Blender 2.8 Creating Your First 3D Game Model | 3D Tudor Neil Bettison | Skillshare

Blender 2.8 Creating Your First 3D Game Model

3D Tudor Neil Bettison, The 3D Tutor

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16 Lessons (5h 15m)
    • 1. Introduction Blender 2.8 Creating Your First 3D Game Model

    • 2. Lesson 1 Creating The Well Base Part 1

    • 3. Lesson 2 Creating The Well Base Part 2

    • 4. Lesson 3 Creating The Moss

    • 5. Lesson 4 Creating the Bucket Part 1

    • 6. Lesson 5 Creating The Water Shader

    • 7. Lesson 6 Creating The Bucket Part 2

    • 8. Lesson 7 Creating The Bucket Part 3

    • 9. Lesson 8 Creating The Wooden Side Supports

    • 10. Lesson 9 Creating The Turning Handle

    • 11. Lesson 10 Creating The roof Supports

    • 12. Lesson 11 Creating the Roof Part 1

    • 13. Lesson 12 Creating The Roof Part 2

    • 14. Lesson 13 Creating The Column

    • 15. Lesson 14 Creating The Rope

    • 16. Lesson 15 Final Lesson Creating The Soil and Rendering

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About This Class

Human Scale OBJ. Download

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Blender 2.8 Creating Your First 3D Game Model

‘Blender 2.8: Creating your First 3D Game Model’ will provide you with a thorough workflow and all the tools to create the well featured in the course introduction.

This course is aimed at Blender 2.8 beginners and it will provide you with the tools to create the asset in this scene. It will also teach you the basics of texturing, UV-unwrapping, lighting, and rendering in Blender 2.8. This will be one of the first courses on Blender 2.8 since its release.

I will introduce you to all the shortcuts and everything will be explained. Complete beginners to Blender 2.8 will quickly find their feet and before you know it, you will be creating scenes that look like you have spent years in Blender. Enrolling in this course will not only give you the tools to make a well. It will also provide you with freebies including 45 texture maps and 1 reference image all created by me, 3D Tudor, and unique to this course.  Most of the textures are also seamless, so they can be easily used in any assets you create in the future.

Interesting highlights include showing you how to build a well foundation, and how to texture realistic rocks with moss growing on them. We will also build common models in games, such as buckets, and I will show you how to make a water shader from scratch.

The focus of this course is to show you how to make realistic models, to a real-world scale. Lighting and rendering is also an essential part of this course, and after you have finished modeling, I will show you how to let a blue sky illuminate your stone well.

Happy modeling everyone!