Autodesk Inventor Essential 3d design course | Naveen Bhardwaj | Skillshare

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Autodesk Inventor Essential 3d design course

teacher avatar Naveen Bhardwaj, i am a mechanical design engineer

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

25 Lessons (2h 37m)
    • 1. Course Intro

      1:09
    • 2. User interface

      8:16
    • 3. Line

      8:32
    • 4. Rectangle

      6:16
    • 5. Circle

      4:20
    • 6. Arcs

      4:40
    • 7. Fillet chamfer

      3:56
    • 8. Dimensions

      7:29
    • 9. Manual constraint 01

      13:51
    • 10. Manual constraint 02

      5:59
    • 11. Text

      7:52
    • 12. Modify 1

      6:18
    • 13. Modify 2

      7:17
    • 14. Sketch 01

      11:34
    • 15. Sketch 02

      8:26
    • 16. Extrude 1

      6:58
    • 17. Intro to 3d

      2:03
    • 18. Extrude in planes

      4:48
    • 19. Extrude to erferenece

      4:38
    • 20. Insert tabs

      4:09
    • 21. Mirror

      3:44
    • 22. Parameters

      4:44
    • 23. Pattern

      5:51
    • 24. Revolve

      7:29
    • 25. Selection slots

      6:27
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About This Class

hello friends , welcome to the course on Autodesk Inventor. Autodesk inventor is known for its capability to create complex part design a simplified way. it is very popular in all type of mechanical industries , automobile , aerospace , heavy machinery etc.

in this you will learn all the tools & commands to create 3D design and models.

in the first section , you will learn about basic commands to create 3D designs like extrude , revolve , pattern etc.

in the second section , you will learn how to edit & modify the 3D designs example like move , translate , pattern , sweep ,  ribs , stiffeners etc.

in the last section , you will learn how to create complex surfaces and geometry.

all files used in this course are available as attached file .

Meet Your Teacher

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Naveen Bhardwaj

i am a mechanical design engineer

Teacher

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Transcripts

1. Course Intro: Hello and welcome. So this goes on Autodesk Inventor. In this course, you will learn Autodesk inventor from basics to advanced level. So initially we are going to start with Jodi sketching and we will learn about difference getting tools. After that we will learn about sketch editing tools and then they will learn how to get 30 features. And after that we will learn some advanced techniques in 30 modeling and in the end they will learn how to create complex our faces using the surface design featured in Autodesk Inventor, My name is no vain and I am the instructor off this coast. I have been masters in mechanical design engineering and my idea off expertise is designing simulation. I have more than eight years off experience in this field and I put all my knowledge and experience to create discourse. Please go through the content off this coast in the curriculum and I will see you in the course 2. User interface: Hello, friends. Welcome to this court on Inventor. In this lecture, we will know about the user interface off inventors off. Well, we can see we have this inventor software that is Autodesk inventor Professional 2019 when we opened the sort Well, we will get a home place like this on this home page. First thing we can see it is new. Deb, In this new Deb, we can find some options such as part assembly doing presentation on the night side. We have even know foot project in this weekend. See, we can select a default project. We can also insert over custom project so we can die at least like the project from here. In this project, we have short cut key and then find it ill. This file detail option provide all the details off the project. Right now, we have not saved any project. So it issuing empty. So I click on this optional project on the bottom side, petitioning the send document in this lease and document it issuing all the files which we have opened recently in this window. It issuing spend an un pain. Right now, all these fires happened If I make a click on this, we can click to pin when I click to pin. It will always highlight this files in tow this recent window. If we don't want this window When we opened the software, we can make a click on this close. We can minimize this. What? Maximize this. So let's say I click on this close. If he went back the original window, we have to goto this often off home. Go to this home tab, click on this home and once again we will be in our original window. No, to go to a new part file. We have some options. The first option we can see. We have parts assembly doing presentation. So if you want to create some sketches or drawings or 30 models, we can make a click on this part. Option are we can also go toe this new depth. Speak on this new click on this addle. We can click on this new and this new one more window will open. In this window we can select a default template first template issuing English US. It is showing the template in this form it and then we have English metric more design. I click on this metric So these are all standard templates we can also create over custom template. For example, I click on this metric on the light side it issuing that type of template which we want to open Like we have shaped metal part in this sheet Metal party issuing d i n part. So this diet is basically a standard similar Libya sheet metal in MM sheet metal in standard form it On the bottom side, we have more design Indian millimeter So begins like that type of unit which we are working . I make it cancel on this also, I can goto this option off new from here, click on this arrow and click on part so we can select part If we want to welcome assembly , we can slide assembly if you want to create during or drafting. We can't let this glowing. And if you want to get presentation off our models begins like this option Also one more way off going toe part motors. Click on this file goto this new option and now we can see the new In this new we can see part assembly doing same options and if you want. Oh, open an existing file. We can click on this option off open, click on open, and now we have to blouse the location. And then we need to select the type of format profile. I can't be conscious are Adul and we can see Autodesk in rental can open my people for months of the file, so I click, cancel and then I click on this part. Click on this part. So this is the part design mode. Inventors off well, in the partisan, more we can see on the top. We have everyone menu in This is Eben menu. First thing issuing 30 models in the bottom, it issuing all the common that I used to create an added 30 models. And then we have time for sketch and noted, inspect like this So we have all the options. I click on this 30 models. If you want to make some changes into this, I'd make it rightly so. Take the mouse onto this ribbon menu, make a right click and we can see first thing. Addition, Liban appearance weakens like normal text op, small compact according toe over the equipment and then show panel in this panel weakens like the type off the gunman newbie won't legs like. No, these items are checked, suggests, catch, create, modify explode like this and then we can undocumented or docking positions so we can dock it to the top left light. So it is according to over requirement. If you want to customize the common begins like this option off does the mice user come on ? And then we can customize the common. So I click somewhere outside and then I goto this option off tools. So now this is the window for customize just like that. Come on, which we want. It's like this and then click on this option off, Ed. Right now I'm selecting close and then goto option off tools in this tools. If you want to make some changes into the side things off this window, we can make the changes. I click on this application option and this application option. We can make the changes, like begins like this say format, file, color display hardware and minimal properties so we can read them and change them. I click close. One more thing we have that is documents acting. Click on this document setting and then we can slightly settings off the document, like real standard units. Sketch modeling below material Defaulter, lens, Accetta I click. Cancel. I goto this view tab in this view tab a dish going user interface Click on the Sadow in this user interface featuring Ryukyu Navigation Bar. So all these options are highlighting onto this working space. This is called View Cube. This is called Navigation Bar and this is called Model Three. On the bottom, we have status bar. If we don't want to show all these options, just make it and check on this which we don't want And it will be hidden like this this navigation bodies hidden So I make a check on this one's again No auditioning and click somewhere outside If you want to change the appearance off this graphic window for this I goto this type of appearance Click on the saddle and we can change the color. We can't let cool light country door dots by except we have many more options. So just like the color which we want and it will tend according toe that option In this way we can customize Autodesk inventor according toe over the government 3. Line: Hello, friends. In this lecture, we willow How to create the basic sketches. Inventor. So to create the sketches first awful. We will have to goto the sketch more Togo to the sketch mode. Click on this part. And now we can see different types in the tape. We have 30 model and then sketch. So I click on this sketch and this guy to begin. See, we have different options off creating the sketches. The first step is for creating the sketches. After that, we have option off modifying the sketches than creating pattern and constraint. So in this lecture, we will know about the first basic sketch that is line so we can find this line. Come on. Here I click on this arrow, we can find line splint, splint, interpolate. Except I was like, this option off start. So let's get So now if I click on this Addo, we will find two options. Totally sketch into the scotch. So we will talk about the thirties calculator in the course right now, I will click on this start totally sketch. So click on this and now we can see three d four Datum planes on highlighting so when we create and this cut, we clear this Kate on a day Templin. So this is a top lane that is exact plane, and that is X Y plane. And that is why that plane. So let's say I was like, this exact plane. So its latest top plane click on this and then the plane with loaded toe, a coded view. And now I goto this create panel. Click on this arrow and then click online as we already know. So create a line we need to their friends point. So we need just like to point. Suppose I click here for the first point. I click here and now were specified the first point and then drag the mouse. And when I dragged them all so we can see the preview off the line along with this line, we can also see the dimensions. And then we can also see the angle value. And now we have to specify the second point off the line. So I click here for the second point, and in this way we have drawn the line. When I dragged the most. Once again, we can see the line tennis continue so we can continue making the lines once again just click here for the second point and another time click. So in this way we can draw the lines not to exit from the line command we had to option. We can press the escape key from the keyboard, or we can make a light click and then we can click on this option off. Cancel. I click here and click on Cancel. So now we have drawn the line once again iced like this line command, click on this line and let's door line once again. So this time this will be my first point of the line, and this end point will be the second point of the line. So in this way we have created a closed loop and then press escape. And then let's pan here. So hold down the rolling off the mouth and drag it in this way we can pen. So once again I go to line and I draw a line like this. So I was sent off us point. And then when we slay the second point again, see, we have two dimensions. So the first time mentioned is the length off the line, and the second dimension is the angle value. So if I insert this value, let's say I take this. We live one and now we can see this line is off one inch. And then, if you want to specify the angle so President Tab Key from the keyboard and then insert this angle, will you? So I insert this values 45 and press enter and then press escape. And then let's pan here. So in this way we have created a line that is abundant in the land and its angle with the spectre. The vertical axis is 45 degree, so if you want to make some changes into the dimensions, we can double click on the dimension, so make a double click on the dimension. Now. In this added dimension panel, we contend the dimension. Suppose I want this really 1.5 and then press enter and now we can see the length off line is change. Similarly, we can also make something just into this value off angle. And then, once again, I draw a line line like this from this 1.2 2nd point and then press escape. So if you want to insert dimensions into this line for this click on this dimension tab from this in dimension option, and then we have to select the gym ITRI. So this time the geometry we have is the line. So pick this line and then make a click on this. I know when I dragged the most, we can see the preview off the dimension. So when I drag it to the left or we can see the left dimension similarly, we have the light dimension, so just place it. Let's say I click here So this is the vertical length off this line. So once again, everyone the exact length off the land when it was like the point sled the first point. And then it's like the second point when I click here. We can see the exact length off the line so I can click here once again. So in this way we can insert a dimension. And if I make a double click on this as we already discussed, they contain this really of this dimension. So I click OK, and then let's spend once again. So I go to Lan. Come on. Once again, I'll go the first point of the line and then second point. So I drove one more line. So this is the line 10. I draw a line like this and then press escape and then I go to line just like this one point if we want to trace any reference point off the existing skit for this inventor, we have some options. If I make a light click and I goto this option of points nap, we can find the option off. Endpoint made a point intersection evident in the section center quadrant. Acceptable. So if you want to draw this line up to the midpoint off, it's apposite line. So I will say I have just like this midpoint option. And when I'd like the mouse and take the most onto this line, it will only praise the midpoint of this line. So I click here and now we can see we have created a line up to the reference. Similarly, if I draw a line once again, so take the line Commander once again line. So if you want to trace the endpoint, so just take the most of the line, make a light like points nep endlich on endpoint, and that's like this line. So this is the end point, and along with this, the software automatically tries to snap the point. I click here, and in this way we can see we have seen at the point, so press escape. And if you want to make the line off construction line all any central line. So I go to line once again and then I make a like click. We have no more option letter called construction line or center line. So all these two types of line Elevens type of line. So if you want to create a construction line, make a click on the selection and then one seconds like the first point and the second point press escape and this time begins, he This is a construction line, so construction line are basically their reference lines. So these are some of the different options off creating the lines 4. Rectangle: Hello, friends. In this lecture, we will continue with scared mode and even know how to draw rectangles. So for stuff on, we will goto the sketch mode. So I click on the sketch and then we can find a rectangle into this career section that is acting Gle. So when I click on this Addo, we confined to point like tangle to your point two point center and then three point sender . So to understand this cost a whole we will have to go to the sketch mode. So I goto start totally sketch, click on, click on this and then select a plane. So let's say I select the stop plane and then I go to, like, tangle and take them out to this to going rectangle. So in this example, it issuing to create a two point that tingle. We need to point, and these two points are oppose it. Corners of the rectangle. So we have 0.1 and 0.2, so go to a rectangle, click for the first point and then dragged them out. And now we can see the preview off a rectangle. When I dragged the most and then click for the second point. So now we have grown elect angle to exit from the common press escape from the keyboard. So in the rectangle, generally we have two dimensions. One dimension is the horizontal value. So this is the horizontal that the score with. So we can insert this value. I goto the dimension and then select this line and then click here inside the dimensions in certainly really one inch and then press enter. Similarly, I can also define its vertical dimension, pick this dimension and then and certainly will you. So I take this value 0.5 and then press enter. So in this way we have grown a rectangle. So the next type of rectangle we have is a three point like tingle. This type of rectangle is basically an all the ended rectangle. So we can see in this preview we have to select three point foreign number one in tow will define the width of the rectangle, and the third point will be the height off the rectangle. So I select three point rectangle. I select the first point. So let's say this is the first point and then dragged the most. So this type of rectangle is basically used to create or the intellect angle, rectangle, air some angle. Let's say I won't do draw this rectangle at some angle, so take the most like this click here and now we can see we have defined of it off the rectangle and now we have to specify the height. So when I drank the most, now we can see the really off height, so I can also manually insert this value for type in the keyboard and uncertainty value zero point file and then press enter and then press escape. So in a rectangle, we have some pre defined constraint. So I make a check on this constraint options show constraint, levy geometry and now we can see the constraint. This constant is for the pay little constraint. Similarly, I can also like this line and we can see the constraint. It means these to oppose it. Lines are parallel with respect to each other. Similarly, when I take the mouse here and then we can see perpendicular t. So this perpendicular T means the angle between this Britain height will be 90 degree. So the next type of rectangle we have is the center rectangle. So let's pain here. Hold on. Did a lot of the mouse and drag it and then go to rectangle and select two points. Intellect angle. So in this type, we need to select so their friends point first point will be the same tailor. Correct angle, as we can see from this preview and sank in point, will be the end point so clear for that opening rectangle. Click for the first point and and this point will be the center of a rectangle. And when I dragged the most, we can see we have a rectangle that is cemetery so we can inserted barely off its with 10 height click here and then press escape. So the ad wanted off. This type of like tingle is dead. This rectangle is always symmetric with respect to the center point. So to understand this, let's go to this dimension and then click here, pick the dimension, insert some value. So let's say I insert this value 0.5 and then presenter. Now we can see district angle is again symmetric with respect to this point. Similarly, we can also check with a sematary with respect to this horizontal dimension. Pick this dimension and drag insult Israeli one and press enter once again With respect to this point, the value off the land is civilly on the boat side, on the left and right side, so the next type of rectangle is three point center rectangle. In this, we need to specify three point first point will be as we can see, the center of rectangle. Second point will be the opposite midpoint and tell point will be the height off the rectangle. So select the rectangle and let's drag detail click for the first point, and then we need the second point. So click for the second point here and once again drag the mouse and look for that her point and then purse escape. So once again in this type of rectangle, we can specify electing with respect, to treat a reference point. And then we can click on finish sketch 5. Circle: Hello, friends. In this lecture, we will know how to draw these circles. We can find the circle in the sketch panel. Goto This creates section in the circle. We have three types of circle Sanders One circle the engine circle and lips. So, first of all, we will know how to draw the CenterPoint cycle. Soto draw the center point circle. We need toe the offense. Point first reference point will specify the center of circle, as we can see in this example and the second and point will specify the radius, or so the confidence of this article. So I was like this uncle, Come on. And now we have to select a plane. So I was, like, this top plane onto this plane. I would like the origin as a center and we can also specify the coordinates. Right now, we can see when I dragged the most. The value off X and Y is highlighting. So I insert the value zero best time zero and pressed once again. Zero insert is value zero and percenter. So the origin is the center. And when I dragged the most, we can see the preview off a circle and the value of its diameter is highlighting. So let's say I insert this will lose your 0.5 the diameter and then press enter press escape. So now we have a circle whose diameter is 0.5. Similarly, one second I go to circle tool click for the first point and second point. So in this way we can draw this article. Press escape If you want to go in 30 Dimension goto this dimension time. Click on the circle and then place the dimension Insurgents were lose your 0.5 and press enter, and the next type of surgical we have is the engine circle. So don't draw the steps. So circle we need three tendency references. So for this, I goto this line option and I draw a series of lines. So let's pain here. Click for the first point second point, the third point and then make a closed loop. So basically I want to make a triangle and then press escape, and then I go toe surgical option and click on engine circle, as we can see in this example and issuing three points. So we need to select three differences with the spectre of it. it will clear detention. So click on this canyon circle. I was like the first line. So, like the second line and then to like little line. And now we can see a constraint off tendency. So it means that this circle is tendon on all the three lines and the next type of circle we have ellipse. So in the Ellipse, the really off diameter is not same in all the directions. And so in the Ellipse we have a major axis and the minor exes. So I click on this ellipse and then dragged the most click for the first point. And then we need to specify the horizontal or vertical value. So let's I'm taking this as a horizontal value. Click here and then specify the tolerable you. And then this is a Taliban press escape, and now we can see we have elliptical profile sotto inserted dimensions into the lip, click on the dimension and then click on this car. Now we can select this how value all we can also like this vertical value. So I specify this vertical value point to fire and then once again, we need toe insert one more dimension. So click on this ellipse and then take the mouse in the downward direction. It will automatically take this horizontal value, click here and insert this value. So this is 0.75 and breast ender. So in this way we can draw ellipse. 6. Arcs: Hello, friends. In this lecture, we will know how to draw arcs. So I go to sketch and then I go toe to toe the sketch click on this, select a plane. So I was like, x y plane. And then I goto this created panel and we can find the option off arc if I click on this ad . Oh, we can see we have three options in arc three point arc, 10 gentle and then centering Point out. So first of all, let me go to the three point arc. As we can say in this preview, to create these types of all we need three reference point. So I click on the three point arc. I clicked for the post point and then click for the second point, and then 10 point will specify the radius off the ark. So I click here and then press escape. So in this way, we can draw the ark this point, specify the center of this ark and the main dimension off this artist radius. So I goto dimension click on this ark and then specify the value of its radius. So I click here, inserted valley off radius. Suppose I take it 0.25 and present. After that, I go to a rectangle and I dough, a two point rectangle draw electing like this and let's zoom in here so planet, and then zoom in I goto Arc option and nice like three point arc ice. Like this West Point. This endpoint is the first point, and this point will be the second point. And then we can specify that her point click for that. Our point. So in this way we can draw an hour that is passing through two points, and third point will be the center of the ark after that. Next type of all we have is the pain. Gentle as the name suggests, we can see in this preview. This tie will create attendant with the specter, another arc. So it's like the Stanley in dark, and now we need to select a starting point. So I so I go to this. Existing are great for the first point, and then we need to select the second point, and now we can see there's a symbol of tendency. It means that these two are contingent with respect to each other, so I do not from here. One second. I can't like this arc, So I goto engine dark. And I was like, This is the first point. And then this is the second point. And now begin c the symbol of pendency. So in this way we can draw the tension docks. The next type of what we have is the Sanders going dark. So in these types off are we need to select three reference point. First point will be the center of the ark, while the next point will be the two endpoints. So to understand this, I select this, send the bundle and then I zoom out here, click for the first point and this is the center off the hulk and then we can see the preview off a construction line circle. So this is a left hand circle. I clicked for the first point and then dragged the most. And now we can see the preview off a narc and then click for the endpoint and then press escape. And this way we can grow the ark. So one second I go toe central point out and I goto this rectangle. I take the mouse, I take the most toe this line. This was underline and then make a right click. I go toe points nap and then Goto made a point and then click on this line. So I want to create the Ark, whose center is the midpoint of this line. And the first endpoint off the line will be this endpoint and the second point will be the same point and then press escape. So in this way we have grown a semi circle, so I goto this catch. 7. Fillet chamfer: Hello, friends in this lecture, they will know how to insert fill it in time for in the sketches. So for elect and time for our usedto cream a corner with Cornel All a little areas. So for this I goto this rectangle tool and I drove electing go like this and then I go toe for let so we can find this for let option in this create panel for let So if I click on this at all we can find for Let and Jem for so I go toe for let And now it is asking us to insert the lady herself for lead so to insert if we let we need to select toe at descend lines So this is the first line and this is the second line and now we can see the preview off if elected. So the ladies of this will lettuce you know point went to five and we can see it from here This is the free Let take this addle and drag it like this So once again we can insert off Let zoom in here Goto for electing and certainly value So I insert this where lives we appoint 15 and once again we need to select two and descent lines. Click on the first line and then click for the second line. When I take the most toe the second line, we can see the preview offer Free leg. When I click here, we can see the full. Let onto this for lead. We can see this are that is created is 10 Gento bottled lines. So in this way we can insert off. Aleck, I undo this. Okay, cancel this. And then under this after that we will know how to insert him for so go to temple Tool in the 10 for the first option it issuing somatic 10 for second is s emitter temple. And the third is shameful with respect to any angle. So let's understand what it is. Symmetric temple. So make a click on systematic 10 for and then selected distance value. Once again, we need to select toe and descent lines. So this is the first line and this is the second line and now we can see a temple has been created. So let's zoom out and we can see the preview off a temple. So the time for has two dimensions, and these dimensions are automatically created. Let's zoom in here. So this is the vertical value and this is the horizontal value. So in the symmetric type of temper, both the values will be same, and this is the central temper. So let's go toe second part. I select this asymmetric type of temple, so in this type of temple weakens like different values. So here is 0.1 file. So I insert this well is 3.15 and let's take it to open one to fire, I click for the first line and click the second line. This time, we can see we have two different set off values and the third option in the 10 forgeries tempered with respect to any angle. So in this we need to specify an angle and then the distance value so light Now angle is 45 and distance is 0.15 So it's like the first line and the second line, and now we can see the angle is specified with respect to the first line we have selected and this is the value off its distance. So I click. Okay, so in this way we can create for let engine for in the sketches, I click on finish sketch 8. Dimensions: in this lecture, we will know how to insert dimensions in the sketches. So now we had learned how to create different type of sketches invented, and now we are going to insert dimension into the sketches to insert the dimension we need to goto this constant toolbar, and we can see the option of dimension toe inserted dimensions. We have two options. We can insert dimensions manually. What we can automatically inserted dimension so automatic dimensions are created by auto dimension in command. So we will cover them both in this lecture. So first awful toe in 30 dimensions we need to create some sketch. So I go toe rectangle and create a rectangle. I draw a rectangle like this and then I go to circle. Do is a little like this, and now we have to insert dimensions into this sketch press escape, and then I go toe dimensions. We call this dimensions, and now it issuing select your murder two dimension. It means when it was like this, get off, which we want toe inserted dimension. So let's say I want to dimension this vertical line, so click on this vertical line. And now, when I grabbed the most we can see the dimension is moving, so just we have to place this dimension. I click here and the dimension is placed and now we can insert the value of dimension. We contend this value. So let's say I want this value 0.75 and best enter. Similarly, we can also insert dimension for this horizontal line. So So we just have to slake this line. So let's say I like this line. So right now we can see we'll continue with Dimension Command. So click on this line and place this dimension and then insert the value for the value I want to insert is 1.5 and click. OK, so in this American insert dimensions similarly, we can also insert the radial dimension. As we know the circle is defined by radius or diameter, Toe inserted their deal dimension. I click on the circle and then we can place this dimension. Now it's Uncle can be defined either by its really is for the diameter. So, like now issuing the diameter. So if you want Osho, this dimension as a radius dimension, we just have to make a right click. So make a light like and go toe dimension type and we can see the radius. So click on this lady is and place the dimension and click OK, so that I mentioned is placed So I click on this dimension. So if you want to delete any early dimension, I press escape and then click on the dimension and press the delete key from the keyboard. Similarly, leaves later dimension make a light leak and we can also slightly option off the lead from here. Click on the lead. Suppose I inside one more line into this I go toe line option Click on this line I want a diagonal. So from this point upto design point, I inserted I vinyl and then press escape So I want to meet sir this incline line So I go toe dimension option And now when I was like this line and then place the dimension we can see a two showing horizontal or vertical really offers dimension. So when we want toe Liza any in glen line we just have to make a light click and we can see the option off a line So click on this aligned And now we can place the dimension. I place it dimension in the bottom. Listen, we continue to do so right now. I don't want to attain the value so I can click. OK, we can also inserted dimensions using the endpoints. So let's say I want to measure the distance between the center of surgical and this endpoint. For this I zoom in here, I select the center of this article. So take the most of the center and how we can see the center. It's highlighting. So click on the center and so let this end point. Now we can see any point is highlighting and now we can place it dimension So lazy dimension where we want and click OK, how flooded. We can also insert the dimensions off a couple. So when I draw a girl, I goto our toll and I going out like this from this point to this point press escape. So generally anarchy is defined by its diameter, so generally anarchist defined by its radius. So I go to dimension, insert this selected arc and then inserted dimension. Click here and then click OK, so in this way we can inserted dimensions so one more way off inserting the dimension is automatic dimension ing. So let me first delete all the dimension. Hold down the control key, and we can also select multiple dimensions. So I press escape and then hold down the control key slightly dimensions one by one and president keys from the keyboard. I delete this car like this, personal it, and then I go toe the next option that is called automatic Dimension ing. So click on this option. Make a take on the dimension and constraints. So constraint mean it wouldn't show all this constraint. And then we have just laid the clothes. So now I want to select all Decker's. So hold down the left leg and dragged Ammo's So that's got to selected Click on a play, another GNC or to my dick. Dimensions has been applied. So begins like any of the dimension, and we can remove it. So click then so in automatic dimension ing we can reduce the time off by mentioning some, but sometimes it will include the dimensions that are not required so we can make the dimension and deleted. It's like this dimension and the league and that, like believe it in the stimulus. We can also insert that angular dimensions. So angular dimension means we can specify the angle to specify the angle. We need two lines. So what do dimension And then later, first line and slightly second line, and then place the dimension Click here and click OK, so in this way we can specify that value off angle, and then I can click for the sketch. 9. Manual constraint 01: Hello, friends. In this lecture, we will know about a very important concept Off constraints so constrained are basically a restriction on the sketches. So to understand this, I goto this constant panel and we can find some constraint. First constraint it issuing is going student and then we a parallel horizontal vertical concentric and we have many more options. So let's understand, what are these constraints and what is the use of them and how they are applied? So I go toe line option and I draw a line like this for the first point and then second point and then press escape. So in this way, I have created a line. So when I picked the end point of this line so take the most toe this line, hold down the left click to the same point and drag the mouse and now we can see I can decrease in Tis the length of this line. I can change its angle and land tax. Accra. So just leave the click. So, in this way we can make some changes into this line. Similarly, I can pick this line from this bottom and drag it so it means that this line is not constrained. We can change the values off this line according to our requirement. And generally while creating the sketches. This thing is not required. We don't want any sketch that can be changed. So to avoid these types of problems, we use the constraint. So generally we have two types of constraint. We have dimensional constraint or we have geometric constraint. So in this lecture we will talk about only geometric constraint so we can apply the geometric constraint by two ways. We can apply them manually or the sort will also automatically tries to apply the constraint. So in this lecture, we only talk about the manual constraint. So let's say I want to make this line horizontal. So to make this line horizontal, I goto this constraint panel goto horizontal constraint. So now I will say like this line just like this line. And now we can see this line has been Don't do a horizontal line. It means that this line has been constrained. So when the line is constrained, we cannot change its orientation. So press escape, pick this endpoint and try to drag it. We can make this up and down increase or decrease its land. But we cannot change it orientation. It means you cannot rotate it. So this is called the horizontal constraint. So right now we can see there's no symbol off constraint that is highlighting for this. Make a click on this show constraint and then, like this line. And now we can see this is specifying the symbol of horizontal constraint. So I undo all this and do this. And if we want to make this line vertical goto this vertical and select this line and now we can see this is a vertical line. So I know this option. And then I drove one more line. So draw a line like this. So now I have two lines. Press escape. And if you want to make these two lines where little with respect to each other to make them parallel, we have to slightly constraint off a little constraint. Slater's first line, and that's like the second line. And now we can see these two lines are parallel with respect to each other. Press escape once again and click on show constrained. OK, it's like this line and this line, and now we can see there's a symbol off a little constrained. Also, we can make these two lines perpendicular with respect to each other. So when these two lines are already pelant, we cannot make them perpendicular. So first of all, we need to remove this constraint. So I make it and do on this. Okay, lets redo. So now I have these two lines and then I go toe perpendicular perpendicular constraint. It's like the first line ends like the second line and now we can see these two lines up perpendicular with respect to each other. So these two lines already far distance with it from each other. To make them touch each other, we need to apply one more constraint that is called coincident. So click on this coincident. So I want does like this line and then move this point. So it's like this point and now we can see these two lines are in the same plane. So in this way we can apply the constraint so press escape. So now, So these two lines have to concern that these are perpendicular with respect to each other and did also coincidence. So when I drag this so we can make them touch each other. So in this way we can apply the constraint. So I delete all these lines. I do is article like this and then I draw a line like this press escape. So now if you will. So now, if you want to make So now, if you want to make them the engine with respect to each other for this I will have to slightly tension constraint. So click on the strange end. Start this line. It's like the circle and dense like this line. And now we can see the preview off. Attention, constraint. To make them a line with respect to each other, I will have to apply one more constraint that is going to end socialite, this circle and then it's like this line. Okay, we need just like the endpoint of this line And now we can see both The constant are applied. So one second I click on this show constraint and so like the circle and select Just endpoint. So now we can see it is too constrained. We can see this dot symbol and lens We can see this tension symbol I go to circle and I dro one more circle. Okay, let's make this article here go the circle like this. So I have those uncles. So if he I So if I want to make this to circle concentric with respect to each other Concentric means two circles have the same center. We can make them concentric by using this constraint. So it's like this concentric constraint and selected for circle. And that's like the second circle. And now we can see botel concentric, and we can see the symbol of concentric here. After that, I will throw circles. So I draw a for circle And then I drove a second circle like this press escape. So So if I want to make these two circles off equal value So if I want to make these two circles off equal value off its diameter for this we have option that is called equal. So I make a click on this so constraint and then click on this equal slightly for circle and slightly seconds, Uncle. So it's like physical constraint, like the first circle and like the second circle. And now we can see both us that calls out off equal and and now we can see both us our culture of equal value, off diameter so diameter will be taken after four circle we have selected in the similar way we can also fix a geometry. So if I draw a line like this, I have a line and then click. OK, so when I pick this line, we can see we can move this line. We can also drag it So if so, if I want to fix this line, we have one more option that is called Fix. So click on this fix and now we need to select the car or any point. So I want to fix this endpoint. So click on this end point and then let's try to pick this point press escape and then pick this point. Now we can see we cannot drag this point. But when I pick this don't point of the line we can see we can drag this point. We can rotate it because we have not fixed this up a point. So if he so if I want to fix this upper point, Goto fix, constraint and fix this first point all We can also fix this complete line by selecting this line. Just fix this top point like this. So now we can see this line is fixed and one more important option in this it's called the Symmetric. So to understand the symmetry constraint, let's zoom out, delete all this press escape around the left, click and read all this and then you created circle. So to create a rectangle we need some their friends line. So I go to line, make a light click and click on construction line draw a line like this right click OK, and we need one more line So I will go a horizontal line from the same point door hose under like this make a like click and click OK, And then I go toe or rectangle and I drove a two point rectangle from this was point to set its second point Okay, I don't want this rectangle toe with my trick So I don't want this like tingle Toby Construction So and do this selectors rectangle make a light click and make and take on So I make it and take on this construction board. And then I drove us uncle and then I draw a rectangle like this. So now we can see we have elect angle and right now we can see all the constraints are highlighting. So it is because we're making take on this show constraint option when I make and check on this constant can be hidden Okay, just we need to select the geometry. So right now I want to show all the constraint and we can see this rectangle in automatic with a spread with respect to this vertical access and this horizontal Lexus. So if I want to make this symmetric, I goto this option of symmetric And now we need to select the lines. So ice like this first line and then it's like this second line and now in the status window issuing select a cemetery line. So I want to make this symmetric with respect to this vertical line. So click on this line and now we can see this rectangle is symmetric. Similarly, I can also make this rectangle symmetric with us back to this horizontal line. So I like this first line, second line and then Okay, let's do it once again. Press escape. Let this first line and then that second line. And it's like this cemetery line And now we can see this rectangle is symmetric and we can see the symbol of Sematary I click on Finished catch. So in this way we can insert constraint into the sketches. 10. Manual constraint 02: I do is article like this and then I draw a line like this press escape. So now if you want to make them pay engine with respect to each other for this I will have to slightly tension constraint. So click on the strange end. It's like this line. It's like the circle and dense like this line. And now we can see the preview off attention, constraint. To make them a line with respect to each other, I will have to apply one more constraint that is going to end. So it's like this circle and then it's like this line. Okay, we need just like the endpoint of this line. And now we can see both. The constraints are applied. So one second I click on this show constraint and so like the circle and select Just endpoint. So now we can see it is to constraint. We can see this dot symbol and ends We can see this pendant symbol I go to circle and I dro one more circle. Okay, let's make this article here go the circle like this. So I have those uncles If I want to make this to circle concentric with respect to each other. Concentric means two circles have the same center. We can make them concentric by using this constraint. So it's like this concentric constraint and like this for circle and that's like the second circle. And now we can see botel concentric, and we can see the symbol of concentric ale. After that, I will go circles. So I draw a for circle And then I drove a second circle like this press escape. If I want to make these two circles off equal value off its diameter for this we have option that is called equal. So it's like this sequel constraint like the first circle and like the second circle. And now we can see both those articles out of equal value off diameter so diameter will be taken Auto for circle. We have selected in the similar way we can also fix a geometry. So if I draw a line like this, I have a line and then click OK, so when I pick this land, we can see we can move this line. We can also drag it. If I want to fix this line. We have one more option that is called fix. So click on this fix and now we need to select the car or any point. So I want to fix this and point So click on this end point and then let's try to pick this point press escape and then pick this point. Now we can see we cannot drag this point. But when I pick this the whole point of the line, we can see we can drag this point. We can rotate it because we have not fixed this up a point. So if I want to fix this upper point Goto fix, constraint and fix this first point all we can also fit this complete line by selecting this line. Just fix this top point like this. So now we can see this line is fixed and one more important option in this is called the symmetric. So to understand the symmetry constraint, let's zoom out, delete all this press escape around the left, click and read all this photo created rectangle We need some their friends line So I go to line, make a light click and click on construction line, Draw a line like this right click OK, and we need one more line. So I will go a horizontal line from the same point door hose under like this, make a like click and click, OK, And then I go toe or next angle. And I drove a two point leg tingle from this was point to set its second point. So I don't want this like Tangled Toby construction so and do this. So I make it and take on this construction board. And then I joined that tingle like this. So now we can see we have elect angle and right now we can see all the constants are highlighting. So it is because we're making take on this show constraint option when I make and check on this constraint can be hidden. Okay, just we need to slightly to battery. So right now I want to show all the constraint and we can see this rectangle in automatic with respect to this vertical access and this horizontal Lexus. So if I want to make this symmetric, I goto this option of symmetric and now we need to select the lines. So ice, like this first line and then it's like this second line and now in the status window issuing Select a cemetery line. So I want to make this symmetric with respect to this vertical line. So click on this line and now we can see this rectangle is symmetric Similarly, I can also make this rectangle symmetric with us back to this horizontal line. So I like this first line, second line and then Okay, let's do it once again press escape. Let this first line and then that second line and it's like this cemetery line and now we can see this rectangle is symmetric and we can see the symbol of sematary I click on finished catch. So in this way we can insert constraint into the sketches. 11. Text: Hello, friends. In this lecture we will know how to insert text in the sketches. So I goto this create panel in the panel. We can find the option off text. I goto this text option click on this so we can find text and geometry text. So first we will know about this text option. So I click on this text and now we have two options to specify the location. We can create a rectangle All we can specify a single corner point. So I'm selecting a point. So I click here and now another window will open in this window. We can insert that text which we want. So I insert their text auto desk in the Riendeau and then click OK, And now you can see the preview off text Let the world here and that is the auto destined to enter text. So if you want to make some changes into this, I goto this text. Okay, First of all, let's escape toe escape from the text. Come on and then goto this Tex Now we can see the text are highlighting. Make a double click on this and then we contain the properties so the first thing it issuing is the bullets. Okay, Before this, we want to change the orientation. So don't change the orientation. I make a cancel on this, goto this text and then make a right click in the light. Clegg making and check on this text box. Click on this so make sure this check is not highlighting. So click on this and then once again, take that text. Right click. So this So this time you can see there's no check box and then click on without it. So I want to load it 90 degree clockwise. So make a click on this. And now we can see the textile or dated and to change the properties off. Distract. Take the most onto this tact. Make it double click. So the first thing we can do is bullets. So when we have multiple text, we can insert them as a bullet, and then we can specify the numbering just like 123 ABC or Loman numbers. After that, we have justification so we can make it left Santel and light. So just like we do in the Microsoft word. Similarly, in the justification we have location with a speck Toto by boredom position. So right now I'm selecting middle and the center justification. After that, we can specify the single tech double line like this. So this is basically the space between the lines. After that, we have skill factor. So still factor means stretching. So how it is going to stretch. So right now this is 100 and then we have textile. So I click on this and we have multiple option off textile. Some chickens like different options according to our requirement against, like, New Time someone. After that we have text height. So here, because, like the text tight. So it's like the text height I want 0.25 and now we can see in the preview that text type is increased. After that, we can specify a color for the text. My clicking on this it's like the color of the test, which we want and then we can make them board italic underline, strike like this. So I click OK, and that and in this way we can insert text into the sketches. Second option in selecting the text is creating the text inside a rectangle. So I goto text once again. And this time, instead of selecting a point, I will throw a rectangle. So take the most. Hold on the left like and draw a rectangle like this and then leave the click. So in this window we can insert the text auto That's inventor and then click. Ok, so that text will be highlighted inside this box. Now we need to change the parameters. We can change the or the invasion. It's hide so that this text foot properly into this window. Next option in the text we have is the geometry text. By using this option, we can create that text on toe edge. Um, entry. So I click. Cancel for this. We need to create a gym entry first, so I goto circle. Okay, I will throw an ark. So goto this ark and click the point dark. This is the first point. This is the second point, and that is the whole point. So I have grown and out like this and then goto this tact and then geometry text in the state as window it issuing selected geometry toe ally in the text. So first thing we have to do is select the geometry I click on this ark and now in this window, we need to insult the text. So one second I select auto less inventor, inventor, and then click. OK, and now we can see the text align onto legitimately. So I zoom in here. So to make this tactic properly onto the Demetri once again go to distract too. Make it double trick on them. So right now the position is outside. So I want to make them inside. So click for the inside and then click on update and then direction, country it look wise and then update eso now that extra specifying properly. And then in this alignment I can make them Santel justification and then update focus and that is going outward. So let take on left and click on update. We can specify the angle Will you start angle and then offset distance. So let's say upside distance 0.1 and click on update. So it is going toe day the offset value click diddle and then upset after that begins like the stretch factor and the decks tight and then I can click. Ok, so once again, I goto this text option So if I want to align properly this text onto the geometry. You can use this track tractor. If I insert this value, let's say I take this to 100% and click on update. So now the test will be straight onto it is Demetri. So in this way we can increases value and make a proper alignment off the stepped onto the dramatically. And then we have foreign style that I performed which you owned, and the height of the phone. And if you want oh, insert some more symbol into this, we have one more option off inserting the symbol click on this and then we have different types. So symbol so begins like any of the symbol which we want. We are different tricks, symbols, material condition and then constraint symbol. So we can insert any of them, click on this symbol, and now the symbol will be inserted. So click OK, so in this way we can insert text in the sketches. I click on finish sketch 12. Modify 1: in this lecture, we will know about some of the mortifying options in the sketch modeling. So when I goto this case step, we can see the panel for modify and this panel vacancy move, copy. Clotted cream extend, split scale upset except her options. So we're going to learn about them. Soto, use those feature for stuff all we need to create some sketch. So I go to rectangle and I draw a rectangle like this. So I do it open like tingle. We can take this like tingle off any dimension and then press escape. So let's say I want toe move this rectangle. So to move this rectangle, I goto the option off Move, Click on this. And now in this panel, the first option it issuing select the geometry So we need tools like the geometry which we want to move. So I want those like this rectangle. So hold on the left, click And like this complete lack tingle inside this window. Now we can see it has turned to blue. So I click on this base point and I was like this endpoint as a base point and when I dragged them out we can see this rectangle is moving. I click here for the second point, let's say and then in this way we can see we have moved a rectangle so I can click done on this. So if we want to move this leg tangle with a precise dimensions. So once again, I go to move for the Giammetti, selected Demetri into this window and then the base point. It's like this and point as the base point and then make attack on this police size input. When we make attack on this, another window will open. Pick this window and drag it. And this we can specify the value off coordinates. Xie ended all we can specify some of their friends. Okay, so we can take Let's say I take this really one and then take this really one and presenter . So now this rectangle has been moved with respect to these coordinates, when the more one more option we can say is a copy option. When we make a take on this Korpi option, it will create a copy off that Demetri eso I make it and check on this. So like this rectangle and then it's like the base point like this endpoint as a base point . Drag it like this and now begin. See, it has created a copy off this rectangle. Next option is for optimized for single selection. So when we have a multiple sketches and we want to move any single sketch from this, we can use this option off. Optimize forcing this election when we make a check on this, it will automatically is like the base point. So let's say I love this rectangle. And then for the base point, collect some with outside. So this is the best point and then we can track them off. I click on done. So in this way we can move the geometry and then hold on the left, click, drag the mouse and then press the lead. The next option in this we have is the copy. So I go to this copy option and we can find a similar option Flexible selecting the symmetry based point KLibor control, see and then precise input. So is leading Demetri and then based point. And then we can select deeply sighs, input, respected symmetry and click here. And with this, we can create multiple copies. So we just have to pick. Click here, collect multiple times Where will be one to place the symmetry and Clinton. So in this way we can copy the feature. After that, we have about eight. So I select all these command. So I select all the elementary and press delete I goto loaded. And then in this location, we need to select a gym entry so its legs rectangle in the center point make a click on this end point and then make a no on this and all we need toe insert the value off angle. So angle, I won 25 degree and click on a play. So for this we need Toto in the constraint. So click on cancel. And then once again goto rotate It's like this and then photos and that point. And this time I will make a click on this Yes. And then insert the value of angles or this angle. I want 15 degree and click on apply. So now we can see this rectangle has been loaded in by making a check on this copy option, we can create a copy off that treater I clicked on and press control plus dead. To undo this next option, we can find it a scale option. So I go to the scale option by scaling the feature. We can create scale of that geometry. So I select this rectangle selected based point. So click for this endpoint like this, and then when it just like the scale factor. So let's say I want double of the rectangle, so I insert the scale factor that is to and click on a play. So now this rectangle is double off the existing rectangle. So once again is like this complete rectangle base point. I was like this endpoint and this time scale factor I will take less in value when I take the letter value less than one. It will cheering that creature. So let's say I take 0.5 and click on the play and click done So in this way began shooting the geometry and I click on finish catch 13. Modify 2: in this lecture, we will continue with modify panel and we will know about some more commands in the modify section. So I go toe sketch and then goto start to the sketch and ice like this plane that is top plane and we can find some old options such as dream extend, split, upset, X sector. So to learn about this command, first we will career some sketch. So I go to rectangle and throw a two point rectangle. So I drew a rectangle like this and we can take this rectangle off any dimension. After that, I go to circle, tool and click on the Circle and Royce and collect this so we can take any point and draw this uncle and then press escape. So now we have drawn the sketch I goto this option of slim. So as the name suggest, we can dream a couple a geometry with respect to any deferens. So I goto this dream option and now we just have to select the girl which we want to trim. So it's like this line and now we can see this line is cream. Similarly, I can also select multiple lines. Just hold down the control key and weakens like multiple lines and then click. So I like this line now it is trimmed once again, we can also trim the inside part first I will do undo So place control projet from the keyboard. And then we can also like this inside line so I can select this line. OK, it's like this dream. Come on once again and weaken him this line one by one, we can also from the circle like this. So this is the one way off craving the geometry. So I one second controller Jed, all the cans like a new option from here. So just undo by clicking on this. So let's see you do this. I go to dream once again and one more option in the stream is by holding down the left leg . So hold down the left leg off the mouth and drag it. And now we can see preview off a line with this blue color. So just take this line onto the geometry, which we want to see him. Let's say I want to trim this circle. So take the line to this circle. And now the stream I'm holding down the left click and read the most. So they were dragged the most where we want and then leave the click. So this is another way off dreaming the entities. So I undo this controllable jet one more way off Dreaming is by using the delete key from the keyboard. For this hold on the left, click off the most and drink the most and select documentary which we want inside this rectangle. So this is a selection window. So take the geometry inside this window and then leave the click. And now we can see the geometry is selected and then press the delete key from the keyboard . An African see the geometry is deleted. So these are some of the different ways off dreaming the Demetri. So once again, I goto this ankle duel circle I do is I collect this and then I go toe line and I draw a line like this and then press escape. So I have this line and if article so I want to extend this line upto the circle for this we can use this accidental. So go to this extent. And now we are just like the geometry. So I select this line and now we can see in this preview it will automatically select a reference off circle. So click here and the line will be extended to the first reference. So if you want to extend this line up to the next to their friends, so just take the most toe this line. And now we can see in this preview it is showing the extent. So just click here once again and now we can see the line is extend and then press escape. Right now we can say in the geometry, this line is a single line. So this is a single feature. Also, this circle is a single feature. So if you want to split this article or line, we have option off split. So I go toe split option. And now we have just like the car so slight, this line. And now we can see this Linus plate so it will split with the spectre the intersection point. So press escape. So now when I select this line, we can see only this portion of line is selected Similarly here this line is selected similarly, we can also split this uncle so I go to split and split the circle so this article will be split from this intersection point So press escape. And now when we see like this, this article is have split similarly from the bottom. So I select all this feature and then press delete. I draw a line like this, draw a line and then press escape the last option. We want to discuss this offset. So I goto this upset option. And when I take the most of this upset in this preview, it issuing duplicates. The selector geometry are dynamically updated so we can offset any geometry with respect to any distance. So I select this line, click on this line and now we need to specify the direction we can take it on the upward or downward and then we need to select the absurd distance. So let's say I like this distance they appoint to file and then press enter. So this is the object distance and now we can see this landed duplicated. So these two lines will be paler to each other. So right now I'm once again in offset common. You can see this command is highlighting so we can click this line once again. And this time I won't offset on the poor direction. So 0.25 value and press enter similarly, we can also create offset off circles. So goto the circle tools like this and then go to offset Select the circle. No, we can take this circle inside or outside. 0.1 is the upset value and press enter. So in this way we can create concentric circles. So these circles have same center. I click on this finished get 14. Sketch 01: in this lecture, we're going to make this drawing. So in destroying, we can see we have a rectangular section on which for Let's I created and then we have some cut out rituals. So now we are going to make this inventor so first awful. I go to the software and then I go toe part mood like on this part. Now this drawing is in millimeters so we have to set our units two millimeter. So I go toe doors and then Goto documents I things go two units and click on here that is millimeters angles degree and then click a play. And now let's go to the sketch. Now, in this case, first thing we can see, we have a bigger rectangle. So that dimension off this big electing Galis this is 200 and this is also 200. And on the center of this rectangle, we have a circle off dimension 20. So what's double? We're going to start with this bigger rectangle And then on this rectangle we have reflect off radios. 10. So now let's goto inventor, I goto really model start with the sketch. So let's say ice like this exact plane and then I go to rectangle and then goto rectangle and select two point center rectangle. So, like this origin as a center and doing rectangle. So we need to insert the dimensions. This dimension is to wonder. So insert 21 lead press tab and insert this value 200 pressed enter and then to moat. And now we can see we have a rectangle off Dimension 202 100. So press escape pick this dimension and dragged to the outward like this and similar leader dimension. So after we have created this rectangle, we need to create flat on its outside edges. So I go to free let option click on this will let so the radius off this for lettuce 10. We need to select at distant ages slightest line and this line once again. So let these lines similarly see, like this bottom lines and this end line. Okay, this first line and the second line. So So So the fill it has been created. I click on this, cancel and once again go to the sketch. Before this, we have a circle off diameter 20. We need to clear the circle So I go toe So I go to sketch and then go to circle. And though it's uncle and the center so take the center and this will lose 20 and burst Kendall and then press escape after that in this guy to begin Z, we have to cut out section So we're going toe dough This bottom cut out section In this cut out section first thing, we can see the center to center distance. From this point to this point, this value is 1 40 and then the distance off the center from this vertical line of 30. And from this who is on the line is also 30 and the radius off the same historical his 10 It was the complete value. This total value will be 20. It is double off 10 so it will be 20 and this distance is 1 40 So we are going to make this lot. So for this I goto inventor to create the steps off profile We have option off slowed So I goto this lot option Click on the saddle and we can see this load that is center to center slot in this Believe you we can see, we need to create slot and the centre distances given. So I click on the sander does send us Lord, we need to select for the first point. So I click here. This is the first point. And for the second point, we know this is a horizontal line and the distances 1 40 and percenter and the value of this height is 20 so into So insert this value 20 and percenter and then press escape. So we have created this Lord. Now we have to properly positioned this load to position this lot. I goto dimension. We know that distance from this vertical line so the same. So pick this lock So pick this point. This will live we know his 30 So insert this value This will do is 30 and percenter after that from this or is on the line. So this point this will do is also 30. So insert this value and percent In this way we have position this load. After that, we have this carbon slowed for this card slot. First of all, we need to find out the position of this load. So if you go to this Lord, we can see We have a center line and the ladies off the center line is 70 and the ladies off this section the complete section is 10. So if you want to find out that the ideas off this apart circle and they deserve the downward circle, we can do some calculations. See, we have center. We lived at the 70. So for the upper circle, the leaders will be 70 and bless then So this will be 80. This is for the apostle call. So we aired the value off radius This and this value. This will be 80 and folded downwards. Uncle videos will be 70 and this time it will u minus. So this will be 60. So this will be 60 and then the angle is given. That is 110. So we can see this angle is symmetric. So how awfully will be 55 degree. Okay, So now Goto and rental and then draw some circles. So first we will need a friend circle. I goto some corruption. So I go to circle and Joyce uncle before doing this. Uncle, I make a check on this construction circle because we won't this cycle as a reference article. So make a check on this. Go. This falcon and the radius of the circle will be double 0 70 So this will be 1 40 So inside Israeli 1 40 press enter. And once again we need to draw to most uncle off for the idea 60 and 80. So I make it and check on this construction and then go to most local. This will be double a pretty, so it will be 1 60 And when most uncle this would be 1 20 and then percentile. So after we have created these two circles we need to specify the position off this mess. I miss algal to specify the position of the same historical. If you go to the sketch, we can see if I do a line from here. So that's that time different color. If I draw a line from here like this and then this angle So this total angle is on right then. And if I do a vertical line from here, this will be by sector. So this angle will be 55 degree that is half of 1 10 Similarly, it will be 55 degree hail on the left side. Okay, so now Goto so fair and then go to line Dole, go to this line. I make attack on this construction line. And then from this point going line like this so we can go this line off any Len, we need to make sure your disclosing this uncles and this angle, I want 55. So I click here. Right click and click. OK, Goto Dimension. Okay, we need a vertical line for the reference. I don't know more line. I drew a vertical line. So from this point, Dr Vertical line like this, make a right click and click. OK, once again, one more line a line onto this left right click and okay, and now we need to insert the dimension. So dimension a vertical line and this line. So this really is 55 degree. Similarly, from this point, with respect to this point, this angle is 55 degrees. So the intersection off this article and this line will be the center of this small a circle. So if I go to sketch, we can see this is the in intersection point. Okay, so I go to inventor, go to circle Option. Zoom in. Here, pick this intersection point. So take the mouse. And now we can say at this point, is highlighting. We know this valley with radio assistance or diameter will be 20. Okay, now this is a construction, but we don't want this to be construction. So conductors jet on do and then make it and check on this construction one second go to circle. Does our collective center this well used 20%. Similarly, we need one more circle on this part. So this will lives also 20. So we need to trim the extra part of the circles. Goto trim option Kim, This extra part like this and this part this part we don't need this ark similarly, this ark and we can continue this and the sunk. Similarly, we can also trim the internal part I go toe promotion and then slightly circles like this. Similarly, we can also trim the interests inside part of the second circle and then Okay, we need to trim this part also and then put him despite and press escape. And now we can see the sketches completed so I can click on for the sketch. So in this way we can create the sketches 15. Sketch 02: in this lecture. We are going to make this sketch. In this case, we can see we have some slot profile and then we have some kind of profile. So what I want you to do is take some time and try to make this catch by yourself. After that, you can continue watching the video. There can be different ways off creating the sketch. We need to find out a way which is most optimized. Which matter takes lesser time. You could get this cage if we analyze the sketch. We can see we have some rectangular sections. So let's take a color. We can create this spectacular profile from here. We can see from here we have a rectangle like this. So the dimension is 200 and this vertical value is 50. So we can start with this. I go to inventors. Goto part start with the sketch slack. Teplin. It's like an airplane. And then Roy rectangle I goto center a tingle Go toe to point center rectangle Do elect Ingle. Okay, the united issuing in inches. So first of all, we need to convert the units, press escape, go to tools, document settings, units and then select INGE's and then select millimeter and click on a play and then go to 30 model option and then go to sketch option slightly rectangle and then draw a rectangle. So this vertical value we know 50 and the horizontal really we know is 200 Press enter. Zoom out after that. If you go do the sketch, we can see we have a lead on the bottom side. The well, you off. This village rate is 15. Before this we have is lord part in this Lord party, you can see this horizontal value is 1 20 and the vertical really will be radios off. This is 10. So this completely will be 20 double often. And the position off the center point is this is one This is 40 and this is 20. Okay, so I goto sketch and then go to selections. Lot begins like center to center slowed began the point. This was point. Horizontal value is 1 20 we know and then presenter And this vertical Lewis 20 press enter press escape. Now we need to position this. I goto dimension from this vertical. So the center this we live in now is 40 And from this horizontal to the center, we know this value is 20. After that I go to a sketch. We can see we have one more rectangle. Let's changes color and we can see we have a rectangle on the world topside. Okay, we have an acting like this. So the dimension of this rectangle is horizontal dimensions 40. And for the vertical dimension, we can find out it will be 90 minus 50. So this will be 40. I go to a sketch and then go to a rectangle. I can't like to point rectangle now from this point. So this vertical values 40 and this way lose also 40 Press enter Similarly, we need to draw this rectangle on the on the second side. So from the same point, this will lives also 40 and this will do is 40 presidental. Now go to this catch because we can see we have similar profile on the light side so we can make it by like this all We can also use the middle feature. We can middle this geometry from this left to the other side. By creating the center line, we can severe vertical center line, so you can do it by yourself. After that, we need to create this Lord once again. Now, for this lord, the vertical will live with 30. We can see. And this radius is five. Okay, so the for the position this horizontal value from the center is doing DIY. And the vertical we live against it is given 40. So I go toe in rental and then go to slot. And this is a slot. Okay. We need to find out the center to center distance once they're gonna go to sketch the center to center distances 30. Okay. From this point, up to this point, this value 30 president did, and this will lose 10. Now, we need to position this dimension from this horizontal line from his work. Take a line. So the center, this will lose 20. Okay. And then from this, or is on the line to the center, this value we know is 40. So insert Israeli 40. Now, we need to create similar feature on the light side. We can do this by using the middle feature to do the middle. We need a center line, so I go toe line option make a take on the center line. From this origin, we need to draw a vertical line. We can so we can day this line off any Lent. Just make sure it is vertical line. So this angle should video degree like click and okay and then go to middle feature. First thing it is asking. We need toast like the feature, which we want no matter. So Select is complete feature and then mirror line. So it's like this vertical line and click on a play click. Done. Now we can see we have ended up with a profile on the right side so we can convert this line to a center line. So it's like this line and make it is Center Lane similarly, is like this line. All the section of the lines one by one, make converted to a center line because we need it is a difference here. Now this line is likely converted to a center line, and in the end, we need to insert a Phil let value So that will let on the topside is it is a radius 10 on the water Matiz rate is 15 Goodwin render go to for let this will lose 10. It's like this line and this line. Okay? It is now construction toe under this once again and make and check on this construction and then insert different Let. So let us feel like here and then continue making the fleck on this point. And then slate these lines and this line on the bottom side the well, you off a lettuce 15 so insurgents value 15. Okay, once again, let's like this. It's like this line and this line, this line and this line, and then it will confiscate. So in this way, we can clear this catch. 16. Extrude 1: Hello, friends. In this lecture, we're going toe learn about really modeling and we will know about first basic common entirely modeling that is called X Tool. So we go to the 30 model and we can find the extrude common in this create panel. So I go to create panel and we can find the extrude. When I take the most we can see in this preview it issuing creative feature created feature by adding adept toe the profile so basically extrude creates a depth in the profile. Now, to understand this, I click on this extrude now first, to clear the extrude we needed to do this catch. So that is why it is showing this window that you needed to do the sketch toe create an extra feature. So I click on this career to this catch and now we have to selected their Templin. So let's say I like this top plane click on this plane. Now onto this plane, we need to create some sketch, so I will start with a basic rectangle. So I go to rectangle and I select two point rectangle, and I select toe point center rectangle. Click on this the region is the sander and draw a rectangle off any dimensions and then click. OK, so the sketches completed, and then I go to extrude. Come on, click on this extrude and the first option. It is highlighting to select a profile because there's only one profile off rectangle, the sort of has automatically select that profile. So if I zoom out, we can see in this preview the rectangle has been provided a depth. After that, we're option full solid. So right now we don't have any reference. All it so it is unchecked and then in the output option were to option solid and surface. So if you want to tell, the solid begins like this solid and if you want the surface, so if I click on the surface, it will create a surface part. So right now I won't decide it's solid. After that, we have some option off references that are hidden, so we will cover them later in the extent option. If I click on the settle, we have this tense two between and distance from faith. So these are all the options are specifying the depth. So I click on this distance and in this distance we can specify the value off depth. So if I take this really one inch and then click OK, and now we can see the rectangle has been extruded to a height of one inch. So if you want to make some more changes into this extra ordered, I go to exclude from this model three make a right click and then goto addict feature. Same window will open once again and we can see some more option. Like direction one direction. So cemetery an estimate three. So right now we can see direction one is checked So this direction is pacified by this ad. Oh, that is going upward. So if you want to change direction so we can change its direction, I click on this direction toe so this option will select the three worst election. And now we can see this adult is going downward. So if you want this extrude in both directions, we can click on this symmetric option. When I click on this matter e, it will create exclude off equal value in both upward and downward direction. And now we can see this rectangle is specified by this green color and this correctly specifying literally geometry and if he won't defend, will lose off, stepped in both directions. We can select this option off estimate tree. I click on this and how we can insert different. We'll lose obstinately so in the direction one, it is saying one inch and in their relation toe it is 0.5. We can also fill every direction from here. Click on this flip. I know this 0.5 is on the upper world and one in the downward. So now I am taking this direction one and click OK, we can also create extrude on any face. So I goto extrude once again and our issuing created so this catch. So I click on this career to the sketch and now I will create a sketch onto this top surface. So now click on this top surface and then I go to certain marital click on a circle and I drove his uncle like this and then click OK and then I go to extrude and now we can see the profile has been automatically selected and thats article has been converted into his electrical profile. It means a height has been provided to a circle. Now we have similar adoption off. Creating It is a solid or it has a surface. And now we can see these options on highlighting. The first option is joined good in dissect and then new solid. So when it's like this option of join, I select them and then click. OK, so now both these entities are resting Belgium entry because we have joined them. So both these solids can be considered as a signal solid. I go to extrude once again, make a light click and click on edit feature, and then the next option that is called Cut. So I click on this guy adoption. Okay, Before going to this cut, let's go tojoin option. And then it was too direction. So the worst direction click on this direction toe and now this direction is the worst. So basically, I want to remove the material to remove the material. We can click on this option off cut, click on this cut and now we can see a hole has been created. So hold down the shift key and hold on the rolling off the mouse and try to rotate this model. And now we can see medical has been removed so I can click. OK, and now we can have a better preview off the whole profile. So in this very different options are used in the extra commands. 17. Intro to 3d: Hello, friends. In this lecture, we're going to start a new model inventor, That is 30 morning. I didn't know we had learned how to create different types of sketches in sketch modeling. So now we have to convert those totally sketches into it. Really model. So for this, we have to go to the part mode. So click on this part and I go toe new part mood from the top. We have to click on this 30. The first option is 30 model in the 30 model. We can see multiple options in the first panel it issuing create. With this create panel, we're going to create the religion. It please We have command such as extrude revolved, sweep, float, sleep, loved coil, ambos Acceptable. So we're going to learn about all these commands one by one. So after we cleared that 30 models, we have some options to modify and added these 30 models we have options such as creating holes for let shameful shell draft to add Combined taken except er. After that, we will know what our work features in the world future. We will know how to create a TEM planes and what are different types of the dumplings. So when I click on the side or we can see we have multiple types of planes. Similarly, we will learn how to create access the 10 point Datum coordinate system and then we will learn how to create patterns and what are different types of Britain in inventor after we clear the basic So Terry modeling, we will learn how to create complex sketches using the surface modelling. So in the surface morning we will know about stitch patch, sculpt, old surface trim, extra except ra. So in the next lecture, we will start with the first basic command in the 30 morning that is called extrude. 18. Extrude in planes: in this lecture we will continue with extra common and we will know about creating extra one in defend plain and we will know about direction off extrude So I go toe extrude Could you do this catch? And now we can see we have three default there dumplings So what is the effect of selecting the different planes to create the extrude? To understand this, I slide this topline first click on to stop plane and then I draw a circle. So go to circle and draw a circle onto this collegian so we can take this article off any dimension and then click OK, and then give it some height. So go to extrude, give it height of one inch and then click OK after that Once again I goto extrude creating the police catch. And this time I was like a different plane. Now to select airplane, I goto this origin in this region we can see all these treat their templates are given. So why's that exit and ex away So previously we have created this geometry in X jet plane So this time I will create this dont on some different plane that is called y jet plane So Slater's wise airplane. So I create historical from any distance like this and then clicked for the sketch. Give it some height. It's like the XTO I give it the height We can give this hide in both directions. I select Sematary and click OK Similarly I will clear the extrude on the third dimension So Goto extrude So I created this catch and I select x y plane click on this and then similarly I will create a circle like this and then from the sketch give the circle a hide make it so metric and click Ok, so now we will see What is that difference off selecting different planes when I create this swindle on the X Delta plane Now we can see the direction is going upward Similarly when ice like the X y plane this is the X Y plane and that is this Linda we have created inside this plane. So what we see is that extrude always go in the perpendicular direction. Now the direction off extrude is perpendicular to on this X I plane. So that is the direction similarly were Why's that plane so on divisor plane we have created this Linda. So once again it is going perpendicular direction now to have a better understanding off this once again I go to extrude. So before this I select all these today. Exclude Hold down, The control begins Like all these three extrude make a right click and click on delete and then click Ok, one second I go to extrude could get through this catch I select this excite plane onto this plane Eido is resolved lines So go to line tool and grow some line like this So this line is vertical. This is in gland like this. So now we can take that references off this existing line. Take the most onto this line and take that references like this and then make a clothes line Click on this catch Go to extrude I was let Sematary and then click. Ok, so now we can see this is in plain from one place and then I will create extrude onto this face. So go to extrude and let's not get this worst I correct click unclear toe the scratch and then lets it ordered this worst. And then it's like this face. Look on his face onto this place. I go to circle and draw a circle like this and then click for this catch extrude and then click. OK, and now we can see when I take some in cleanser face. The extra will always be the perpendicular angle between this ways, and this face is always 90 degree. 19. Extrude to erferenece: in this lecture we will continue with excellent common and we will know about some more features in the extrude. So to understand this command, once again I goto extrude and then create a totally sketch click on this. And then I slept the stop plane. After that I will goto that tingle and hydro is center rectangle So draw a rectangle like this off any dimension and then click OK And now they will have to give this rectangle a height. So I go to extrude and let's say I give this height that is one so one inches good. Okay, I will take this We live 0.75 and then click OK, it's no Inside this rectangle I will create some cut feature So I go toe extrude once again and then click totally sketch And I was like this friend face So click on his friend face onto this face I will create some rectangle once again So I go toe left angle This time I will take two point like tangle I do elect angle from this point upto this point like this . Okay, so we can take random dimensions and then click finish sketch. After that, I go to extrude and then slide this profile. If it is not automatically selected against like this rectangle manually by clicking on this profile option and then I go toe cut option click on this cut so it will reverse the direction in the car adoption. So now we can provide the value off its height off the cut all We can also specify a reference off the cut. So I want us cut upto the next reference. Soto, clear this cut up to the next reference I goto extent option click on the saddle we can select to next or two. After that, we have one more option that is called All So it will create the cut off all the sections. Click on this all and click OK, now begin. See, the complete geometry has been cut so I can noted this like that and then once again I goto extrude I goto create totally sketch. This time I will select this inside face Click on this face and now we can see we don't have any proper view off this inside face to have a better view. I make a right click and then we have option That is called slice graphics. It is The short cut key is F seven I click on the slice graphics and now we can see a cut of you is representing So if I voted this we can have a cut me off this So into this I will create a circle Goto's uncle option And I drew a circle like this and then click Ok Ah Now we can see the circle has been created onto this inside sketch I go to extrude and I just like the circle And then I go to extent in the extent option As we already know, we're distance option and the second option we have that is called upto a reference. So I don't get this and then goto extent And this time I will select to next click on this to next and it will all time I take a lease elected next to their friends. So the next to their friends sisters surface so I can click OK, and then we can select a direction from here the rational old addition toe and then click ok Before this, we have one more option that is called So by selecting this to option, we can specify any reference off the extrude. I click on this to option and now we have to specify a reference. So this reference could be it was plain face or point. So right now we have a face full of their friends. So it's like this face as their friends, and it will create the extra upto this next face I click OK. 20. Insert tabs: Hello, offense In this lecture we will talk about the uncertain former tips. So to understand this, I go to sketch mode and select airplane. So let's say I was like, X y plane. So in this, we can see we have no tapes. The first type is for insert pedometers, and the second step is full former. So we will know about all these options in this lecture. So for this, I will start with this insert option and this inside of again. See, we have three options emit point and a head. As the name suggests, we can insert images into a sketch. So I click on this image option and now a window will open in his window. We need to select the location off the emit which we want to insert. Inventor. We can select multiple types off while when I click on this while soak, type and click on the saddle we can find. But my file dear File deputy file PNG execute were like this so we can insert images and file. So all these former so I can sell this. The second option is inserting the point. So point mees many times we have the location off this point in X Y coordinates. So I kowtow. So I take the most on to this point to have a better understanding and sometimes the location off. The point is specified on an excellent shit. So we can in certainly excel itude from here, which will specify the point. I click on this and Howard issuing excellence former so excellence form. It is the format for Excel files I click on cancel. The next option is we can also open the auto get growing into the inventor software. I click on this a good option. Click on this. So generally the out again has this form it that is not okay dwt form it and the second is the except for Mitt. So we can select the type of form it and inserted file and then click cancel In the former TEP, we have some option that is construction mode. Good. When they mentioned certain deadline Santa point. Except so if we want to create any line a center line off the construction line, we can make it by clicking on this option. So let's say I draw a line like this and then lightly click, OK, and then I select this line and then I goto this open off centerline Click on this and now we can see this line is converted into a center line. So if you want to go there was this just once against, like, this dimension, As I know, we can see the center line option is selected. So make it and check on this so it will once again go back to the original line. Similarly, we can also make a line construction line. It's like the line and then click on this construction. And once again, if you want to reverse this just like the line once again and make it and check on this construction morning. So whenever this construction Morley selected, it will always create the constructions Catch. I make a take on this construction. Now we can see it is highlighted in the blue color. It means it is selected. So if I draw any circle out any sketch like this, it will always create a construction sketch. So we have to make sure that deception is selected properly. So if you want oh, change a pope ordeal disciple So goto the circle and make and check on this construction mood. Similarly, we can also specify the center point and everyone dimensions. I click OK. 21. Mirror: in this lecture, we will know how to use the middle command as the name suggest Weaken middle edge, um, entry with respect to any reference so we can find this middle command into this pattern option. And right now we can see this commanders hidden. So it will show when we create some sketch. In this preview, we can see we have a knock off a blue color. And when we created me that off it, it will create an exact copy in the other side. Now, to create the middle, we need to create some geometry goto this catch and sector playing, and then I go toe, circle, tool and click on this article. I Joyce article like this off any dimension and then press escape. And now we can see the middle option is highlighting. So click on this middle. So in this middle, we have two option select, and then middle line. So select option means we need tools like the geometry off to be want to create Demeter. So in this, we want to create the middle of the circle. So it's like this circle, and then we need to select the middle line so click on this so 1,000,000 line. So right now we can see we don't have any middle line. So for this we need to draw a reference line. So I go to line option, click on this line and then make a right click. I will goto construction line because I want a reference line and then draw a line like this. So I want to draw a vertical line. We control this line off any dimension, and then one second I go toe middle tool. It's like the circle and in the middle line, click on the saddle. It's like this vertical line click on a play and now we can see this circle has been middle with respect to this line and click London. So once again I will create some more Miller off it. I go to line once again and then I draw a line like this, a horizontal line press escape. So this is a construction line. I go toe Middleton and then this time I was like both circle Flatley full circle and like the second circle, so vote on highlighting in this blue color, it means borders on cultural selected I goto middle line option and select this horizontal line. Click on this and click on a play, and now we can see. This time border circles are middle click on Don. So in this way we can get here the middle so we can also create the middle with respect to some oblique, all in claimed reference. So I go to line once again. This time I will draw a line off some inclinations or this is an incline line and then press escape. So I go toe middle. I can select all the circle. I was like the first circle. 2nd 3rd and fourth goto middle line and click on this line. Click on a plate, and this time we can see the geometry has been middle with respect to this incline line, so it will meddle in such a way that it will always create a 90 degree angle with the spectral evidence. So click Condon 22. Parameters: Hello, friends. In this lecture we will know what our kilometers and how they are useful in dimension ing. So in the previous lecture, we had learned toe interview dimensions. Now we're going to learn how parameters are useful when we created dimensions. So first of all, we will have to create some dimensions. So I go toe sketch, start toe this catch and then select a plane. So I select X Y plane and then I go to a rectangle and let's say I don't like finger like this press s game. And then I will insert the dimensions. So click on the dimension. I want horizontal dimension. So it's like this line and then click. When I click on this, we can see in this window it issuing added dimension. So the name off this dimension is day zero and this is the value of this dimension so I can insert this Well, you I I answered this really one and click OK, and once again, isolated vertical line place this dimension and out issuing day one. So the name off this dimension is divan. I insert this well, you 0.5 and click ok not to create the perimeter of these dimensions. We have to goto the pedometer option so we can go toe this parameter by going to this living menu, and we can find this pedometer here. We can also find a perimeter in the ministry bar, go to manage and then goto pedometers in this pedometers. When I click on this weekend, see another window will open in this window. It will show the properties off all the dimensions that we have inserted. So till now we had inserted two dimensions into this. That is, the name is specifying days. It'll and it is Sketch one. The unit is inches and the value is one inch. Then it is nominal value, it's told lenses and the model value. Similarly, we have second dimension that is de. Even so, it is consumed by scheduling and the well blew 0.5. So I click. Done from here. I goto this dimension, and this is the value 0.5. So make it double click on this and in this window, let's say so. I type in the world a zero, so I want to make this dimension off equal to zero, and then click OK, an African Seaboard dimensions article and the barometer has been created. It is showing by effects equal to one, So that is called parameter. Now, when I go to this parameters, you can see it issuing D one so both the values are equal. I click on then and one second ice like this dimension one. Make a double click on this and we can also insert some more information into this dimension. So generally elect angle is specified by its width and height, So the horizontal values called with. So I will type in the word and then equal. So what value is given one inch? I click. OK, Similarly, I can also specify this that is a caldo. So make a double click on this and then I specify this has height, so hide will you equal. So let's say I want this value 0.5 and click OK and then I go to pedometers and now in the mortal relieved issuing were 10 height. So in this way we can create the pedometers. So I click on this done after that, we can also insert the geometric symbol into this. So I goto this dimension make a double click on this. So right now, it issuing zero point fire. So I will insert this weird divided by two. So I want this dimension, Toby half off the road. After that, I will click. OK? And now we can see a parameter is created and the really off this height is half off of it . So in this way we can insert the parameters and relations in this demand. Present sketches. 23. Pattern: in this lecture, we will know how to create pattern in the sketches. Inventor, we have two types of pattern. One is that tangle pattern and the second is circular pattern. So to understand this pattern command, let us create some geometry. So I goto rectangle and let's say I select two point tangle from this was point to the second point I do it that tingle like this and then I Joyce uncle. So go to some cartoon and grow a center and point cycle and draw a circle like this press escape and we can find this pattern option. In this pattern tab, we can see that Cingular and Circular. So I will start with this rectangular and we can see in this preview with issuing duplicate selected geometry and arrange it in rows and columns. So pattern is used to create duplicate off it sematary in those and columns. So I click on this rectangular pattern in this window, the first thing it issuing to select a geometry. So the geometry will be the sketch off, which we want to create a pattern. So I want to create the pattern off this uncle. So select the circle and now we have to slay the direction off pattern. So make a click on this at all and then we need to select the production to create the pattern. We can specify to tradition. So right now I will specify only one direction. So I click on this lying to specify either direction. And now we can see in this preview the plague in circle has been created. We can also increase the value off the circles. I goto this number of instances. Let's say I want fire number of circles. So press five. In this preview, we can see now we have shortened five uncles and the second option is off spacing so we can increase or decrease the live of spacing. So this time let's say I want this pacing off 1.2 inches and now we can see the spacing has been increased. I can click. OK, so in this way we can insert the pattern. I even do this. Similarly, we can also specify the second election to create this pattern. I goto rectangular pattern click for the geometry ice like this son come in the election when I specify this line as a production. One number of instances I want fire distance is 1.2 and then click on for the direction toe for the election toe. I will specify the second election is this second line. So I was like this vertical line as a second election click on this line and now we can see that's our culture going in a poor direction. So now I have the worst. The direction does. He was the direction we can click on this option off flip click on this flip and now we can see this every specifying the directional pattern. So we're living in in 30 number of count. So in the morning come by 13 and the spacing I want one point toe and then click on OK, so in this way we can create the rectangular pattern in the similar way we can create this alkali pattern. So for this we need to draw his uncle. I go to start control and joys and collect this, and once again I will grow a second circle off Somalia's. So I drew a circle like this and then press escape. I goto the cycler pattern in this it is showing toe selected geometry, so the geometry will be the circle off, which we want to create the pattern. So it's like this article, and now we need to select the access so access will be this excess off rotation. So click on this adul. Now we can specify the center of circle, or we can specify the perimeter of circle as a reference. So click on this patty meter and this preview we can see the pattern has been created. So this saddle is specifying the direction of rotation. Right now, this election is counterclockwise. We can flip the direction by clicking on this open off flip. When I flip this now we can see the tradition is clockwise, and then we have number of count, the number of count Wiccan ingreso degrees according to our requirement. And in circular pattern, the spacing is given by the angle. So right now the spacing is divided between 3 60 degree, so this total angle is 3 60 and six. Number of patterns are divided inside just a 60 degree. So let's say I want three pattern at the angle of Winnetou degree, so insert vanity degree, and now we can see the pattern are created only when it did agree it means half off this circle so I can click OK and click on finish skate. So in this way we can create the pattern. 24. Revolve: Hello friends in this lecture. Vivid. Continue with early morning and we will know about next command entirely modeling that it's called the Wall. As the name suggest we can. We will always get with respect to any centerline or any reference. So take the mouse onto this devil and we can see in this example it issuing in geometry has been the world with respect to this red color central line. Now, to understand this, I goto this revival and once again we have to create a sketch. So I go toe create totally sketch and let's say ice like this plane that is X y plane. So on this plane I go toe line and I do a city's off lines. I take the mouse on toe this line. So I go toe this religion and Roy vertical line and then created cities up lines like this so we can create any geometry and then we have to make it a closed loop. So now the sketches completed and then click finish catch after the sketches. For this I goto level now. In this level, we can see we have three options profile, axis and solid. So first option and issuing selecting the profile. And now we can see now they can see the complete profile this turn blue. It means it is automatically selected. After that, we have to select the excess off rotation so the axis of rotation will be the Axis with respect to which this scheduled loaded. So let's say this time I select this. Get as an excess off elevation, click on this sketch and then I click. OK, and now we can see the sketch we have created is now the wall with the spectra. That vertical line. Now, to have a better understanding off this I goto revolution, make a lightly and click on Add it feature and then I go toe this extent option. Inside this extent, we can see we have angle toe between in full, so full means company 362 degree revolution. So if you want to specify a particular angle for this, I click on this angle and now we can see the showing 90 degree so we can be was introduction on the other side. We can take when it critically. We can also create symmetric, as we have already done in that stewed And then we can specify two different angles in two different directions. So right now I'm taking this as production one and then click. OK, now, after this, we will change the direction off references I goto this revolution, make a right click and take on the league. So make it and check on this Consumed the sketch and look OK in this Made a sketch will not be deleted. So I once again goto the wall. And this time I will select um different access over revolution. So make a click on this axis And I was like this land as an excess awful evolution And now we can see this time the geometry with loaded with suspected this line. Okay, so if I take some different value So let's take this angle 90 degree. Okay, let's take this will live on nectar degree And now let's started is directly we can see the geometry has been liberated. I goto this revolution once again. Right click and click on I did feature so access. I want this vertical line So it's like this completely 62 degree angle that is full and then click Ok, After that, I will create some more sketch. So I go to the wall. Could you go this catch and let's select the plane. So to have a plane against, like, this X I plane because this plane is causing this object so slightest x y plane. Now onto this plane, I create a circle. So go to circle, make sure that this circle is intersecting little battery and then click on from the sketch . So before clicking on this finish, get we need to clear some axis of rotation. So to create the axis of rotation, I draw a line. So I go to line option click on this line I dro a construction line So make a light like and click on this construction line from this point up to this point and then press escape . Once again, I go to line, make a right click and click on made a point. So I draw a line from this midpoint a vertical line and then press escape. Make a likely gonna click on finish to this catch and then I go toe to the ball. Excess off revolution will be this excess, so click on the sexes. And now we have similar adoption join cut Intersect. So I will click on this cut option and click OK, so now it will create a cut feature. So let's not get this. And now we can see we have the movie material. So in this way, this command is also useful to remove the medical. So after that we will learn how can we create a sphere invented software using that evil creature. So to create a sphere, I goto this revolution, make a right click and click on the lead. Make attack on this consume sketch and click ok similar leaders Evolution three and then believe this. I goto level periodo this catch and then click on this excite Lynn onto this plane, I draw a circle So do is uncle that is called that we can call it a semi circle so dry cycle and then we need a line. So from design point up to the same point though in line and then we need to trim disaster part. So go to dream option and from this extra barred. So we have polluted the closed loop, the confidence catch I go to the ball and now this profile is selected. Click on this access access will be this vertical line. So click on this line and the extent I take full, we can make it as a solid organ selected at this feel and then click. OK, and now we can see we have created this for medical profile using that evil feature. 25. Selection slots: in this lecture, we will know about drawing different absolute geometries in incremental. So I goto this catch option and I click on this rectangle option below this we can find slowed sent into sender slowed overall. Centrepoint slowed three point out slowed center point out slowed and then hooligan. So we are going to know about all this lots. So I go toe totally and like the stop plane, I go to slow adoption and the first thing is center to center slowed and we can see in this preview First we will select the center and the third point will be the end point of the slowed. So I go to slot option, click for the first point and then click for the second point. So now we have defined the distance and we're going to define the height so dragged the most toe aboard and now we can see the preview office Lord So click here in this Lord we can see the constraint. So this is tangent constraint and this is panel. So I press escape And if I goto dimension, we can specify the radius off this click on areas in service will appoint to fire and now we can see the value off the This is changing in border Center rocks. So in this way we can say that it is a symmetric. So if I click on this line, we can also insert the value off its dimension. So let's say this is 0.75 and we can also specify this height. So select this point and then it's like this point of the line and now we can specify Decide. Okay, so this constraint can we can know that because I was catch will be over constrain so I can to lift And then the second type of slowed weekends, he is over all So in this type of slowed, we need to select three point. But this time the 0.1 in tow will be the end point. Know that center point? So I click on this and then click for the first point and then drove the second point and then click for that point. Ah, now we can see the center line is specifying the distance. This is a distance between 0.1 in tow and the next type of slowed is centrepoint slot. So in this preview we can see this time. First point will be the center off this voice on the line Second point will be the end point. Enter point will be the height. So I click on this and then first point and then second burn Select tomorrow there to have a better believe you second point and the title point. So now distance we can see to specify a little half distance, so it will always create a semantic type off elections load one second I go to a three point out. By this option, we can create a rigid Sloat so we can see in this preview, we need to select four point I click here and then, like first point second point Tara point and then four point one second I do it So I select this three point are slowed, has led the first point second point. So now the baseline is ready. We need just like the whole point that is going to specify the ladies of the SAARC. So click here. Now that we're this is specified. We need to specify a height for this. So Bragg, demos And now we can see the preview off the slot, so click here. And in this way we can create different types of slot. So next type of option in this lotus hooligan. So I click on this bulletin and then we need to select the center point. So the first thing it is asking us to select, whether we want inscribe all circumscribed and then we need just like the number offside. So if you want to make a triangle, we need to select Trina Mother side. So I goto three and then press enter. Okay, one second I goto hooligan. Click for the first point. That point will be the center of this point. So this point will be the center of the triangle. Click here and now we can have a preview off a triangle once again begins like the circumscribe click here and now we can see we have a circumscribed. So this time I was goto this hooligan. I will select six number outside. Basically I want to draw and hexagon. So I will specify this. Well, looky here and now we can see we have a preview off a heck seven. So this is a circumscribed type of hexagon. Let's take this value I click here? Okay. And then I goto Dimension, pick this line and insert this value So this value I can take 0.25 So one second I goto hooligan and click fall inscribe So inscribed is selected And then I go to this point taking the references and click here and then draw this bulletin press escape I goto this dimension Take this value So this will do. I will take similar We live 0.25 So now we can see we have inscribed and circumscribed. So I go to this article from the sander Go hysterical like this. Okay, now and then Once again I go to circle like this. So now that is a difference in the inscribe the gym. The hooligan is inscribed in a circle while in the circumscribed The hooligan is tangent with the spectra cycle