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Beginner Moho Pro (Anime Studio) Illustration, Rigging and Animation

Brian Jackson, Author/Publisher/Educator

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89 Videos (8h 8m)
    • Promotional Video

      3:12
    • Welcome

      0:27
    • What is Moho?

      7:58
    • Animation Workflow

      7:59
    • Course Overview

      7:30
    • intro Summary Using Moho Kinetic Typogratphy

      0:15
    • Create Your First Animated Illustration in Just 10 Minutes

      12:43
    • Create Your First Illustration in Just 10 Minutes

      10:57
    • Create Your First Rig in Just 6 Minutes

      6:43
    • Create Your Second Animation in Just 10 Minutes

      10:31
    • Introduction to Illustration with Spud the Potato

      0:30
    • Getting Started

      4:59
    • Introduction to Illustration with Spud the Potato

      3:11
    • Using Library Resources or Character Wizard Instead of Drawing It

      4:32
    • Posing Characters for 2D Animation

      4:16
    • Drawing Shapes

      3:20
    • Selecting Points

      3:45
    • Transforming Points

      5:03
    • Adding, Deleting and Copying Points

      2:43
    • Smoothing Curves Using the Legacy Method and Bezier Curves

      4:12
    • Configuring Line Thickness and Hiding Lines

      2:26
    • Selecting Shapes and Applying Styles

      5:57
    • Let's Pause for a Mid-section Project

      6:40
    • Drawing Arbitrary Shapes with the Add Points Tool

      1:57
    • Shape Stacking Order

      2:10
    • Layers

      4:39
    • Layer Groups and Masking

      8:54
    • Using Accelerator Keys

      11:10
    • Using Styles to Style Multiple Layers

      4:48
    • Displaying and Configuring the Grid

      2:14
    • Freeform Drawing Tool

      3:29
    • Reviewing and Exporting Your Work

      3:29
    • Tracing

      7:19
    • Section Summary with Dill the Pickle

      0:08
    • Using and Modifying Library Resources

      4:14
    • Tracing Scanned or Digital Images

      14:38
    • Originating an Illustration within Moho

      9:07
    • Illustrating Switch Settings

      5:37
    • Introduction to Rigging

      0:18
    • What is Rigging and What Have Bones Got to Do with It?

      2:52
    • Creating and Populating a Character Bone Layer

      11:23
    • Adding, Transforming and Reparenting Bones

      3:16
    • Setting Bone Strength and Binding Bones to Points

      14:26
    • Adding Switch Layers

      5:10
    • Smart Bone Dials

      7:49
    • Using Target Bones

      3:08
    • Bone Dynamics

      3:05
    • Using Pin Bones

      3:56
    • Reference Layers

      3:51
    • Rigging Summary

      1:41
    • Illustrating and Rigging the Perfect Arm

      17:42
    • Rigging a Character Body Pt. 1

      6:21
    • Rigging a Character Body Pt. 2

      10:54
    • Rigging a Character Body Pt. 3

      10:01
    • Rigging a Character Face: Eyes Blink

      14:31
    • Rigging a Character Face: Eyes Movement

      3:07
    • Rigging a Character Face: Mouth

      4:03
    • Introduction to Audio and Lip Syncing

      0:51
    • Recording Audio Using Moho

      3:36
    • Manually Lip Syncing a Dynamic Mouth

      6:04
    • Manually Lip Syncing a Switched Mouth

      1:37
    • Papagayo Semi-automatic Lip Syncing

      8:22
    • Installing Papagayo

      3:38
    • Implementing a Preston Blair Phenome Set Based Mouth Switch Layer

      6:45
    • Conclusion to Audio and Lip Syncing

      0:13
    • Introduction to Animation

      0:18
    • Basic Animation Using Bones

      6:29
    • Additional Animation Options

      2:55
    • Advanced Timeline Editing (Part 1)

      5:21
    • Advanced Timeline Editing (Part 2)

      7:26
    • Animating a Preston Blair Walk Sequence

      8:39
    • Using Cycles to Repeat Sequences

      3:58
    • Background Animation

      8:21
    • Camera Animation

      5:52
    • Producing and Distributing a Video

      6:46
    • Animation Conclusion

      0:19
    • Sample Animation

      0:17
    • 1. Gather and Arrange Your Resources

      6:35
    • 2. Your Character Walks on Stage

      13:56
    • 3. Your Character Speaks as the Camera Zooms

      14:03
    • 4. Clean Up, Produce and Distribute Your Animation

      4:43
    • Introduction to Skipping Ahead

      1:15
    • An Overview of Moho Projects and Layers

      4:38
    • Using the Character Wizard to Build Your Character

      5:39
    • Loading a Prebuilt Character from the Library

      9:02
    • Loading Backgrounds/Props/Effects from the Library

      3:22
    • Loading Images for Use as Backgrounds

      1:08
    • Loading Prebuilt Resources Off the Internet

      2:26
    • What Now?

      1:57