Beginner Moho Pro (Anime Studio) Illustration, Rigging and Animation

Brian Jackson, Author/Publisher/Educator

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89 Lessons (8h 8m)
    • 1. Promotional Video

      3:12
    • 2. Welcome

      0:27
    • 3. What is Moho?

      7:58
    • 4. Animation Workflow

      7:59
    • 5. Course Overview

      7:30
    • 6. intro Summary Using Moho Kinetic Typogratphy

      0:15
    • 7. Create Your First Animated Illustration in Just 10 Minutes

      12:43
    • 8. Create Your First Illustration in Just 10 Minutes

      10:57
    • 9. Create Your First Rig in Just 6 Minutes

      6:43
    • 10. Create Your Second Animation in Just 10 Minutes

      10:31
    • 11. Introduction to Illustration with Spud the Potato

      0:30
    • 12. Getting Started

      4:59
    • 13. Introduction to Illustration with Spud the Potato

      3:11
    • 14. Using Library Resources or Character Wizard Instead of Drawing It

      4:32
    • 15. Posing Characters for 2D Animation

      4:16
    • 16. Drawing Shapes

      3:20
    • 17. Selecting Points

      3:45
    • 18. Transforming Points

      5:03
    • 19. Adding, Deleting and Copying Points

      2:43
    • 20. Smoothing Curves Using the Legacy Method and Bezier Curves

      4:12
    • 21. Configuring Line Thickness and Hiding Lines

      2:26
    • 22. Selecting Shapes and Applying Styles

      5:57
    • 23. Let's Pause for a Mid-section Project

      6:40
    • 24. Drawing Arbitrary Shapes with the Add Points Tool

      1:57
    • 25. Shape Stacking Order

      2:10
    • 26. Layers

      4:39
    • 27. Layer Groups and Masking

      8:54
    • 28. Using Accelerator Keys

      11:10
    • 29. Using Styles to Style Multiple Layers

      4:48
    • 30. Displaying and Configuring the Grid

      2:14
    • 31. Freeform Drawing Tool

      3:29
    • 32. Reviewing and Exporting Your Work

      3:29
    • 33. Tracing

      7:19
    • 34. Section Summary with Dill the Pickle

      0:08
    • 35. Using and Modifying Library Resources

      4:14
    • 36. Tracing Scanned or Digital Images

      14:38
    • 37. Originating an Illustration within Moho

      9:07
    • 38. Illustrating Switch Settings

      5:37
    • 39. Introduction to Rigging

      0:18
    • 40. What is Rigging and What Have Bones Got to Do with It?

      2:52
    • 41. Creating and Populating a Character Bone Layer

      11:23
    • 42. Adding, Transforming and Reparenting Bones

      3:16
    • 43. Setting Bone Strength and Binding Bones to Points

      14:26
    • 44. Adding Switch Layers

      5:10
    • 45. Smart Bone Dials

      7:49
    • 46. Using Target Bones

      3:08
    • 47. Bone Dynamics

      3:05
    • 48. Using Pin Bones

      3:56
    • 49. Reference Layers

      3:51
    • 50. Rigging Summary

      1:41
    • 51. Illustrating and Rigging the Perfect Arm

      17:42
    • 52. Rigging a Character Body Pt. 1

      6:21
    • 53. Rigging a Character Body Pt. 2

      10:54
    • 54. Rigging a Character Body Pt. 3

      10:01
    • 55. Rigging a Character Face: Eyes Blink

      14:31
    • 56. Rigging a Character Face: Eyes Movement

      3:07
    • 57. Rigging a Character Face: Mouth

      4:03
    • 58. Introduction to Audio and Lip Syncing

      0:51
    • 59. Recording Audio Using Moho

      3:36
    • 60. Manually Lip Syncing a Dynamic Mouth

      6:04
    • 61. Manually Lip Syncing a Switched Mouth

      1:37
    • 62. Papagayo Semi-automatic Lip Syncing

      8:22
    • 63. Installing Papagayo

      3:38
    • 64. Implementing a Preston Blair Phenome Set Based Mouth Switch Layer

      6:45
    • 65. Conclusion to Audio and Lip Syncing

      0:13
    • 66. Introduction to Animation

      0:18
    • 67. Basic Animation Using Bones

      6:29
    • 68. Additional Animation Options

      2:55
    • 69. Advanced Timeline Editing (Part 1)

      5:21
    • 70. Advanced Timeline Editing (Part 2)

      7:26
    • 71. Animating a Preston Blair Walk Sequence

      8:39
    • 72. Using Cycles to Repeat Sequences

      3:58
    • 73. Background Animation

      8:21
    • 74. Camera Animation

      5:52
    • 75. Producing and Distributing a Video

      6:46
    • 76. Animation Conclusion

      0:19
    • 77. Sample Animation

      0:17
    • 78. 1. Gather and Arrange Your Resources

      6:35
    • 79. 2. Your Character Walks on Stage

      13:56
    • 80. 3. Your Character Speaks as the Camera Zooms

      14:03
    • 81. 4. Clean Up, Produce and Distribute Your Animation

      4:43
    • 82. Introduction to Skipping Ahead

      1:15
    • 83. An Overview of Moho Projects and Layers

      4:38
    • 84. Using the Character Wizard to Build Your Character

      5:39
    • 85. Loading a Prebuilt Character from the Library

      9:02
    • 86. Loading Backgrounds/Props/Effects from the Library

      3:22
    • 87. Loading Images for Use as Backgrounds

      1:08
    • 88. Loading Prebuilt Resources Off the Internet

      2:26
    • 89. What Now?

      1:57