Blender 3D Animations series - Volume One

Joe Baily

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18 Videos (1h 48m)
    • Introduction

      2:10
    • What will i learn

      2:11
    • What is an animation

      1:29
    • The basics of the timeline

      10:05
    • Changing the Frame rate

      6:07
    • Create an animation

      11:36
    • Delete keyframes

      6:31
    • Changing the length of the animation

      4:29
    • How to render an animation

      10:53
    • Selecting a file path

      7:51
    • Blender render and cycles render

      5:21
    • Sampling

      9:41
    • Resolution

      8:40
    • Aspect ratio

      8:17
    • Tiles

      8:51
    • Challenge One

      2:03
    • Challenge Two

      1:33
    • Thank you

      0:40

About This Class

Blender 3D Animations series - Volume One

Welcome to the first volume of the blender animation series where we learn how we can use Blender to create our own animations for projects such as television production, advertisement and game design. In volume one of the animation series, we cover the fundamentals of how animations work in blender, introducing tools such as the timeline, keyframes and optimizing blender itself to give us the fastest possible render times.

Enjoy,

Joe Baily

BailyGraphics

 

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My name is Joe Baily and I am an instructor for 2D and 3D design. I specialise in 3D modelling using software platforms such as blender and 3DS max to create virtual models and assets for video games and animations.

My alternative job involves teaching sport and PE in schools and so I have 1000's of hours teaching experience in multiple various fields. My goal here is that I always find great instructors in websites like youtube who are great but never give out enough content to really satisfy my own hunger for learning. Therefore, my goal on skillshare is to provide comprehensive quality teaching on any subjects that I cover, such as blender 3D.