Blender Particle Series 1.1 How To Create Hair Particle Systems | Joe Baily | Skillshare

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# Blender Particle Series 1.1 How To Create Hair Particle Systems

## Watch this class and thousands more

Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

## Watch this class and thousands more

Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

### Lessons in This Class

12 Lessons (1h 5m)

1:21

5:43

3:13

7:44

6:39

5:47

7:44

8:31

7:39

6:41

1:47
• ### 12. End Of Class Challenge

1:42
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Welcome to this series on learning how to use particle and physics systems in Blender. In this series we focus on particle systems to really take our projects to that next level of realism and detail. This is the first volume of the particle series and so we will get started by learning about hair particle systems in particular.

Now it is not only hair that particle systems are used for. You can also use hair particles for grass or fur, and the possibilities expand far beyond that when you begin to used object instance in place of standard hair particles. You can then create sprinkles for a donut, stones and pebbles for a path, or cars on a motorway. We will learn not only how to use single meshes for particles, but also entire collections as well.

By the end of this class students will be able to do the following:

• Apply a particle system to any mesh object

• Control both the amount of hair and its base length

• Assign a vertex group to a particle system to control its location in the setting

• Manipulate the velocity, rotation and physics of the hair particles

A couple of examples of what we will be doing in this class including given Suzanne some hair and creating a grass plane.

We hope you learn a lot throughout of series on particles systems in Blender.

### Joe Baily

Teacher

My name is Joe Baily and I am an instructor for 2D and 3D design. I specialise in 3D modelling using software platforms such as blender and 3DS max to create virtual models and assets for video games and animations.

My alternative job involves teaching sport and PE in schools and so I have 1000's of hours teaching experience in multiple various fields. My goal here is that I always find great instructors in websites like youtube who are great but never give out enough content to really satisfy my own hunger for learning. Therefore, my goal on skillshare is to provide comprehensive quality teaching on any subjects that I cover, such as blender 3D.

See full profile

## Related Skills

Graphic Design Creative Blender Blender 3d Particles Particle System

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