Blender Modelling series volume one

Joe Baily

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20 Lessons (1h 32m)
    • 1. Intro

      2:18
    • 2. What will I learn

      2:30
    • 3. How the 3D viewport works

      4:50
    • 4. Viewport modes

      3:26
    • 5. Terminology one

      3:59
    • 6. Terminolgy two

      3:36
    • 7. Naming objects

      4:23
    • 8. 3D shading

      8:40
    • 9. Using the outliner panel

      10:22
    • 10. Numpad emulator

      3:39
    • 11. Mouse emulator

      3:40
    • 12. Adding objects

      3:16
    • 13. Deleting objects

      1:39
    • 14. Grabbing Objects

      4:34
    • 15. Rotating objects

      6:14
    • 16. Scaling objects

      5:17
    • 17. Hotkeys for grab, rotate and scale

      8:54
    • 18. Challenge one

      5:54
    • 19. Challenge two

      3:28
    • 20. thank you

      1:24

About This Class

The first chapter in our blender modelling series where we learn all about how blender works as a 3D modelling software. Learn how to use blenders modelling tools to create different virtual assets for use in video games and animations.