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Blender 3D Cycles rendering essentials

Widhi Muttaqien, CG expert & entrepreneur

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24 Videos (3h 18m)
    • 07 00 introduction

      3:16
    • 07 01 Cycles introduction

      9:41
    • 07 02 CPU vs GPU

      8:33
    • 07 03 device and samples

      7:50
    • 07 04 light paths

      9:05
    • 07 05 transparency and caustics

      6:05
    • 07 06 filmic tone mapping

      9:45
    • 07 07 environment light

      10:09
    • 07 08 lamp objects

      10:46
    • 07 09 mesh lights

      4:49
    • 07 10 principled shader

      7:40
    • 07 11 transmission

      4:35
    • 07 12 subsurface scattering

      5:59
    • 07 13 sheen and anisotropy

      6:59
    • 07 14 clearcoat and specular

      4:40
    • 07 15 material creation workflow

      5:35
    • 07 16 material examples

      12:54
    • 07 17 material library

      11:33
    • 07 18 working with camera

      12:15
    • 07 19 rendering basics

      11:51
    • 07 20 more rendering options

      8:48
    • 07 21 project fish submarine setup

      5:36
    • 07 22 project fish submarine materials

      7:00
    • 07 23 project fish submarine post processing

      13:01