Blender 2.8 The Modelling Guide | Joe Baily | Skillshare

Blender 2.8 The Modelling Guide

Joe Baily

Blender 2.8 The Modelling Guide

Joe Baily

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105 Lessons (14h 1m)
    • 1. Welcome To The Course

      2:11
    • 2. How Is The Course Structured

      1:14
    • 3. How To Ask Great Questions

      14:18
    • 4. How to Download Blender

      7:29
    • 5. The Facebook Community

      0:54
    • 6. Section Two Introduction

      1:01
    • 7. Selecting Objects

      8:09
    • 8. Create Or Delete Objects

      9:17
    • 9. Naming Objects

      5:55
    • 10. Navigating The 3D Viewport

      7:46
    • 11. Selection Tools

      11:32
    • 12. What Are Transforms

      0:51
    • 13. Transforms The Location

      10:51
    • 14. Transforms The Rotation

      8:59
    • 15. Transforms The Scale

      7:31
    • 16. Transforms The Scale Cage

      8:32
    • 17. 2D Views

      6:08
    • 18. Perspective And Orthographic

      6:19
    • 19. Challenge Simple Scene

      13:11
    • 20. Appended Duplicates

      4:15
    • 21. Introduction To Edit Mode

      7:55
    • 22. Linked Duplicates

      9:32
    • 23. Snapping In Increments

      6:29
    • 24. Snapping To Objects

      10:39
    • 25. Outliner Filters

      3:22
    • 26. Challenge Create A Mock City

      20:54
    • 27. Rendering An Image

      12:43
    • 28. Collections

      10:53
    • 29. Visibilty And Seolection In The Outliner

      4:48
    • 30. Hiding Objects In The Viewport

      3:05
    • 31. Challenge Render Multiple Images

      11:38
    • 32. Lock Axis

      8:02
    • 33. The Pivot Point

      17:44
    • 34. The Object Origin

      11:36
    • 35. Transform Orientations

      11:11
    • 36. Create An Orientation

      4:05
    • 37. Joining Objects

      13:32
    • 38. Parent Child Relationship

      8:54
    • 39. Challenge Create A Mock Solar System

      12:22
    • 40. Section Three Introduction

      2:09
    • 41. Viewport Overlays

      5:24
    • 42. What Is Geometry

      6:03
    • 43. What Is Geometry 2

      5:41
    • 44. Methods Of Selection

      15:14
    • 45. The Three Faces Of Blender

      14:30
    • 46. The Extrude Tool

      17:18
    • 47. The Operator Panel

      7:23
    • 48. Challenge Create A Block Human With The Extrude Tool

      18:33
    • 49. Why Some Tools Wont Be Covered

      0:53
    • 50. The Inset Tool Part One

      8:25
    • 51. The Inset Tool Part two

      2:42
    • 52. The Bevel Tool

      8:19
    • 53. Appending Objects

      4:03
    • 54. Linking Files

      5:55
    • 55. Making Proxies

      4:33
    • 56. Making Objects Local

      5:55
    • 57. Applying Transforms And The Effect On Tools

      8:10
    • 58. Clearing Transforms

      7:16
    • 59. Using The Inset And Extrude Tools Challenge

      14:18
    • 60. The Loop Cut Tool

      13:23
    • 61. The Limitations Of The Loop Cut Tool

      4:05
    • 62. The Wonderful Subdivide tool

      6:38
    • 63. Deleting And Dissolving Geometry Part One

      9:53
    • 64. Using The Knife Tool

      8:55
    • 65. Using The Knife Tool For Topology

      7:56
    • 66. Reference Material

      13:12
    • 67. Using The Poly Build Tool

      5:54
    • 68. Connecting Verticies With The Edge Fill Tool

      3:31
    • 69. Filling In The Faces

      9:51
    • 70. Grid Fill

      5:22
    • 71. A Little Tip On Using The Grid Fill

      2:32
    • 72. The Smooth Tool

      4:33
    • 73. Build A Bridge For Edge Loops

      8:58
    • 74. Lets Spin Some Glass

      8:33
    • 75. The Half Time Challenge

      2:34
    • 76. Build The Base Room

      5:47
    • 77. The Object Context Menu

      3:45
    • 78. Some Basic Materials

      8:46
    • 79. The Chair

      17:35
    • 80. The Table

      14:09
    • 81. The Plate

      8:49
    • 82. Shiny Shiny Glass

      11:12
    • 83. The Fork And Using An Object You Already Have

      8:01
    • 84. Use The Fork!

      13:14
    • 85. A Vase To Finish

      9:32
    • 86. Append The Tables And Chairs

      10:59
    • 87. Organising The Scene Into Collections

      6:02
    • 88. Appending The Rest

      19:19
    • 89. Render Scene With Eevee

      10:49
    • 90. Render Scene With Cycles

      10:09
    • 91. Section Five Introduction

      1:07
    • 92. Lightning Fast View Changes

      2:47
    • 93. Arise Sir Operator Panel

      3:48
    • 94. The Hidden Tools Settings

      3:47
    • 95. Separating Geometry

      6:35
    • 96. Merge Geometry

      10:22
    • 97. The Shear Tool

      4:50
    • 98. The Push Pull Shrink Fatten

      4:51
    • 99. The Edge Slide Tool

      6:15
    • 100. The Vertex Slide Tool

      5:51
    • 101. The Rip Edge Tool

      4:17
    • 102. The Rip Region tool

      4:28