge one

      1:33
    • Using the numpad

      3:38
    • The numpad emulator

      2:09
    • The mouse emulator

      2:15
    • Walk mode

      3:22
    • Fly mode#

      3:37
    • Viewport shading

      3:26
    • The quad view

      2:15
    • Naming our object

      3:02
    • Selecting objects

      2:39
    • The 3D cursor

      2:48
    • Adding primitive objects

      2:20
    • Deleting objects

      1:48
    • Hiding objects

      2:46
    • Grab, rotate and scale (gizmo)

      3:58
    • Grab, rotate and scale (Hotkeys)

      4:26
    • Grab, rotate and scale (scene tab)

      3:19
    • Grab, rotate and scale (Properties)

      2:03
    • Locking axis

      3:50
    • Hiding the gizmo

      1:46
    • Using multiple gizmos

      2:22
    • Moving menu bars

      1:36
    • Collapsing menu bars

      2:54
    • Undo history

      4:35
    • Resizing the blender grid

      4:44
    • Setting the origin

      6:14
    • The layer system

      4:10
    • Selecting multiple layers

      3:02
    • Maximise panels

      4:16
    • The pivot point

      5:28
    • Smooth and flat shading

      3:02
    • Geometry

      3:24
    • Geometry selection

      4:06
    • Multiple selection

      2:59
    • Editing geometry

      4:18
    • Vertex loops

      3:43
    • Edge loops

      4:05
    • Face loops

      3:45
    • Selection visibility

      3:10
    • Appended duplictates

      4:48
    • Linked duplicates

      3:58
    • Naming objects

      3:15
    • Joining objects

      3:06
    • Challenge two

      0:45
    • Selecting islands

      3:38
    • Seperate by selection

      5:08
    • Seperate by loose parts

      2:30
    • Snapping by increments

      4:19
    • Lasso select

      3:36
    • Inverse selection

      3:04
    • Random selection

      3:47
    • Checker deselect

      4:13
    • More/less selection

      2:28
    • Selecting linked geometry

      3:11
    • Axis based selection

      4:56
    • Shortest path selection

      2:32
    • Shortest path selection two

      3:20
    • The extrude tool

      4:08
    • The extrude tool two

      4:31
    • The extrude tool three

      3:13
    • Auto extrude

      3:30
    • Loop, cut and slide

      3:16
    • Loop, cut and slide two

      4:41
    • The randomize tool

      3:48
    • Inset faces

      4:01
    • Inset faces two

      5:21
    • The bevel tool

      4:24
    • The bevel tool two

      5:56
    • Shrink/fatten/push/pull

      3:28
    • Deleting geometry

      3:51
    • Dissolving geometry

      2:14
    • Edge and face fill

      2:41
    • The knife tool

      3:22
    • The spin tool

      4:28
    • Vertex construction

      2:59
    • The screw tool

      4:37
    • Parenting objects

      4:02
    • Moving an object to a new layer

      2:38
    • Redo feature

      2:05
    • Undo history

      3:21
    • Transform orientation (Global and local)

      4:29
    • Modifiers

      1:10
    • The array modifier

      5:06
    • The array modifier two

      6:25
    • The array modifier three

      5:31
    • The array modifier four

      3:23
    • The bevel modifier

      4:28
    • The bevel modifier two

      3:59
    • The bevel modifier three

      2:25
    • The bevel modifier four

      2:58
    • The boolean modifier

      3:23
    • The boolean modifier two

      3:42
    • The boolean modifier three

      2:23
    • The mirror modifier

      4:02
    • The mirror modifier two

      5:44
    • The mirror modifier three

      2:15
    • Triangulate modifier

      4:59
    • Solidify modifier

      3:44
    • Solidify modifier two

      4:57
    • Solidify modifier three

      1:47
    • Solid box challenge

      1:38
    • Wireframe modifier

      4:27
    • Wireframe modifier two

      2:57
    • Subdivision surface modifier

      4:42
    • Subdivision surface modifier two

      2:43
    • Modifier stacking

      4:17
    • UV unwrap

      2:20
    • Smart UV project

      3:04
    • Smart UV project two

      2:20
    • Smart UV project three

      4:50
    • Lightmap pack

      4:27
    • Shape projection

      3:02
    • Project from view

      3:34
    • Project from view bounds

      2:03
    • Marking seams

      4:28
    • Keeping the map in sync

      3:33
    • Challenge three

      1:29
    • Selecting in the UV Grid

      2:27
    • Selecting in the UV grid two

      3:50
    • Multiple UV maps

      3:43
    • Using the snapping tool

      3:26
    • Grab, rotate and scale in the UV grid

      5:23
    • Creating a blank image

      3:24
    • Creating a UV grid

      3:56
    • Creating a colour grid

      3:11
    • Advanced selection

      2:36
    • Monkey head challenge

      0:48
    • Saving an image

      4:33
    • Average island scale

      3:14
    • Island packing

      1:59
    • UV proportional editing

      4:36
    • Model chair challenge

      1:18
    • The node editor

      4:15
    • What are shaders

      2:12
    • Emission shader

      3:53
    • Diffuse shader

      4:15
    • Changing shaders quicktime

      3:00
    • Colour cube challenge

      0:56
    • Glossy shader

      4:33
    • Mix shader

      4:38
    • Mix shader

      1:42
    • Multiple material challenge

      2:11
    • Add shader

      2:44
    • Anisotropic shader

      3:41
    • Background node

      3:51
    • Ambient occlusion node

      4:25
    • Hair shader

      5:38
    • Hair shader two

      5:36
    • Toon shader

      4:54
    • Subsurface scattering

      5:59
    • Refraction shader

      5:44
    • Transluscent shader

      4:28
    • Transparent shader

      5:31
    • Velvet shader

      5:39
    • Volume Absorbtion

      4:28
    • Volume scatter

      5:45

About This Class

Blender bitesize course

Welcome to the blender bitesize course, the only blender course of its type today. This course is designed to help students learn any tool they want to use on the blender platform such as the ability to merge objects together or how to import materials and textures for use on our creations. If you are looking for knowledge of a specific blender tool, then this course will have a lecture on that tool so that you can learn how to use it.

The blender bitesize course is structured as an 'all content, no rambling' compromise guide to blender where every single lecture focuses on the content and nothing else. As a result this bitesize course has two key advantages. First, nearly all lectures in this course have a duration of under five minutes, meaning that this is the perfect course for those with busy life styles and is great for use on the daily commute if you have a smart device. The second advantage is this course is a 2 in 1 deal where you are not only getting a taught course but also the most comprehensive guide to blender on the internet.

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My name is Joe Baily and I am an instructor for 2D and 3D design. I specialise in 3D modelling using software platforms such as blender and 3DS max to create virtual models and assets for video games and animations.

My alternative job involves teaching sport and PE in schools and so I have 1000's of hours teaching experience in multiple various fields. My goal here is that I always find great instructors in websites like youtube who are great but never give out enough content to really...

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