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Beginner Moho Pro (Anime Studio) Illustration, Rigging and Animation

Brian Jackson, Author/Publisher/Educator

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89 Videos (8h 8m)
    • Promotional Video

      3:12
    • Welcome

      0:27
    • What is Moho?

      7:58
    • Animation Workflow

      7:59
    • Course Overview

      7:30
    • intro Summary Using Moho Kinetic Typogratphy

      0:15
    • Create Your First Animated Illustration in Just 10 Minutes

      12:43
    • Create Your First Illustration in Just 10 Minutes

      10:57
    • Create Your First Rig in Just 6 Minutes

      6:43
    • Create Your Second Animation in Just 10 Minutes

      10:31
    • Introduction to Illustration with Spud the Potato

      0:30
    • Getting Started

      4:59
    • Introduction to Illustration with Spud the Potato

      3:11
    • Using Library Resources or Character Wizard Instead of Drawing It

      4:32
    • Posing Characters for 2D Animation

      4:16
    • Drawing Shapes

      3:20
    • Selecting Points

      3:45
    • Transforming Points

      5:03
    • Adding, Deleting and Copying Points

      2:43
    • Smoothing Curves Using the Legacy Method and Bezier Curves

      4:12
    • Configuring Line Thickness and Hiding Lines

      2:26
    • Selecting Shapes and Applying Styles

      5:57
    • Let's Pause for a Mid-section Project

      6:40
    • Drawing Arbitrary Shapes with the Add Points Tool

      1:57
    • Shape Stacking Order

      2:10
    • Layers

      4:39
    • Layer Groups and Masking

      8:54
    • Using Accelerator Keys

      11:10
    • Using Styles to Style Multiple Layers

      4:48
    • Displaying and Configuring the Grid

      2:14
    • Freeform Drawing Tool

      3:29
    • Reviewing and Exporting Your Work

      3:29
    • Tracing

      7:19
    • Section Summary with Dill the Pickle

      0:08
    • Using and Modifying Library Resources

      4:14
    • Tracing Scanned or Digital Images

      14:38
    • Originating an Illustration within Moho

      9:07
    • Illustrating Switch Settings

      5:37
    • Introduction to Rigging

      0:18
    • What is Rigging and What Have Bones Got to Do with It?

      2:52
    • Creating and Populating a Character Bone Layer

      11:23
    • Adding, Transforming and Reparenting Bones

      3:16
    • Setting Bone Strength and Binding Bones to Points

      14:26
    • Adding Switch Layers

      5:10
    • Smart Bone Dials

      7:49
    • Using Target Bones

      3:08
    • Bone Dynamics

      3:05
    • Using Pin Bones

      3:56
    • Reference Layers

      3:51
    • Rigging Summary

      1:41
    • Illustrating and Rigging the Perfect Arm

      17:42
    • Rigging a Character Body Pt. 1

      6:21
    • Rigging a Character Body Pt. 2

      10:54
    • Rigging a Character Body Pt. 3

      10:01
    • Rigging a Character Face: Eyes Blink

      14:31
    • Rigging a Character Face: Eyes Movement

      3:07
    • Rigging a Character Face: Mouth

      4:03
    • Introduction to Audio and Lip Syncing

      0:51
    • Recording Audio Using Moho

      3:36
    • Manually Lip Syncing a Dynamic Mouth

      6:04
    • Manually Lip Syncing a Switched Mouth

      1:37
    • Papagayo Semi-automatic Lip Syncing

      8:22
    • Installing Papagayo

      3:38
    • Implementing a Preston Blair Phenome Set Based Mouth Switch Layer

      6:45
    • Conclusion to Audio and Lip Syncing

      0:13
    • Introduction to Animation

      0:18
    • Basic Animation Using Bones

      6:29
    • Additional Animation Options

      2:55
    • Advanced Timeline Editing (Part 1)

      5:21
    • Advanced Timeline Editing (Part 2)

      7:26
    • Animating a Preston Blair Walk Sequence

      8:39
    • Using Cycles to Repeat Sequences

      3:58
    • Background Animation

      8:21
    • Camera Animation

      5:52
    • Producing and Distributing a Video

      6:46
    • Animation Conclusion

      0:19
    • Sample Animation

      0:17
    • 1. Gather and Arrange Your Resources

      6:35
    • 2. Your Character Walks on Stage

      13:56
    • 3. Your Character Speaks as the Camera Zooms

      14:03
    • 4. Clean Up, Produce and Distribute Your Animation

      4:43
    • Introduction to Skipping Ahead

      1:15
    • An Overview of Moho Projects and Layers

      4:38
    • Using the Character Wizard to Build Your Character

      5:39
    • Loading a Prebuilt Character from the Library

      9:02
    • Loading Backgrounds/Props/Effects from the Library

      3:22
    • Loading Images for Use as Backgrounds

      1:08
    • Loading Prebuilt Resources Off the Internet

      2:26
    • What Now?

      1:57

About This Class

Have you tried to learn Moho (formerly Anime Studio) but gotten stuck?  Well, you're not the only one -- I've been where you are now.

  • Maybe you tried piecing together YouTube videos but couldn't find where to begin or the order in which to watch them
  • Maybe you tried other online video courses but found they were outdated (no longer matched your version of the software), were too specific or way too advanced
  • Maybe you tried an introductory course which was nice but it was too short

I created this course to specifically address these issues.  They are what I viewed as a gaping hole in the previously available body of Moho knowledge; namely, a decent introduction.

This course provides a detailed, easy to follow introduction to the latest version of Moho Debut and Pro, version 12 (not Anime Studio 11, 10, 9...).  This introduction is 8 hours in length (not one hour) because it addresses all the phases of 2D development using Moho (not just one phase) including:

  • Illustration
  • Rigging
  • Animation

It even includes a lengthy section on lip syncing a character manually and using a semi-automated process based on the free Papagayo product from Smith Micro.

Though this course is for beginners it delves into advanced topics such as:

  • Smart Bones
  • Reference Layers
  • Target Bones

After completing this course, you'll know Moho very well.  You'll certainly be able to tackle more advanced YouTube lectures to hone your skills to perfection.

Click on the Enroll button in the upper right to begin learning the most powerful 2D illustration and animation software in the world: Moho Debut/Pro.

I'll see you in the classroom,

---Brian

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Students

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Projects

Brian Jackson

Author/Publisher/Educator

Born in Los Angeles in the middle of the last century, I have always wanted to be a writer. After twenty-five some odd years spent working in the computer industry in the heart of the Silicon Valley, first for Lockheed as a Systems Programmer and later for Cisco Systems as a test tool developer, I managed to retire early and begin my next career as a self-published author.

Along with writing and publishing my own novels I also publish the works of my wife, Melanie Jackson. During the p...

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