BIM Quantity Takeoffs from Revit 2018 | Enrique Galicia | Skillshare

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BIM Quantity Takeoffs from Revit 2018

teacher avatar Enrique Galicia

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

29 Lessons (2h 13m)
    • 1. 01 Introduction

    • 2. 02 BIM Lod Development

    • 3. 03 The Shared Parameters

    • 4. 04 Schedules Overview

    • 5. 05 Fields

    • 6. 06 Filters

    • 7. 07 Sorting Grouping

    • 8. 08 Formating

    • 9. 09 Appearance

    • 10. 10 Common Parameters

    • 11. 11 Coding MasterFormat Uniformat

    • 12. 12 Levels

    • 13. 13 Mass Components

    • 14. 14 Rooms Areas and Spaces

    • 15. 15 Floors

    • 16. 16 Ceilings

    • 17. 17 Walls

    • 18. 18 Walls

    • 19. 19 Parts

    • 20. 20 Doors

    • 21. 21 Windows

    • 22. 22 Furniture

    • 23. 23 Model Groups

    • 24. 24 Railings

    • 25. 25 Materials

    • 26. 26 Structural Foundations

    • 27. 27 Structural Columns

    • 28. 29 Beam Systems

    • 29. 30 Topography

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About This Class

This course it’s designed to teach you how to extract quantity takeoffs from Revit 2019  so you analyze the quantity methods proposed, create calculated values, add shared parameters, and sort properly quantity schedules

Its an incredible opportunity required for the course of Value Engineering and a must for Site use of BIM models.

BIM is now on a second digital revolution where communication skills and programming would create a different value to construction and infrastructure BIM projects, the core stream would be reflected in responses and computer analysis rather than handmade models.

We will review several samples, set a complete recommended scheme for shared parameters and quantities, review some workflows using Revit 2019

On this course we will ground concepts for a practical use of quantities to excel documents and for databases so we can communicate with the computer and its capabilities would reflect those results.

Communication is the core competence require for a fluent BIM Coordination, so quantities would speed up the process of contracts, requests for construction and procurement documents.

This course complements with other courses such as Modeling for Revit, Value Engineering and Tracking, and it will also set a new requirement for future courses using Revit Models with other workflows.

Go at your own pace, jump between sections and enjoy a lifetime access of content

Also, we have a direct response for any topic listed, so we can improve the content.

Be the first to know of future courses regarding BIM, take advantage of all the opportunities that may appear and use it to improve your work performance and get better job positions.

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1. 01 Introduction: This course is designed to teach you how to struck quantity. Take offs from Rebel 2019 18 so you can analyze the quantity metals proposed. Create calculated values, have chilled parameters and so properly quantity. Skittles. It's an incredible opportunity required for the course of value engineering and a must for the site. Use off the models. The missile. A second digital revolution where communication is killed. Some programming will create a different value to construction and infrastructure being projects we will review. Several samples complete the recommended scheme pressure, but Anderson Quantities Review. Some were close. Using gravity 1019 100,018 on these cars will ground concepts for a practical use of quantities to excel documents. And for that, the race is so we can communicate with the computer and its capabilities will reflect those results. This course compliments with others, such as modelling for rabbit, bioengineering and tracking on. We also set a new requirement for future courses, using varied models with other work flows. God your own base jump between sections. I'm injury. A lifetime of access content also have a response, and if there is an any quantity that you need specifically you can contact, so we cannot Some lessons. So we were the first to know. Future, of course, is going to mean take advantage of all the opportunities that may appear and use it to prove your work performance and get a better job. 2. 02 BIM Lod Development: we need to start the workers of getting qualities with the lots level of development. If you have already taken a previous course, you may be familiar with the love the Venetian on the sittings, but we need to look it on a different approach. So we have this documented. It's from the being for room. We're gonna add it to the lesson, and in this case it will tell us about which level of Italy is used. But nevertheless, it depends on the business model the company uses the way you may need to get quantities from elements. So first of all, used to review what's the purpose of lots? They're just the specifics to get a proper scope and coordinate efforts according to product development needs. It's our common reference, and it goes being for him the last one in some from September. So just need to be following that inform to get that information. But I'm will upload this document. Get it on because it's just a reference. It may change from project to project, depending on the way you need it. So we have seen before. Sometimes you will need just a modern that gives you general areas or there will be cases would unit to have connections and other elements to your installation, depending on the where you're using it. So we just need to have a real clear love development. So future courses, you can still use it as well. So you will need it for modelling for generative design, in this case for quantity take offs and then value engineering or similar types of simulations. So he's gonna split this one on Just under general review. The I Love the Phoenicians uses the uniform at on the glass number with it. That means that you can use them to have in elements their property values the way you want to reflect it. Depending to that will be the available items to get quantities. Remember that some items can get quantities just by. They're annex on how the area of the body works. But others may need to have a count element or also a model element, as we have seen on the course from a structure that we need to model as well the form work or the excavation models to get those quantities so uniform. And it's an international format to set up break elements in construction orders. You can use it in the simply cold on the only classes. Particular elements set on the family element. So we got and sure that elements will be with appropriate entity. And we need to check through programming or commode routines in dynamo to comply quality requirements. So for those quality requirements and reviews, we will see it on the BB process quality course that will be released soon as well. I recommended to get international standards to help develop your project so you can have the same type of work floats avoiding to reconfigure for their faces. So let's just review generally that law types again. We have the loved 100 which is just graphically. It's not geometric. Then we have lost 200 with its A represent of the moral as genetic system, which will be the key element is we genetic placeholders Love 300. We have measures from the model. That means that you need to have in a specific shape specific system off the element object or assembly. In Lot 350 you will have a graphical represented model, a specified systems on interfaces with other building systems coordination of elements. In this point, it's really important that sometimes if you have a subcontractor that is using a lottery 150 maybe with that type of modeling, he will get the proper values. But in other cases, we'd like to Hunter would be fine. Or do we need to go another 400 in which you need to set up the Assemble installation information and set it up for fabrication the last one they loved? 500 is not use it anymore. Is just a model vilified on site which shape, location, quantity, our intention, you know, examples. We have seen No. 500 just a cost per square foot. But that's the floors laugh. So that means that it's actually just a property. We will see how to get quantities have how to use formula parameters. Then we have a lot of cauldron lighting picture that can have your shape not record with this busy five by the description elements and places Lopez 250 with the actual moral and then, just with some mounting elements, we can see here that if we have model the elements, we can get it by quantity, length or the value they have or assured parameter. If we don't have it, we will need to use a formula reference to get those well, they we work and help you to get quantities. So agree. Recommendation is world is L. A. Planners would send you to have a BP online, and then you can have all types of videos to set up everybody on the same working process. You can see this go properly and also have a quick review on the timing schedule off each single element. 3. 03 The Shared Parameters: next stop. We're gonna have a configure file for share parameters. I'm gonna explain why these short brothers are important. And I believe those are just basic idea. It may be the case that you need specific parameters for getting something on quantities. You will see that that process of getting costs on elements actually depends on the business moral, because that way you can find out quickly and you can also liberate the way you're getting because estimates and as well, the procurement elements. But so far it is gonna present from these quantity take offs. We're gonna have several groups. We point the parameters. I'm going bald. They're separated on some categories. First of all, we have eso won five comfy, which will have all the parameters related to just general file. Then we have one for families holding those parameters we want to share. But maybe they don't have it on all family templates, so we better use them by before by this shell parameters file. We also have it from architecture specifics. He dims that will say, set up elements from a the label read works for texture structure elements that will set up a specifics for engineering structure. The maybe there will be things related to systems installations that some how you have some parameters said it already and rabbit. But perhaps it will be useful to have something that could help you set properties. Then we have each insulation separate electrical LaBolt ege each back and piping on the same one, then a specific group for estimations. That means that you have parameters there that are related to document process or also the collecting money process. Then we have a simulation share parameters those parameters used when you want to set up timing. And you're using link between Primavera project within your filing to be able to get those properties quite easily. Management regarding the more mobile settings on quality assurance getting properties from the This year, settings to where you can ensure is that he has passed the test and the elements have the proper symptoms and at the end, the additive components those that we use. We're creating irregular elements and we need to separate them by different types of shapes or a qualities by themselves. 4. 04 Schedules Overview: Okay, let's start by reviewing our file. I'm delivering use on files. There are from a structural architectural, the discipline so we can get quantities from all the elements. And you can manage. You're really just receiving a model from somebody else. How you You're going to ask for this bit different specs as well as how you're gonna get some quantities. So I'm June 1st of all, remember, when you open a new model, just go for the three dimensional view that can show all the elements if he already has a three dimensional view, just open any other one delete that three dimensional view on created again. And that would really help you to get properly all basic elements. In this case, we have a lot off imports is going to get rid of those. You can do it by going on the incident on the links goods going to remove it, and now we can look at the shaded position. So first of all, if you don't know nothing about the file, my best recommends is to set a filter so you can see which categories are applied to the modern. If you're just with three dimensional models. You can see that we have here ceilings, floors, walls and windows that it and most of it, their walls. So actually, you're dealing with a world movement, just I Windows, because they are compose it on some ceilings and floors. So for the shirt parameters, we need to go to manage stuff on the manage staff. You will have here settings for the file on what we do Divers is to set up our shared parameters file. It says We don't have it that file. You will have something like this, so just download the reference we're looking for. That it's in this case is one that its share parameters koto basic. We can open. And as we said before we have here, the different groups with the parameters that I have a consider needs to be basic from each type of model. We will see them when we're getting into each specifics. Now that we have that file and shape parameters, we can use it if we want to add some information. But we're gonna be just jumping here around as the way we're reviewing the file. So next step will be to set up the difference for the types of beauty owes. The studios are Skittles. I run the view tough here with, says Skittles, and we have several types. The most common was forgetting quantities is going to be using the schedule quantities or the material Take off the difference. Realize that the security quantities will get elements by the categories on the material. Takeoff will go for the materials you have apply on the element so it doesn't depend completely on the category but still will give you values from general volumes on areas. So it's going to go first for kiddos, and we have different settings here. First of all, it may look that you have a lot off places to check for, but you have a filter lists. At the beginning. The federales will let you just get the types off categories that apply to your discipline . In this case, we're using just an architectural model. We have here all the categories that we want to get the information from, and also perhaps some elements that are just from all the categories but still are relevant to these one. So we have some analytical areas assemblies, casework, ceilings, columns, quarter panels, perhaps the tail items that we have created within the modern doors, some electrical equipment that may go for a picture endurance that will go from exteriors, floors, furniture, system levels, lights Crete's. And so what? And then we have here the name this name. We can change it later, depending on what we want to get. So we kind of start perhaps with the walls to show which independent setting something we can go on, review the other types of categories. So, walls, we have a world skater. You can set it up to be syrah wine walls. The case we want to have a list with that number will go up, and all the other elements were up here. We have two options that says schedule building components. That means that it's gonna pick properties from the complete database or a skill key that will be a derivative schedule that will apply properties combined. We will see how these ones works. But for the moment, we're gonna go just for a scheduled building components and then we have down the faces. So the bending on whereas you're working, it will show the complete elements from that face. If you get rid of so many elements within a demolition, they won't appear on this scale. So just relying on new construction, selecting walls, naming it we go for Okay, I don't believe you. It's going toe be created as soon as we configure properties. So we're gonna be reviewing each off. This stops the first when his fields fields will let you get a selection of elements as well as some available fields within the material, the analytical or the predict information. We have a filter that we're going to review. How does that work? And which are all the limits Off filter properties, certain grouping, forgetting values or ordering methods, further quantities. Then we got four month thing when you can change killing. And then at last we have the appearance methods for getting those quantities. 5. 05 Fields: So we think this cattle properties. Let's see the fields you're These fields we have depending on the category were selecting their proper parameters. They are mixed, the ones that are from type and instance, So just a real reminder. If the elements property is set up on the property stuff, it's an instance parameter, and if it goes by the Thai properties, it's a type of our then from the available fields. It doesn't matter how what is the unit or the way of quantity will pick him, and you're gonna have the values there are holding. Just remember that if you're trying to use a formula, you need to sit off proper rules. So, for instance, if we're getting the walls, we can check for the area. That would be a common one we haven't placed any uniform at. We will have assembly, cold description and name. That would be relying on the simply cold. Then on walls. We have basically strain, which will be the level it's constrained based offset. If it's outside for those cases of height, every command you to use the unconnected high because that where you will know the real height off the wall. Next, you'll have the comments, which is an instance. But I wonder, you see, here on properties, perhaps we're gonna use it. You have here a cost which is a type parameter on that can help you if you're getting just a general estimate on a cost base on just the material the pencil, how you're using it, all the processes you're running, you may be using costs count to know how many worlds you have description, depending. If you have the values, there will be cases that you don't have that you went to. Great it, then important can be family as well. Four million type will combine those two family in type just depending how you're getting your filters. That's the way you're going to ask for something those then we have the keynote will set up for a different material type of element. We can use also length if we want to know the length of that world Mark and morally were sitting element by element. We also have properties from place created Almost all properties on the tough or the re type will be appearing here unless it's us, uh, haven parameter just reading that would be the case sometimes. But for worlds we can continue asking for the he's created recover of Miss. We had also materials. Structural time of massive depends on the combined settings within the structural. What top constraining the Bob Center will be similar to base upset and constrained. I think we can also get type perhaps some comments of type Immature Mark William. Perhaps we important elements here. Is that the order you set up here? You're gonna be seeing it within the scandal. You can also move it with the arrows. Did you have down so you can set up different convicts? We have this option that it's include elements in mix up, which is really useful because if you are opening different types of part, you can have just one type compete by the scales and it will pick all the walls from the links you're following. Then we have here combined parameters calculated parameter or new parameter. In the case, we want to add something we cannot just a parameter that is gonna be having the room value . The process that will happen here is that if you create this proper parameter, it will appear within the model to all the category that you have selected. If you want to combine it, do we need to manage from the project parameters and as well, if you do it with the shell parameter is gonna pick it just for that category, so can be useful. But still you need to configure and have a general overview of all the elements are getting quite. Then we have the ethics will open here. The effects will help us to get calculated values. For instance, let's say we want to have a structure columns. We want to have a number of structure Columns were getting so it's asking us for the type of parameter. If it's gonna be a percentage or a formula type and then within the formula, we can big any of the others. So let's say we want to have the structure columns that it holds on its gonna be a rule for length divided by three meters. So if the world is just three meters, he would he must one. If it's more than three meters, it will get the split because it's rounding down. It's gonna write it plus one, and that cannot the structure columns at the end. We can also get another type off sittings because we can use the command. So let's say needs supports. We can add a lesson as a formula. Perhaps we went a fixed and just as we will do it and excel, we can set up. If then we can compare perhaps the length leave the length. It's bigger. It's bigger than if three meters. We can set up a coma and create just like we will do with captions, meets supports, no need supports, yes as well and then close it. And in that case, that will give us the advantage off knowing that you can also modify it, modify it by selecting the pencil, and then we can eat it as well. And then we have a the end, the combined parameter. These will help us to create a combined parameter. We can pick all of them and said, Just as we have the family and type, we can say perhaps that we want the count element within s a fix and then, uh, type so it will look like count type. We can get rid of the separator and said it perhaps count. Hi, So also, we can go for the structural material. The structural material would just give us properties from that. That would be the name serious. They actually more more physical properties from that analytical as well. We have other parameters. I'm pretty information. If we're using it as a filter, perhaps we're getting defined A different weight changing currency or something. We can add it from here break informations and the managed parameters. Who will see how degree that I'm just gonna go for Okay. With that, we have created just scare that has the area incorrect Hide comments cost with with our empty, which are empty description. It's empty. The family, the keynote, the type. I have volume with structure columns if they need support, which is our rule with set and as well the contact that goes with counting on the typing 6. 06 Filters: So next thing we need to realize is that once we have selected, we can also change it. It change the values 30 matches. Well, marriage change borders were gonna go for They're just gonna have some steps before on on the property staff of this scale, we have feels if we click any of them, all the taps will appear again. We can offer the 2nd 1 which is filter. So let's say perhaps that we want to separate it by a specific property. Let's see, here and types we have. I know they're Spanish types, but still can work for the sample. So going for four months, we can select it to have a different value type cannot be measured, but still you can use it. A subscription equals we don't have any description, so we need to set it before. So let's say that we go for certain grouping to grind it down. Aspects for filtering. We're doing that. We can select any of this to set up type. We will review sorting grouping on the next class, but so far we need to get it type ascending. And then we have all these settings for selection at the lower end. We have underwear that's a sputum, eyes every instance. If we get rid of that, what will happen is that now we only have generic types on. Most of the values will be blank because it's not getting calculated, just one value changing. So the purpose of this one will be that we want to get something. We can save this case. It's reinforced concrete that could be 15. You can copy. They said to the other one that it's doing perhaps space it on the other one, which is So I'm doing this as both as you have seen it because another description is empty . But if you do it with a model that has properties were were actually changing all the values of all the elements that are having that specific grouping method that is getting from the type properties. So once we're going back, we can set up into my serie instance. What we will have is that all the elements which have a concrete it's gonna go back lower down here. What elements would concrete assemble it? Have reinforcement concrete 15 2030 because now description. It's a parameter that we can gather, we can go to the filters and then select by description equals. We have the three values, but we also have different types of rules. So let's say if we six elected by equals RC two any and we say okay, the only values we will see is those who are responding to this. That may seem pretty simple, but not quite. Just need to be careful of how you do it Within the filter. You have several levels, so you can say description that goes like this on, perhaps linked that it's greater than we have some values that are nowhere than three. So if we do it like that, really have those that are bigger so you can save these scheduled, make a copy, change it, or you can have already this valuable data on how it's behaving. Only Britain think about Fielder's that you have different characteristics pottery to remember that the text values will have different characteristics. So you have ah, begins. Thought begins. If you have numeric only have properties that can ever late within a math operation. So, for instance, you can get a contains R C. And it will give you those values, but also the other ones you can ask us Wealthfront underscore. Give you the values as well or some other features depending on how you're getting it. You can also need, for instance, uh, filter for need Support equals yes, and that will only set those values are complaining with your calculated metal. So you're doing here is just hiding the information. You are not the leading it from the database. You're just segmenting what you want to show and you have several filters. 7. 07 Sorting Grouping: next thing we have it sorting grouping, so we go inside of it on this stuff. We can see how the information is being displayed, but you can see that we have several columns that they're going all the way down on. Why do we need that? Maybe it's not quite eligible for seeing and plants or getting into documents. So for having a proper approach, we need to go to the certain grouping tough. What it will do is we'll have some 13 values. So perhaps they were sitting over volume. Now William Values goes for less off to the bigger one at the end. Because of the rounding metals, it would use it for having the same settings. If we get rid off this small space that says itemize every instance we're not victimizing, all the elements will go to the same value. In this case, we need to be careful because the volume is not actually syrup on 203 That's used a representative off that amount because we're using it as a field. So let's say we change it and we're using the type properties. If we change it, we can see how volume it's empty. The width remains the same because it's a tie parameter that it's reflected to the type characteristics, and several of them are not appearing because off the same thing is not that they don't have a value. But they're not getting a something to represent all the possible mixtures that they have. So for dealing with that, we can also get the black line as well. That would create separations between each type we can get heather or food er, that could give you total swells count. It's giving you the number of elements. We don't have something, that it's calculating value so we can have a grand totals that says we have 1504 elements and we can continue having different settings. In this case, we considered off by weak. So we have the type of with this case because type of we've had related because their type parameters, it doesn't make any sense to do it. So how do we take advantage of this? Well, depending on how many values you have, it's the ones that are gonna be separated. But also, if we go to a formatting concept, we can help the program by having, for instance, this volume that doesn't show any results. We wanted to make calculations off totals, and now we have the totals for volumes for all the elements that are responding to that, if we have a keynote value that by clicking it's appearing something like this, it tells that perhaps if they're just concrete, we can have it define agreed Reinforcement. Steel Department. Still just go greet reinforcement that makes all the elements go with the same settings on that will be modified. Perhaps we have here. The area is not showing. We can do the same thing with the area. Show calculations for totals. Now we have the totals, the own connected chi as well, maybe a property that we want to be separated so we know how many worlds we have from each one. So that says that we have 270 meters off 3.1 unconnected high elements from the basic wall with the keynote. We have 53 walls like that, the length still it's missing, so we can we can check if we can have calculations for totals in length, so we know how many meters we have from those walls with the count. We don't have the structure column because as well, it's a parameter that needs to get calculated. Structured problems calculate turtles. Now we come in field on. As you can see, it's much easier to look at the elements by having a proper composition off which values we need to check. So this is gonna be the rain when it comes complicated, because it depends on how you get standards for working in the way you're gonna read the information. So if we click again on the demise, you will see all the values we have if we don't have demise. But just ah, Heather for unconnected high or maybe a fuller for great height. Now we showing us each independent height within a proper element quantity if we do it, not with corrected but with type. You have something like this that says we have several types with this length, and we can see how the totals are getting all together 8. 08 Formating: Now we have the four month thing settings. We have seen a leader off for Marty. The former will change the way the fields are being looked. You can change orientation, particularly center left center, right. You can also hide the fields or have you selected by right click on top, just a dinner to right click. You can hide the column if it's here, and you can only open it again by having the he didn't feel off, then it is something that can be added. Assume you can see that it's enabled the calculate totals. You can also use it for calculate money maximum maximum minimum or minimum and maximum if you're getting just arrange with them. If we look for properties that doesn't have a calculation method, you cannot see them they with. In this case, we don't want it to get calculated because we have different weights for different types, the Countess work and half calculate totals. We think the former thing we have these two that it's feel format on conditional format, so there will be the case that sometimes you don't want the volume to show up the units, so you got to feel for month. By default the units you have on the file, the one's gonna be show. So it says project settings. If you want to change it on all scales, you can change it from the project settings if you want. When you want to change it on these one, you can just set that the union circulate meters but perhaps with no unit symbol and you can change the decimals as well. Several options world. You have to brace trail telling zeros, used the grouping number and once you have selective now the volume doesn't half those units and that applies for any type of element. Remember that the units you have on the file are riel size. So it doesn't matter if you change it. It's a square meters. We wanted to have it in square feet. We wanted to have it with two decimal places. So I'm not changing the units of the file, but just the units on the scale that says square foot just in the way. We're looking for the information square meters. Gonna do it again. Known fine on the last options. You will see a four month thing is that you have a conditional formats that can help you have values between. Perhaps you want to know the area tents that it's between the one on five meters with a background color of green. Great, you click it. You have now these two values that are green there are in between those areas, and that can help you find results easily from the elements. Also, if you're on a table and you select a row, you can go to highlighting moral each time you have it on a three dimensional view on just by using that, you can go for the glasses to isolate element. And that's the world we're picking. You could use a window tile, the ability to see if you selected this is what you selected on the table. It would show up within the element, so it's useful if you want to see different properties on the file. This window style, if it's here, also said Reset, highlighting modern close the isolate element. Give me these value, which is for wolves that are being created with a different height. Have a bigger area, can just reset, gonna make it bigger, and next we're going to go for the appearance 9. 09 Appearance: last staff from a generic schedule of getting from element is the appearance you have here . The green lines that Sistine Lines, medium lines of white lines. They will look better if you're in setting it on a document. Otherwise, you may not see it. The outline is world. You can set it up to be within the white line are elements. And then you have the text from the title Heather on Boy. If you don't have any other labels, you cannot see them. So you will need to get in. Two of you go to the architecture. Tough to create, imitates to greet a text. Just gonna police it a sixt. And then we have here the type property off the text. 2.5 areas is gonna duplicate it so we can have a bigger one. That goes five millimeters. Ariel, I just need to change this ice. No, it's not 2.5. It's five. And also, if you want to get rid of the top size, just gonna go for Syria and you need to be at least point born. Okay, Looks bigger. If we go back to our skills that on the break browser skills we have here. The world just gonna eat the appearance. She goes by five. So it's bigger, the title and the other ones go smaller and so on. If you want to get those properties sit. 10. 10 Common Parameters: So now let's start greedy, common parameter components. So if we go to our least or fields will have several property items on the first of them, we can check it. When we select any type of element, there must be coming. So they may change. Second regarding to the captivity were using, but at least you will find it. All of them have. It'd be that much comments and marks. In the case of the much you can pick an image you can also have face created and demolish that will work as a filter. Four Skittles. And then, if we went to the D type components, we will have the analytical properties may change, but still we have the identity. That and we have here the type image. It can be as well another image we're picking from the library. Then we have keynote moral manufacturer which are seen are similar to all components almost . They're part of the genetic ones. On we go to the assembled coat. We can also have something similar with assembly description, growth type, mark, fire rating and cost. So you can see these are type parameters. These are instance parameters Andi, even though they may seem that all the parameters, maybe your on the schedule there times that that's not completely true. So we want to review those. We can get a skitter that goes for multi captivity on. By doing that, we have only the parameters that are common to all of them. So we have a simply cold description category comments, most of them that well, we have any type. You can also have the only class number and only class tell that they're not appearing here . But they are part of the family on the type parameters. So we said, like the war, we want to find that we don't have the omni class parameter. We will need to see a family inside she What's the class number? So perhaps a boar can help the doors here. Window. Damn it will. Me user, with this window on this window will have their common authority and parameters. But also, if we check from here, we need to find the class. You did. You got that? This is spot on the class number. We can select it from the only glass type of integrity to set it up to be the general category, your can go deeper to any type of component. As we can see, we have the number on the title and since we're just changing the parameters of that, we picked a window. We will find it how it works. So it will look now our family we have here the only class number and tile already being placed. But it's not that the nexus, but I'm better. We will need to do it inside the family. 11. 11 Coding MasterFormat Uniformat: now, in terms of coding, we have two basic things that it's the keynote on the Assembly Cove. We go to any element on the deep type components we have here. Kid out on assembly coat. The difference. Regards that you're using master for months. This case is muster. Former going for materials. So that's component. Sailing maybe depends if it's going for concrete middles. Would, um, what if he just finished? Once it's place, we have the Kino that goes regarding that document. We go for the assembly code. The list will go differently because now it's depending on the ceilings. Interior finishes on the process off. It's construction, so we got big, different values once they're picked. What will happen is that because they're type components, all the ones that are similar will have the same characteristics. We want to change those we have it on the on a date, said things about that is the keynote settings. When you can pick the killed filed or using in this case and using the revenue keynote metric where you can browse a different one, you will commonly go on the library you got, so it's on the library's you have some well here that says kindred keynotes, but also the uniformed classifications for the assembly coats. So by doing that, you can change it that you can also these ones that are really good tools for doing keen overeating. And in that case, I will help you to have everything on the same type of level and coding for those particular elements for the assembly goal. We have it here. It's on the bottom int. Because of the screen resolution, it's difficult to show it. You're gonna open it. It's simply growth, something like this. And it says, using these file to read it. These uniformed classifications. If you want to change it, you can change it as well. And I think that will happen is that by doing that, you're changing the library it's using. If you can figure something and then you change, the library will need to change again those pics, So just be aware of that, and they also to get advantage, we're gonna see the show parameters, help toe select them. So we're going to manage if we want to. Other parameter that goes to several items. We should go first for the chair parameters file. We haven't already configure. I'm for anything. I come parameter go to predict parameters. We have parameters that can only be on the five bottles of shared barometers. I'm within the Sherpa amorous. It's opening a worship parameters filed. So perhaps we can go for a families to have the height, and then we can have the option. Get it. That's a parameter that instance, or type digging up from the families. So if the family has the parameter already, it will show up within the schedules. If it doesn't have it and it's something you're gonna pick from the project, you can do it like this. Otherwise, I recommend you to do it by the family. So let's say we wanted to have it on Windows Any sense. Barometer height. Now, if we get ice kettle off windows, you can see how we have different heights because it already has a barometer height. Just try to avoid as much as possible to have that type of Confucian. Otherwise, you may be duplicating poll numbers, gonna remove these ones, making sense 12. 12 Levels: let's review some system that the components. So if we go for a skill, we're gonna go for schedule. We have greats and levels, so let's see them both on. As we can check, we have here the count, elevation, family name, schoolbooks and as well the break the information available so we can go for the elevation . The family type on the name the same thing supplies if you're using it from other links so you can pick them filtering, as we can see only have the elevation and name the type and family are not something you can sorter by. So the name equals and you have all the levels being in this place. They just say we wanted to be from name on from elevation. So we have a list like this. This means that you have in here the type off symbol. It's using the family, the elevation, they're going on the name because we said first name. We're having it a different order. So, like that we have from ground up to top so we can see that they're less polymers. But still, they're working for having those quantities on something important off a Skittles. there are items you can change. So in this case, if you modify the level, you will have a cascade event because you're modifying the height of the level. My find, the elements that is related to the other ones are constrained. So just be careful on the way you're changing it. You can change the values you have. There were parameters that you cannot change on the most importantly, just be careful, because if you see a white sport doesn't mean that this isn't half a parameter. Perhaps you're using a grouping filter that can verify it. So you have more types. You can change the types from here, get something with different values. So let's see how the greats work. We got the grades, the rescheduled only half count family name type of books doesn't actually tell you. Where is it? You will need to add parameters If you want to know where degree these the coordinates, things like that. I'm gonna go name family. There is the name of the greens. You can change it from here, but the thing is that you're one know where the greedy is, actually, unless you're picking up the coordinates of the grid system. We're category like they like. This will be the detail items that are items that are just being placed in different views . You can pick from there value. So, actually, if you're having a same item being created by a cath plan and you want to know how many off those you were placed, you can pick them as well of the type count. We don't have any of these more so, but still you know how to take it from here. 13. 13 Mass Components: next type of component will be the mass component. The mass components are actually something that will help you to create walls, floors on elements. So we have here. Ah, does that is the massing on site. So when you set up in place, master creating it actually from the space you have it. It will ask you to show mass mode so the mass will be visible. And once you have it, you need to name it a mask and have a different type of figure. He can be on different type of his skill. So I'm just gonna do a general one. As I pick from the moral element, it's asking me whereabouts. I want to create it. It's a level is to I'm just drawing rectangle. Then I can draw another rectangle being placed on a higher level, perhaps top level. He's gonna need to have it closer. Begin top. So I don't go outside the boundaries. Now I'm gonna do it something like this. Let's say we have something more complicated. Just gonna rotate it something like that. So another that I have those too. We can select them create before it may seem difficult for these to be used as any type of element. But that's the flexibility off a mass is going to go for finish mass, and with that, they still can split, change modified. So if I select this mass will only give me the gross surface area. Volume on the teeth and the elements are like these. So just remember, in this case, we can do something like this using mass floors. I can ask it to have all floors levels. With those liver being place, we can use it for having a good picture floor by face. It's a licked, and now all of these has a generic floor, has a measurement and will give you square area so you can adapt the mass to help you create the type of geometry, something that it's getting variations and then you can explain it by levels or created on . The same thing will happen with walls. You can create walls by face, so let's say we want the space this place, this face on this other face. So nevertheless, however you create it, you can use it. That's the surface. Then it's pleaded. Change it to all the type of system perhaps accord the wall That's gonna so make it's killing me. So you need to created through the animal for doing that. But it still you have here a complete wall that you can place it That's a glass material basic type components, and then depending on how you wanted to modify it, you can make your sections and guts so walls can be big with the schedule. Floors can be scary, so L a t how the missing component behaves. So we go back to Mass. We have here different types of massing mass floor mats glazing So the master was a component we before for the floor creation. So it can say is floor area constructive types from your perimeter. Living being picked is giving us these values so we can check needed than it was wanted. We can create another type of what? Let's see other types off uses for these. You go for a mass general mass, we'll give you the gross floor closer, very aggressive family name, and he just mass one. With those characteristics, I can help us get different types of alternatives and review them for further use 14. 14 Rooms Areas and Spaces: We have another type of element that can help us to get quantities from, but it's the rooms basis on areas. So let's see, what's the difference between them? So we have here a model on a plan we have here work service area. On the first of all, we need to get from rooms to see if he has already. Rooms doesn't have any. Just give me for a room. Death is going to go for the traditions. Basic room hits room. It's area when it here room duck open. And now it's depending on where the Walter confined. It's giving me a room space. So the purpose of using rooms is that actually the elements have a title or how the space is working, but also the elements belonging that room will have a different characteristic. They can be label to where as they belong. So something like these doing in level zero because it is one that doesn't work because it's open within the space is not confined. So we're having problems of confining. We need to use a room separator. The rules operator can complete where there were spaces empty, how to create a room once it's finished. Hopefully the room can be created. We see the labels how they're working. If you want to have a clear visibility on rooms, just remember we need to check that the interior feel and the reference are being placed having an effect. So it means that they're just so with those rooms, we can go also for analyze. We have. I called her feel legend. Country legend would ask through me. Number will help us to see how they are working, and with that we can scheme as well instead of having the number. Perhaps we want area, and it's giving those those values. We can see which one are missing from a room the time I'm creating it. It's checking for new colors so all of them can have likely referenced. And now that it's finished, send me these values. We can get scheduled for the rooms. Rooms work because area based finish sitting finished, you're finished. Level limit offset, perhaps name number Premera. All of them are level one number name, so we can have naming from here or we can export it, get it from Excel Table and then give it the proper values. However, it's better to have a coating naming convention for these. The difference with the other elements. Perhaps you were using it. We went to see what the difference between a room in an area. You have an area plan area plan of level zero just asking you to create external boundaries for the elements that are not selected. And then we can talk the areas he needs an area. So the difference between an area and a room is that we can create on area. However we wanted is not enclosed by walls. So that means you need to have an area boundary. So perhaps we can use something like these to get this is space, even though it overlaps to create one area. The attack big from lines overlapping help another area here. So as you can see, the areas are not dependent on the walls that are replaced. But it will help you to create reference to those I haven't hear a boundary. Perhaps doing this this doing these, that we can also go to the analyze stuff on Crete. Our our scheme, indeed the scheme. So it goes for the Brimmer, the area value play. We have something different from the one we saw before. Honesty, We can use this base for Sony, so I'm just gonna go back to the normal tier one. Duplicate that deal with this one. I don't want to show the rooms. We can use this space. We can see how the space is getting from the elements. The space will have a different constraints because depending on the space is how the characteristics for mechanical analyses will work. The spaces will work for having an analysis previously done using the characteristics square defining. So this case is a space number. Three years plays number one if it took a by which type of the space it is where we can give some properties. So it has a different heating and cooling methods. I'm not doing that. We're giving ah, a parameter how to work with those. You can use the same settings we can create as well zones so we can add the spaces to our sewn. So they are working as a Goldman Soden that zone. We can get the other information from sonar from space type. So that means that each particular space we have been created will give US values and how it will behave. But also, we can have it from the sounds for our quantities. And we're using those values to create different than it is metal. So it's gonna create another color free legend here. But in this time, this scheme is gonna be about room's gonna be about spaces. We can happen different values, depending on how we're getting that information names, perhaps he's gonna use it from area. And if we duplicate this world is one, we can also have it from souls. It's not having another one, but in these cases is gonna be a scheme from his basis from its soames. Give it here. Different occupied area volume itself. Yes, we can know where the spots, all of them, are working at the same base. So as well as we have taking those values, we can go for a schedules, get the areas grows building rentable, depending on which one is we want to have. Get those ass area number, name level. That's because it's not gross building. It's Yeah, it's to be rentable, I guess. Yep. There is it. Those are the areas we have created, but also we can do it with the spaces. Yeah, have more values because we picked all installations and we can have here spaces, space Skittles on with all the values regarding that information. Also, as we can see, we can have the rooms where that spaces belonging So we have. A lot of analyses can be picked, whereas from the first stage is off the project. And then we can use that for getting those values. And also the last one can be form having the eight track rooms. It's sones, this one's zones. Do you have the combination off those spaces being placed? How they're gonna be use it, the number of naming the changes they need, so that could give us really useful information on how to check the project. 15. 15 Floors: Okay, so now let's start with the specifics off. Which type of integrity the first of it, has the to be the floors. So we created these floors from the mass element and we also have some floors on our money . The hotel has a level on a high set off from level perimeter area volume, elevation atop of bottom will be shown on the sicknesses role, its product from what we have on the structure elements we also have corrected dicks is off its materials on as we can see, if we modify the material that goes inside the layers from that, Flory can give us that information as well. But physical, chemical terrible. And that way we can use that information extracted from the floor. But let's see how the parameter goes. We re baked schedule of floors. We have some values. He transfer it upset keynote level. We can have this Lopez. Well, if you have multiple slopes or just one single one terrible mass type volume area. Well, to have a structural material, depending on where, as is the structural floor or not analytical properties from the floor. I'm pretty information as well. You border being here. It's the difference between the core sickness on the normal thickness, that it's the same thing that happens with world when you have a core elements being part of the structure on a swell that you have, um, structural material. So we click it. We have something like this doesn't have a core being defined, it doesn't have is low, so they are just zero on the type that it's being used by that floor will be fine. So just a little review. We can set up things using the sorting and grouping, reviewing what we have already seen. We can check to have it by level, get rid of the demise. I'm in that case we want. We can get the volume to be totals on the area to be told his world something like these will appear. We can see that the car sickness is not being applied or these lope because we don't have any, so, as we can see, is pretty straightforward. Using within the floors, you got to check on if you want to review that those elements we can't have a disability off tiles. We have too many. It's gonna get rid of some created two dimensional view create both to be available, But it is just another family again view style. So whereas we select the level highlight in modern, it's gonna be selected now and we can set on isolate, element, isolate captivity to see where does that floors we said three set. We can check. Well, just by clicking its same thing, you just gonna go for isolated element? We have it here. We can also do it within isolate category. We can see all the floors of were doing analyses. I only have one time because it's using just a generic finish. Best work. 16. 16 Ceilings: now sealings can have a different little difference, but they are most likely to be similar to it's yours. So if we check, you want to see where the ceilings you need to select them. All said the filter your ceilings and they will appear. Isolate element something like this, and we can get our schedules. We select any ceiling we can see. We have level as well. High from upset if it's a room bounding the same properties going to the type properties were also have the analytical properties. There are derivative from the material structure Corchia. Also, we have here some core element and some out of the core body, so we can pick those to get those values. So your scarer getting it from the ceilings ceilings will have ceilings, structure, material and break information. We can get the area, perhaps the it's gonna use another one's assembly components description. Family then also can use the level perimeter. So we big them all. We will have a complete list. We can see how the one that we selected with the assembly code is now is now with the definition of the other ones aren't with. I just review that if we change the sorting methods, we can ask it first to be from the family. Get rid of the demise. Nothing seems to be on that. But because of their from the same family, they're just giving us, for example, they would go for type. Look, something like this. We can see that we have only two different types, that it's 60 basics degree them on before me. So we have another level using the levels. Now we have each one of these for each level. We can see how in the say that we only have two believes we want to set the perimeter on the area. We need to make it calculate area acquittal spring, Miller Park Little's. So what happens if we want to export it and we don't want it to have the square meters or we want to have it. The media linear meters. We just need to go to four month thing and change the field. Former as a default, we will have the settings change it with a symbol with known symbol with two decimal places . It seems to change now and it will discriminate. We can do the same thing. So if we select just any of these because they're type manage, we can just add it from here to be applied till it's capricious On that were created. All the elements are with the same on. The same thing will happen here. We haven't assembly name, right? Depending on these values, simply cannot be greed in because it's independent. Value is gonna go for comments you can, after coming stewed does a B. So the ones ago level zero. With that family, we go like that. But also we have equal by parameters that we can set it up to half a properly going for you constrained so we can do something like assembly Goethe with the suffix on their score. Explain it. There we go. Assembly cold with a simply description. It looks like this read appropriately. I wanna thinks 17. 17 Walls: now where were next category is to set off the court on walls. So you need to review. If we have cardinals believe we have here, I'm gonna go for not just having walls. This one's goes as family, their family members. So it's going to create a wall for explaining how it works. You know what that's already? According world, you need to change category on. We can do it up to level out there. I would begin to be bigger. We can configure the pattern, change the millions or change things within this. Remember, this is a great metal for drafting windows or visibility says the number justify to be set up to 10. Perhaps they would change the number of elements we have. Also, we can do it within. They're parameters going inside, changing the functions, changing a type of panel or greed. The millions were using it just 50 by 150. But still, we load a new one. We can change it on a critical worlds defined actually by the elements. Just go selecting milion, the complete ball, trying to get to into the element. Just gonna select it, do with tough. You have selected the Christian world. I know. So remember that we can read it by adding greets, I think elements to old segments. One segment, perhaps because of the company, is gonna ask that Julian with the same material, we can also change the millions, change how it works, and it's really great for drafting. So how does this one work? Actually, we have different types of schedules for a war quitting. Well, if you go to the category, it says Christian world millions critical systems could panels. So we go for millions. First, the millions will have their characteristics off length, the count, how many we have type. And if we get them, gonna show the length off each type of 1,000,000 were using how they're different from each other. Okay, Now, let's see the panels, the curtain wall panels. It's good balance to have area project on. We can get the material the name to finish. You can see here. We haven't found the level characteristics. We don't know how many panels there on each level, so we will need to approach differently for that purpose. But still we can get some general properties giving us the area finished war. The curtain goal completely would have just this level. Settings. It's behaving like a wall. So let's see. We got the curtain system is gonna go for calls way. Don't have an area, will help us in the court family. So the system will go when we're using it. Win with the curtain system, using a face of a massive a genetic model. So let's say instead of having this well, we can have it Curtain system. Selecting that face creates a system with that curtain system, and now it's giving us the millions that we can change on. Perhaps we want to get the world. The world will still remain us. Well, so you're speaking the type, trying to find out where about. It's our we have here can 0 47 that it's our credible. So important thing about these ones is that we don't have a measurement how they're behaving, only the complete wall, not the panels, not the millions. But we can treat them independently by their instance parameters. So perhaps with some coding, we can know how many millions we have per level. And with that get over management on the curtain gold components 18. 18 Walls: So now let's continue with walls while we have components from themselves. So they have as a special value. We have two levels instead of one. So we need to be careful about it because it will depend which level we're using from the way it's gonna be quantified. So if I pick a war, we will have a basically straight level on the top constrained level. So it has to levels that actually just want we were getting it from the schedules we need to set up which one will be the level, so that may be confusing. So how on the other main difference we have is that depending on the materials will separate elements, So is gonna go for a view. Skittles Getting this girl of walls. Excuse me? Still just have structural material. Analytical properties predict information, just genetic ones. The family perhaps, uh, type top constrained the office it for you, uncle, which will be its height giving me all that information if you want to place it somewhere else, it's gonna be difficult because it's too many elements. It's gonna go sorting grouping by type by tipple, strain and then we want to have the volumes to be calculated on the unconnected high, just going to remain the same. So we see how it changes depending on how many values it gonna get rid of this one, let's continue within the party. 19. 19 Parts: next element to review is the parse created by walls, ceilings and floors. So if we have not three dimensional view for those that are unfamiliar with parts, the concept of parts depends on how do you select an element? I'm looking for the structure. In this case. We have two layers how we can split those parts to get quantities from them. So we selected. We have this icon that says Create butts. I'm depending on the view that we have, it will split it in two different elements. So now it's called parts because this view is being set to show parts, we go back to original, we will only see the ceiling. And if we do both, we can have this ceiling on the parts later. Do it. The parts were always depend on the entity that created them. So this case is a part. We hide it. We still have the other part on. By doing that, what we can do is have a different settings for using that on architecture value so we can select the part. We have this set of properties that says show shaped handles that will allow us to change the form off that part. You can also have the material by a regional or override donna material with any other material we have. Then we can also have the the sheep handles will look something like this, that it's how the forms off the part are working. And also we have these motile set of tools that it's for the buy parts or exclude parts. The divide parts by itself will have let us check something or it so we can split. For instance, let's say we want to split this one. The only thing that you need to worry about the way of creating those parts is that you go over these blue lines that have that's setting, so I can go from here to here because it's crossing now. We created this green line when I selected both parts are separated. I can change materials chair, probably so it's actually a good metaphor having some detail. If I modify the regional sealing, those will modify as well on by doing it so I can change the material it has from one part and the other one, and as well the same will apply to the quantities were getting So once we have seen these, the parts applied to these ceilings to the floors, to the walls and even though to some families within genetic models are but some things that you can get the material specifically from that selection. So in this case, is just There are concrete. If he doesn't hold any other layers will make any sense to transform it into parts unless we're trying to get a quantity off parts. So let's see how this killer goes. We go for a genetic schedule. The schedule goes now for parts. The parts killer has something similar to the old Street that's agrees, has a base level. So your have seen the difference between having on a floor level having a sitting a level sub having on a wall are based constraint. In this case, we have a base level. Could also have ah, height in the case it supplies. Otherwise, you can have original that they're worried family on type. You could have a volume. You could have an area. So you're talking about the parts. You took it over the material as well. When we read it, we have it here. Tree types, parts one of these with the full value, the other ones that it has speeded between BBC. I'm pretty real crowd. I pretty She's actually the same, but with a different sitting for the type of detail. You can see that there belonging to ceilings, families and type. So what? I want you to look at its that if I select this wall and I create parts, when it will happen to my quantities that now the parts scared having a wall basic wall with a volume on an area. So it may depend sometimes on how you are doing the split because it can take both. Isis is just one from that area, but so far it will show you this every in volumes. So we're going to see when we get into materials. What's the difference between you in the schedule by material and using it by parts? Because we have those two changes, but parts can help you a lot to get those values. Important thing here is that you cannot get from apart a linked to just area and volume, just a mass as well as from materials 20. 20 Doors: next. It's how to work with doors the doors on. Remember, If small has some doors, I feel that doesn't have windows. Doesn't have any dollars. We said some gonna go to the floor level on Syria. Yeah, start placing some doors work. It's gonna go for architecture. Door doesn't have any. Just load one door from the library single, but it will be fine. Now we can place it. You can have it. Remember that all the properties that are sit within a schedule can be written us attack so you can read it. And if you use it with shirt parameters, you can also extend those properties. So we have those doors being placed. So now we selected doors have a level not reverend level, not based level, not constrain the level with a seal height beans separated from ground. They're also string and go, in this case because it's a parameter from the family. The materials are separated so you can change it or get it had height go inside. We have the values that are creating that panel with the panel and treat material its function for the world on the properties from limited class assembly coat Hold. Keynote. So if we go for a quantity, take off, we can go for doors. Review whether those happen. All the parameters we have assembled here there are but also really important we have from room categories. That means that we can also ask from which room it's coming the level where they belong. The number of the room and also from the doors can get the normal property. So just perhaps a quad account family. I have, uh it's a level function on the type from it like this and we can see that's coming for room name Room number 69 10 11. We can gather together using the grouping function to be the room number first. So they go up. Well, demise. We can see how we have to lowers on one with this type of paneling on this point is we can have the quantities on depending on that order, we can know whereabouts. They are Just remember that if you had from room on, you have the room, it's a number. You can also have that sitting that it's from room to room. It's Mr You didn't select it. The room number don't move it up. So it goes from one to others and half because we're doing for my thing here. We just need to have a former thing as well. Here we have all the combinations from 1 to 4 from 1 to 9 from six from 96 to 7. So, as you can imagine, we can do it better. It is going to use a component composed number added as a barometer. Doing some, uh, under tagging will not fix. Just gonna change it. Is one come like this on wanted to go to room number doesn't let you get number Gonna go just nine and room to check what's happening with that? But that way you can know where the Tories and also remember getting certain characteristics to your doors. You can pick them up just by using the shirt. But I momentum using the proper meant to you Improvement element like a three of these. Well, 21. 21 Windows: when those will behave. Similarly. Two doors. They have different components, different elements just gonna review a window. We have this. This is a window type, that it's being created with the level setting. It's a still level. In this case, it's a window that it's hosted by the Level three has an upset of one point less, splitting some elements from the material from the family itself, with some formulas. Well, just in general, material generated construction is not said because it's not having on a specific. In this case, we can set it up so it works like a general type of element instead of using the materials because it's not created by lay years, as we use it with the Walter Ceilings but still will have those properties. So review this Carol Properties we have similar to the doors. So for properties, we're going to go for a view. Scared quantity, getting from the windows. We can see we have the same things. So, for hours, maybe a little different, like official transmiten so we don't have it on the horse. But do we have replied? We have seen height it heat transfer coefficient because we set it up with properties assembly called on as well. Similar to door we have for a broom to room so we can set up where it goes or its exterior interior supposed to have? Yeah. Okay then. So you get the quantities, Doesn't have a roof height, because maybe it's not configure on the family. So in that case that we wanted to have it on the same settings we need to use. We can use the share parameters always with into the general ones. But we will need to use the standard, because otherwise everybody would do their own standard. But it never works for having proper quantity. So it's having certain grouping. Hi there. We are not yet still configured within this family, so it's a perfect sample to show you. Why does it doesn't feed. You don't full of the standards within the within the family. So it's gonna place again the height and weight. Let's just come few years or it works. Gonna go for a highlight. Moral close? No, we haven't decided family. I fear in the family. We can see where about they are, so it's gonna go for front. It is because, although I think it's the height we're looking for. We just need to go for the property, go for a height that set it up to become I don't I think I need to change this height. So it becomes it's a type of governor, so may have some problems. I think, Yeah, I definitely will, because height is driven by instance parameters. So we cannot do it like that. We will need, fourthly, to change these other things, so it becomes a different type. So So just gonna use it like that, set it up to be applied that using night. But did you see? We've but into project. I need to think of that type of elements. Now that it's on back, we can go for the window. I've had the width and height, the serious work. That way I need to change it to the property. But because it's not sure parameter cannot be appearing here. So we need to set it up parameter within the family. We want to use the height property. We need to have a barometer, but it's a Sherpa number going for families we have here with with maybe too obvious. We're just gonna use a week but not weakness. Actually, families hi set it up to be any instance already has the parameters to use another one with your families. We can just just leg set it up to be an instance out of the length to be the are. So I think that's working. Fine. Just apply, Okay? Learning to project overwrite existing version because other one would change the bomber values now that it's back looking for the window instead of using height. Where we need to use is now. You can see how we have here the length we have now, the height of that window within the week. We actually is just with a foreign elements. Maybe we change it, but so far will be good enough to understand the principle. Then let's continue with our 11. 22. 22 Furniture: So let's see some other architectural objects to be exported. US schedules. I believe in this morning. We don't have that many, but still, we're going to review them. Exercises and other elements will be set from these files. But for the components gonna see what we have here. We have just electrical. Not too many families is gonna load. So furniture go back to get the furniture stuff so sitting it's so far most of elements will be similar. We're getting quantities. Perhaps the most interesting use will be around getting elements in a plan when you have rooms so they can have a relationship within the space. So before that chick, something with you open the family and you have the only class number on the class style. You have something that it's called the room calculation point. It's where about it's gonna get that property from the space. I just need to be aware of these because that may actually change the way you're getting quantities from rooms elements. You can move this point whereas you want it up, down, left, Sit there. On depending on where these that peace is, where about their families will be placed so the world you can have parameters, said them. You share primaries if you want to talk things. I was gonna go back to the architectural site. Once we have that, we can see our seen parameters. We have level host warps with nearby elements, so that means it's adjusting to how we will make our constraint. I really the properties. We only have the weeks that it's the only one that could be modify on key notice. Empty years? Well, us. The simply coat. Just a furniture for the shirt blind. Now we can go into a scare in the scare can pick from the furniture elements. You have a room we're going to have by space building where it's about speech, or perhaps just the room with a name number. Get from furniture comments simply cold. Get some other properties, such as type on the glass number level where they just wanted to sail in space. Really wants having just a room simply called on the class and level. They don't have any comments. So just reviewing that we can get things together bonded by the assembly calls. We're just gonna get assembly cold device. We're missing account. Otherwise, we will have the number of specifics count You have nine. So was it Ah, related furniture. So I have reading something in a space open parameter that it's just anything. So when I'm changing the sorting to get again non or it divides all the items have the same content could be helpful. If you want to feel quickly the taps, you're gonna do it with the space of the room number because probably the derivative from the space and the room number as well. Other things you can do is have you selected. You have a function that it's called a new family furniture system. The Universe furniture system will help you to get several elements of family. It's a one dependant uni Do it so it's gonna go for the But get this so far, being loaded into the furniture family, your cough some. So if you have taken the course of families, you will be familiar with how to get a line things using the other reference planes they have. You haven't just a matter of how you get inside that family. I do look so it becomes like this. Now we can save it. I said. Furniture system loaded into project. You want to place it. They will need to have a component. This its new furniture system. The difference with this one is giving me the three items. It's giving me just everything. That's a whole just have basic parameters because I didn't place any other. But still, if we get a quantity that goes for them, do we just have those values type elements rose space predict on you can apply any of them were dealing. 23. 23 Model Groups: so important to understand how to get quantities from element. It's the mobile when you get groups. So just let me assemble this. You have selected tree items and you want to make it groups. We happen assembly and you have a group. The group methodology. You will use it sometimes when you're getting the same type of results you want to get, the center will result in different levels. But the problem with that is that when you're getting quantities, as you can see the constraints out of the middle itself, some different because you cannot now have the value but by an instance of the same property. Still, though, you can get your parameters being working for moral groups so you can have it on the same level. Or you can set the level from the group and in the properties they hold. But still some properties may be lost, so you need to measure what's gonna be the best process to get those accordingly, do what you want to get. So we get more than groups so far, only have count or he left office it reverence, and that's it. So you cannot s from the elements But still the elements you have found will still remain part. However, they are working. So we're having 123456 17 89 10. So we review the furniture table. They're still getting quantities. 3456789 10 11 12 You have the elements independently, but still you do get them those properties because otherwise they're not actually working. With that going on, we cooperate, these ones get it into the other room. Let's see what happens. This tree on someone, it's related to the room they got, so you can still rely on properties from room from the element using the reference. But just be aware of that. You use it for walls. They'll call me coming differently because the rooms will be not individual would be part of a group, and still, that same problem can be appearing once and again. Then we're gonna use advantage of this on a get other types of quantities so similar to the furniture, we have some other activities that work alike. We have the case work. There will be a like like furniture. It's a free category empty. You can also use a storage you can also use at the planting his world that they wanted to breed elements, not related that it, so their behavior would be much more much more like. 24. 24 Railings: another element for quantities will be getting railings. Railings are quite interesting because depending on how you configure your really, you will get the elements that are part of it. So let's say we have something like this. This is really having all these steps and you still can complete your if you go for railing , rating structure or reading. Ilustres, he continued. Its volatile is repeating the start end on the top rail, the great start in and the other one So, without just being place, you can also take quantities from it. You will see that the railings you have. Hey, real support the rails. So getting top rails we can get as well. Some parameters is gonna get count tight. We'll have a length Browder working around just one because we have one. Really? If we get for another type of quantity using Klosters, use the support so boards have a height. Do you have ah having any supports? It's creating figure one. The people we have only reading settings on reels we have as well, like comes No, those have handrails are from the rail itself because we have bean inside the category, but I'll actually be complete really could be drilling. He was the linked really height, the base level in this case, not the level it's having just one with the length and the specifics. So we can Mathai were numbers from here or modify with the other one. But the reeling can be a still good way to structure elements that are repeating depending on how the pattern we're getting. 25. 25 Materials: Let's get ready to work within an architecture. We're gonna have the material take off the material, take off. It's similar to the scale quantities, but in this case we're picking up the material properties. The elements have. So you know they have an assigned materialism. It's a parameter, or they have a just general body from that different type of table. So the most common use will be. When you're hitting parts material, take off and you want to get another type of information. So as you can see, it's available fields from parts. But it's actually talking about the parts themselves on the materials there. Hold their holding with properties so we can get the name on area on a volume from the element. But also we can compare it with the complete volume complete area off the part, the original family type so different to the just the parts skater we have here. These differences and how they're working with having material area, it's getting the material on. The element itself was apart because the parts are being exploited. They're giving you the same, but it can be different. Material is being moved five or something. Whatever the doctor who? The example is that you can get here. You're quantities from the materials of world ceilings and floors just being agreed that the number of area depends on how, if it's getting too late years or just one layer, then let's get another type of material. Take off. We can go for the furniture. Do you think off would get the material area the material boom to your name? You can also get the but so it's giving us the two materials. The element house you can ask for the level it's placed on the family, so it's so far. But both have two types off materials. They're getting their speed up by the material. Property could be important. Present occasions of extraction. How getting information properly so material takeoff can go for structural elements of the types of elements to be viewed. The raw volume off them 26. 26 Structural Foundations: Let's start getting our structural quantity. Dickov's So we have our files here. One is Thea. Our structure on the first thing we can do is check what we have in these model we're having. Actually, some floor structural beams, columns, foundations framing some worlds. So we got to start reviewing quantities for the structural foundations, structural foundations. We can just with the filter selected, isolate and see what we have. We have elements that are just as laughs, foundations, laps and as well. We have some files that are independent. So important to note is that because of that, when we get this catering quantity take off for the foundations, we will have a split. So let's go for a view skin on we to go down to the structure of foundations. Structural foundations have some parameters. The same ones. We have the other ones, but you need to check here that we have elevation of bottom innovation atop. You have to have a level. It's not based level. It's a level I didn't ask for it. We have a moral mark, structural thickness type. I get it depending how the family was created. They will give us that but anything that also the piles of the foundation's loves are getting together. So just gonna get the area on the value filtering. We can use it to separate both elements, sorting grouping little by type on for the area and volume we want to get calculate Total's . So we re being the quantity we have here. The foundations, his laugh along the piles. This one doesn't have any volume just to check what's happening. Isolate the element. It's just an empty element. It was just an empty element was more just leaving the elements. That doesn't show a problem. I have everything complete, so let's say we want to separate the piles from the other elements. We can check on the list and we have just the type. We can do it by type news. We have to have some. Remember to tell us that it's the type name or me to add it on any type of comments. Pro my were shared parameters point of view. We have a parameter for structure we have hosted in Mass. Must forget it like that are more likely to be used with steal Williams or reinforcement steel on the volume so What we can do is go back to the what you just said it to be. All these files could be reading in comments their files. With that, we can go to our quantity on, then get just a filter for those who are. It's a structural provision killing this one filter into after comments. So within the filter we have governments equals the files. Now we only have the files. We can duplicate it just by right clicking on it, rename it structural foundation slabs. Call the other one files. So in this last one, we can just change this filter so it does not equal are depending on how we working it. Maybe we have a problem that's saying we type of element is just writing the type name so we can filter it by using some routines or other types off things. Let's see what else we can do with only accommodations will have stricter material. Analytical properties break the information. So with those we can work around 27. 27 Structural Columns: so next that they were to review its the structural columns. So it's gonna do the same thing that we did with the foundations. Just gonna go for a filter chicken to go structural columns on, then isolate Element in this case, the column, surveillance pleaded, are not spirit just complete? So perhaps that may become a problem when you try to do simulations getting sort So unit, you split columns by level. We're gonna reviewed like that an important function we have. It's that we have us a graphical column skin. The graphical columnist Carol would do something like this that it's showing us the column type. It's going up to which level from all locations of grades. We can see that the columns are getting up to this level for H six. With that, we can clean it up to have a proper blueprint in how the columns are being split this case because they're just cylindrical with Did it alights Children serving different, but we could have overview or the types of heterosexuals we have off columns. They're going back to the quantity takeoff. We can go and check the properties we have on a column will be the same, but in this case we don't have a level. We have a base level and a top level you have seen so far. It's that levels are changing the way your can get them. So you want to use your on single metal. You need to make all the translation between them. Then they have a structural material value. Quantities on you go to the type. We have their creation parameters. It's a metallic ALS structure column. Or, if it's a concrete fine, depending on the type of peace you're using it. So in the library of you go for insert load family and you want to use one of the columns from a steal. It will open this type of a screen that it's a specified types, and if it's a commercial type, you can use it. Use for that without with those values. But if you know, have it or you have your own or depending on where about your working within their search. Your column. Julie to modify it with the closest type you get or also create a family from scratch. So now that this element holds that information, we may want to have weight measurement. So for that purpose we're gonna use was completely gonna use the share prominent. So we're gonna have ah, project parameter should parameter that it's called the mass per unit length so we can have the length of the column. Just don't apply it to the structural columns on a structural framing. It's gonna be a tight perimeter because he depends on the type. What he will do is now that a French elect the column I can find here that I have a master unit linked value. I'm gonna be really useful, because when we get our tables, we can know how many kilograms we have. Just need to be taking care off proper conversion between measurements. Go for a structure out. What? Take off. Now that we have it, we can ask for a family in this type. Gonna ask for mass per unit length. It's the barometer we have created, really to have the leg off the column. Also the base level. We can see what's happening with those. So if you want to know how many kilograms, we do know how many bathroom unit length we have within those types of columns, so I'm just going to ask general parameter it's or be perhaps 15 off the three. It's his 15 kilograms per meter on the two week another that love trainee. So you need to check how its values. You're adding it depending on the project. 25 once So as you have seen, I have written those the values according to the type. We can use a certain group in metal to get just all the types of columns from different types. And then now that I have it because mass per unit length is doing kilograms per meter and lengthy meters when they are multiplying would be kilograms. So I'm gonna have a formula that its mass it's beam us. The parameter needs to be just a number. No, it needs to be a mass. So we need to go for a structural component mass because I wanted the killer apps and then it's gonna be mastered. You need length times the length. So why doing it? So I have a number of kilograms, of which, depending on the language has on each individual element on mass per unit length, depending on the type. So we that I may have these kind of calculations that I can also get it to get totals. Said it for type no instance way have basic values around here. We we need to have a base level separation. Yes, give us an overview of where about are all the quantities from columns? 28. 29 Beam Systems: Okay, so now let's use our moral to get the dream systems. So the very systems is just a community. It's a set of elements that are working with structural modern. So selecting beam systems means that we're just picking. It's gonna hide it. Uh, why do the opposite? It's gonna go for these ones, but isolate element so we can see that we have there. But there are with any elements. They're just agree off. How working with the framing, we have already it. So why would be the purpose of doing this is because the quantities you can get for have you insisted kind of help you manage different types of boards or elements when you're using quite a lot to follow it. So going for a skater, be insistent place. Street has just been type, uh, count. Lay out rules. Broccoli. That's it. They're not working with the visual element, which is giving you the fix it fix it, being types, using how the systems having this plate. So it's actually just giving you an overture off how they work. You can also have, you know, have a level use. It's used. Elevation helps. It's just the office. It goes from the level, but you cannot know the level. So maybe they would be useful if you know what to know how many ports you're doing with which type of elements otherwise government. But it's good to know how to work with the system. 29. 30 Topography: so another time that it's missing here. It's how to use it for me because for a fee will give you overview. Off materials have recommended to have the structure love 303 150 cars because that one has a lot of elements forgetting excavations on things. And then once you know how to get quite it is, you can get a lot off different approaches. So just a general review is creating a couple surface face. What me to have a topography to in order to create some volumes and excavations? I mean to level two, perhaps a level 10. So we have here some the rain goiter. This setting is being created on please. What? My view is being great off his once. We need to change it to face to it looks great. Everything. It's all it's from the past. Then I want a great some building butts for the two created so below to the same element. So I'm doing this excavation processes. Or maybe if I move this one up two meters, it's having some excavation and some Philips. But if I selected the poor official face, it doesn't have any materials syrup So the trick here is to create a grated region. We knew the 40 feet on that will do the math. So now I have these red things being up here. And if I said I get the periphery, I have those volumes. So for the quantity process, it is going to go for a view. Scary quantities go for topography pastry on. They have now here the net because feel they feel on the cut. I could also use the name off that so we can have different spaces. She would have this values. I go back. Perhaps I want to get this is gonna be our volume off. Everyone is going to set it. It's blood. For what? By doing it. So you know that platform one is this is having this field on the Scots sexual that so by doing that, you have a general overview. But just remember to check out that course of a structural not 300 because they help you to create foundations properly within the excavation methods and then get those quantities quite clear.