Beginner's 3D Modeling in Maya: Sketches Come to Life!

Tabia McCarty, CG Artist & Animator

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14 Lessons (58m)
    • 1. Nice to Meet You!

      0:58
    • 2. Intro to Interface | Part 1

      5:17
    • 3. Intro to Interface | Part 2

      3:26
    • 4. Understanding Topology | Part 1

      1:40
    • 5. Understanding Topology | Part 2

      4:12
    • 6. Sculpting Techniques

      2:29
    • 7. Creating Symmetry

      4:36
    • 8. Intro to Shaders

      1:42
    • 9. Inspiration

      1:21
    • 10. Preparing the Scene

      1:45
    • 11. Sculpting | Part 1

      14:26
    • 12. Sculpting | Part 2

      11:07
    • 13. Sculpting | Part 3

      4:06
    • 14. Final Thoughts

      0:32

Project Description

Sketches Come to Life!

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ASSIGNMENT (should you chose to accept it)

Start by drawing a simple sketchbook character that inspires you! From that point on, we'll learn all the proper techniques to transform it into the third dimension! Overall, this series covers the basics of character modeling. Students will learn the Maya interface, important modeling termonology and theories, along with sculpting techniques. All the keyboard shortcuts from this class are included down below!

DELIVERABLE - Upload Your 3D Journey!

  • Post your inspiration, brainstorming, and/or sketches
  • A screenshot of your finished masterpiece
  • Show off your topology too!
  • Optional character backstory

Resources(1)

Student Projects

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