Blender 2.8 A Beginners Complete 3D Modeling & Animation Guide To Creating A Sci-fi Scene | 3D Tudor Neil Bettison | Skillshare

Blender 2.8 A Beginners Complete 3D Modeling & Animation Guide To Creating A Sci-fi Scene

3D Tudor Neil Bettison, The 3D Tutor

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68 Lessons (18h 12m)
    • 1. Introduction Blender 2.8 A Beginners Complete 3D Modelling & Animation Guide To Creating A Sci Fi Sc

    • 2. lesson 1 blender 2.8 blender basics and creating the sci fi door frame skillshare

    • 3. Lesson 2 Blender 2.8 Creating Sci-Fi Door top door Mesh Skillshare

    • 4. Lesson 3 Blender 2.8 Creating Sci-Fi Door Creating Our First Sci fi Part Skillshare

    • 5. Lesson 4 Blender 2.8 Creating Sci-Fi Door Finishing Our First Sci fi Part Skillshare

    • 6. lesson 5 Blender 2.8 Sci Fi door creating door decals part 1 Skillshare

    • 7. lesson 6 Blender 2.8 Sci Fi door creating door decals part 2 Skillshare

    • 8. lesson 7 Blender 2.8 Sci Fi door creating Basic Door PT1 Skillshare

    • 9. lesson 8 Blender 2.8 Introduction To basic Animation Skillshare

    • 10. Lesson 9 Blender 2.8 Creating Sci-Fi Door Basic Wall Mesh Skillshare

    • 11. lesson 10 Blender 2.8 Creating End Pillars Skillshare

    • 12. lesson 11 Blender 2.8 Creating wall panels pt1 Skillshare

    • 13. lesson 12 Blender 2.8 Creating wall panels pt2 Skillshare

    • 14. lesson 13 Blender 2.8 Creating wall panels pt3 Skillshare

    • 15. lesson 14 Blender 2.8 Cleaning Up Our Scene Skillshare

    • 16. lesson 15 Blender 2.8 Creating the door pneumatic system pt1 Skillshare

    • 17. lesson 16 Blender 2.8 Creating the door pneumatic system pt2 Skillshare

    • 18. lesson 17 Blender 2.8 Creating the door side lights Skillshare

    • 19. lesson 18 Blender 2.8 Creating the top door light Skillshare

    • 20. lesson 19 Blender 2.8 Creating the Control Panel PT1 Skillshare

    • 21. lesson 20 Blender 2.8 Creating the Control Panel PT2 skillshare

    • 22. lesson 21 Blender 2.8 Creating the Control Panel PT3 Skillshare

    • 23. lesson 22 Blender 2.8 Creating the Fan System Skillshare

    • 24. lesson 23 Blender 2.8 Finalising The Floor Skillshare

    • 25. lesson 24 Blender 2.8 Creating The electric box and side light Skillshare

    • 26. lesson 25 Blender 2.8 Creating The Door Power Supply Skillshare

    • 27. lesson 26 Blender 2.8 Cleaning up the pipes Skillshare

    • 28. lesson 27 Blender 2.8 establishing the sci fi door rear Skillshare

    • 29. lesson 28 Blender 2.8 Finishing Wall Build Skillshare

    • 30. lesson 29 Blender 2.8 Creating The Door PT1 Skillshare

    • 31. lesson 30 Blender 2.8 Creating The Door PT2 Skillshare

    • 32. lesson 31 Blender 2.8 Creating The Door PT3 Skillshare

    • 33. lesson 32 Blender 2.8 Creating The Door PT4 Skillshare

    • 34. lesson 33 Blender 2.8 Creating The Door PT5 Skillshare

    • 35. lesson 34 Blender 2.8 Creating The Door PT6 Skillshare

    • 36. lesson 35 Blender 2.8 Creating The Door PT7 Skillshare

    • 37. lesson 35 Blender 2.8 Creating The Door PT7 Skillshare

    • 38. lesson 37 Blender 2.8 Creating The Door PT9 Skillshare

    • 39. lesson 38 Blender 2.8 Final Modeling Lesson Skillshare

    • 40. lesson 39 Blender 2.8 Animating PT1 Skillshare

    • 41. lesson 40 Blender 2.8 Animating PT2 Skillshare

    • 42. lesson 41 Blender 2.8 Animating PT3 Skillshare

    • 43. lesson 42 Blender 2.8 Animating PT4 Skillshare

    • 44. lesson 43 Blender 2.8 UV Mapping PT1 Skillshare

    • 45. lesson 44 Blender 2.8 UV Mapping PT2 Skillshare

    • 46. lesson 45 Blender 2.8 UV Mapping PT3 Skillshare

    • 47. lesson 46 Blender 2.8 Materials (PT1) Skillshare

    • 48. lesson 47 Blender 2.8 Materials (PT2) Skillshare

    • 49. lesson 48 Blender 2.8 Materials (PT3) Skillshare

    • 50. lesson 49 Blender 2.8 Materials (PT4) Skillshare

    • 51. lesson 50 Blender 2.8 Materials (PT5) Skillshare

    • 52. lesson 51 Blender 2.8 Materials (PT6) Skillshare

    • 53. lesson 52 Blender 2.8 Materials (PT7) Skillshare

    • 54. lesson 53 Blender 2.8 Materials (PT8) Skillshare

    • 55. lesson 54 Blender 2.8 Materials (PT9) Skillshare

    • 56. lesson 55 Blender 2.8 Materials (PT10) Skillshare

    • 57. lesson 56 Blender 2.8 Materials (PT11) Skillshare

    • 58. lesson 57 Blender 2.8 Materials (PT12) Skillshare

    • 59. lesson 58 Blender 2.8 Materials (PT13) Skillshare

    • 60. lesson 59 Blender 2.8 Materials (PT14) Skillshare

    • 61. lesson 60 Blender 2.8 Materials (PT15) Skillshare

    • 62. lesson 61 Blender 2.8 Materials (PT16) Skillshare

    • 63. lesson 62 Blender 2.8 Materials (PT17) Skillshare

    • 64. lesson 63 Blender 2.8 Materials (PT18) Skillshare

    • 65. lesson 64 Blender 2.8 Materials (PT19) Skillshare

    • 66. lesson 65 Blender 2.8 Rendering (PT1) Cycles Skillshare

    • 67. lesson 65 Blender 2.8 Rendering (PT1) Cycles Skillshare

    • 68. Udemy Sci-fi Door Main Blender 2.8

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About This Class

Course Download Pack - Resources Pack


                                                          Course Description


Hi and welcome to this new 3D Tudor course, ‘Blender 2.8 A Beginners Complete Sci-Fi Scene 3D Modelling & Animation Guide’. With this course, I decided to move to pastures anew and explore an art style that I am not as familiar with. Having mainly focused on the medieval genre in previous courses I decided that, this time, I would take my students on a journey into the world of the sci-fi genre. This way, we are learning together, and trial and error will help your workflow as you will be presented with solutions to common problems.

This is one of my most exciting courses on the date. Like my other course, ‘Blender 2.8 Model Texture Animate & Simulate Complete Guide’, I will be taking you on an extensive 3D modelling journey involving modelling, texturing, freebies, animation, lighting and rendering a sci-fi scene. The focus of this course is to show you how to make realistic models, to a real-world scale. Enroll in this course and experience over 20 hours of content, full of learning opportunities to take your 3D modeling, animation and simulations skills to the next level. By completing this course, you will walk away with a comprehensive view of how to model from the ground up, with a super-fast workflow.

Using everything I learned from previous courses, mainly from all your helpful feedback, I was able to make a course that really has the wow-factor; something you will be proud of accomplishing.

This is my most beginner-friendly and in-depth course to date. The focus of this new course is to take anyone no matter their level in 3D modelling and teach them how to model from the ground up. The course has nearly 20 hours of content and is a one-stop course to take you to the next level.  By joining this course you will engage in a journey of in-depth learning focused on the most important aspects of 3D modelling and animation.  Procedures will cover modelling, texturing, animation, lighting, and rendering.  By the end of the course, you will have created a professional-looking sci-fi animated door scene.

This course has been 3 months in the making. I truly believe that this course is unique compared to other courses currently on the market.  I really hope you enjoy taking the course as much as I have had creating it.



We will be creating a sci-fi door scene – a contraption reminiscent of popular cinema titles. This course is coming out just a few months before a major game release that will revolutionize the sci-fi genre, Cyberpunk 2077 by Project Red. The sci-fi door we will be creating will be a more stylized version of the general sci-fi style.

Blender 2.8 A Beginners Complete Sci-Fi 3D Modelling & Animation Guide’ has a new learning format which will be relevant to beginners. This course is also relevant to those students who more familiar with 3D creation and modelling using Blender software, or those who are transitioning into Blender from another piece of software.

This course aims to teach you from the ground up. It will cover the very basics of modelling and teach you the tips and tricks that the pros use in Blender 2.8.  This course explains everything and will include a step-by-step exploration of all the new shortcuts that have come with this new Blender version. You will be able to keep up with the course’s pace through having an on-screen visual tooltip. Anything that needs some explanation is explained easily using a small pop-up box, so you will never be lost.  My goal here is to not only have students re-create this sci-fi door but for them to come away with a comprehensive understanding of how and why.  By the end of the course, the knowledge you will have learned can be put to use independent of the direction you take in 3D modelling – following the amateur or the professional path.



Texturing is perhaps the most important part of any 3D model. I will show you the most efficient and quickest ways of preparing a mesh for adding materials. We will be going over how to mark seems, how to correct texture resolutions, and how to UV-unwrap. All these course components would be a course in their own right, so by enrolling, you will be able to develop your skills in a multi-faceted way. To save time on your usual trial and error process, I will show you both the right and the wrong way of doing this. You will be fully prepared and provided with the skills to ‘clean’ a 3D model mesh to an industry standard.

We will also explore the Blender 2.8 node system in depth, where you will learn not only how to import textures and maps, but also how to change the way materials look.  We also take a look at importing and using specialized maps like ambient occlusion and emission.


Have you ever wanted to learn how to build a full animation cycle? The learning outcomes of this course include creating a complete animation cycle in Blender 2.8. As part of animating this sci-fi door, we will be working on making its opening motion realistic, working hard to make each individual component move in a hyper-real way. You will learn all about armatures and bones, and you will be shown how to keyframe. We will move on to the complex fundamentals of animations, where we learn how to weight and attach bones to meshes. This is exactly the same process as in Hollywood for computer-generated imaging (CGI) or the respective gaming industry.  You can apply these skills to any animations you decide to make in the future, and I would be excited to see you upload animations of other models as part of this course project. 


You will be glad to know that this course comes with a vast library of over 70 high-resolution texture maps and decals completely free to download with this course. These are resources that you are free to download and reuse in your other projects. You could also utilize them in the sci-fi door scene course project, which you are encouraged to upload as part of this course. I created all these textures and resources using a mix of Substance Designer, Substance Painter, and Photoshop. All textures included for free with this course are custom made specifically for this course.



I always feel that lighting is one of the key components that tend to be the most overlooked. To be honest, I learned this the hard way, seeing as lighting is important with regards to making a scene look overwhelmingly beautiful or realistic.  I went back to the drawing board and developed my skills. Over time, I learned exactly how to light scenes.  This knowledge I now pass on to my students.  You will learn all about Blender 2.8 lighting and lighting effects.



Finally, after all the preparations for making a realistic sci-fi scene, we will be rendering two stills in one of the best renderers in the industry - Blender cycles. Because of this course, you will gain the knowledge to create great-looking scenes in both ‘Eevee’ and ‘Cycles’ render. We will also be using the Blender 2.8 compositor, and the course will teach you how to make the most of lighting within a render.  Finally, we will also be creating a short animation film using Blender’s built-in video editing software.  We will be setting up cameras and I will be going through different techniques to help improve the quality of your renders.