AutoCAD Crash Course for Architects | Dana Knight | Skillshare

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AutoCAD Crash Course for Architects

teacher avatar Dana Knight

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

20 Lessons (3h 2m)
    • 1. #1 Course Outline

    • 2. #2 Downloading and Installing AutoCAD

    • 3. #3 Basic functions

    • 4. #4 Function Keys

    • 5. #5 Outer Walls

    • 6. #6 Inner Walls and Windows

    • 7. #7 Doors and Stairs

    • 8. #8 Hatching

    • 9. #9 Elevations, Hights

    • 10. #10 Section Lines

    • 11. #11 Section A A Part #1

    • 12. #12 Section A A Part #2

    • 13. #13 Section B B

    • 14. #14 Elevation #1

    • 15. #15 Elevation #2

    • 16. #16 Elevation #3

    • 17. #17 Elevation #4

    • 18. #18 Inner Dimensions

    • 19. #19 Furniture

    • 20. #20 Outer Dimensions and Columns

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About This Class

Are you an Architect or an Architectural Engineering student that needs to learn AutoCAD but just don't have the time for it? Are you just focused on learning how to draw architectural drawings and blueprints from AutoCAD? If you answered yes to either of these two questions, then this is the right course for you!

In this course, you will learn everything you need to know about architectural drawings and how they are drawn. By the end of this course, you will be able to confidently draw your architectural designs as blueprints using AutoCAD.

The ideal student should be an Architectural student or one who has passion towards Architecture.

Meet Your Teacher

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Dana Knight


Hi! I'm Dana. I'm currently a PhD student in Industrial Engineering. I finished my B.S. in Architectural Engineering and my M.S. in Industrial Engineering. Lean Six Sigma Green Belt certified. I enjoy learning new things. My research interest is Data Science including Deep Learning, Machine Learning, and Artificial Intelligence.

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1. #1 Course Outline: Hi, everyone. Thank you for joining this course. My name is Donna, and I'll be your instructor for the AutoCAD crash course. I just want to say that I got my bachelors degree in architectural engineering. Andi, I worked as an architect for three years before I decided to switch majors. Long story. I'm not gonna bore you with it. So I decided to make this crash course for those architectural students who want to learn AutoCAD very fast. And they just they just care about AutoCAD in the architectural way. So first of all, welcome start by showing you how you can download or the card. There's a free trial and there's also free for those who are students. Then we're going to go into basic AutoCAD tools, showing you the most important commands that you need to know the function keys, you know, if 345 and so on, what they do exactly. And then we're going to start with a case study where we create a house, you know, Random House and we start off with the outer walls, and then we create the inner walls and windows, and then we do the doors and stairs we do hatching, which is like saying, This is concrete. This is insulation and so on, and we do. The levels like this is ground level. This is like half a meter, ah, above ground level. Then, after we're done with the floor plan, we're going to do some house sections, two sections, one intersecting the, um, stare stairwell on the other, intersecting the house with no stairwell so we'll do two section section A in Section B B. After we're done with, the sections will do the four elevations or the facades for the house. North, south, east and west. Four elevations will draw them after we're done. Technically will be done with the architectural drawings. The blueprints, which is the house Platon the sections of the elevations. After we're done with, that will add our final touches, which is very important for blueprints such as inner dimensions, because you want to show the either the civil engineer or the contractor what the dimensions are, and I'll show you how you can also download furniture and put them in your plan. And after we're done, where we're going to do some outer dimensions and just a brief introduction on columns. Just the reason why it's a brief introduction on columns is because it's the civil engineer's job to put the columns and everything. But I just showed you I'm going to show you what we do with columns, just as an f Y I. Andi, that's it. This is the course. Andi. If you have any question at any point, please reach out. Please post it on the Cuban A forum, and I'll be glad to help Chelsea in the course Thanks. 2. #2 Downloading and Installing AutoCAD: Iruan. Welcome back in this lecture, I'll show you how you can download and install AutoCAD from the Autodesk website. So first of all, you type in AutoCAD in Google, and you click on the autodesk dot com one only. AutoCAD speed your work. Hopefully, by the time you see this, it will still have the same, um, same line or headline, same subject. But if it wasn't, don't worry. I'm sure they are all the same. Maybe just different titles. So you click on this. So this is the Autodesk website where you can get the AutoCAD Now the con about this is that if you go to menu and you go bye bye online. Sadly, this is how much it costs over 1000 500 per year. And I'm sure none of you and even I can't afford this. So the pro about Oh, to God not only doesn't have a, uh, free trial, let me just open the free trial so you can get 30 days free trial. But also, if you are a student, you go to download free student software. If you are a student and you have ah university website Sorry. University email then you can get the free software for students. So this is this is a pro side or the good side in AutoCAD. So after you download it, whether you drive the 30 day trial or getting it as a student, after you install it in everything, this is how it will show up once you open AutoCAD. And of course, we want a new document. So we say, OK, and this is how it looks like. So we'll stop here and we'll get into the basics of AutoCAD in the next lecture. I'll see you there. Thanks. 3. #3 Basic functions: Welcome back, everyone in this lecture, I'll show you the basic properties that you need as an architect that you will need to work with basically will only know the basics. Because again, this is a crash course, meaning you will learn what you need to learn to. Success is an architect for two D drawing two dimensional drawing, which is like blueprints, which you have plans elevations sections and will go into all that later in the course. So this is not master Autocad, not a master AutoCAD course, because if you needed to master or to cut, you will need dozens of hours, if not more off time and effort and hard work. But because this is a crash course, you will only learn what you need to Success is an architect for two D drawing. Okay, so first of all, this is your screen after you open. Ah, a document or a new file. This is your screen. You move through, you click on your scroll, click it, click down and this is how you move. You click the scroll on your mouths and if you want to scroll, open down. That's how you zoom in and out. Now you have to select. So basically you have selection from right to left and from left to right. The difference between left to right and right to left is let's say we have two lines. Let's say line here unless say another line here. For example, if you select from left to right, it will only catch what is in the rectangle. That is it. It will only catch what is inside directing also, if I go like this because not all of them are in the rectangle, so it wouldn't select any. But if you do this, it will select this and if you do this, it will select us. However, with this it will select any element as long as a piece of it is inside the rectangle. So like this to either do this. We do this, we do this or you do this. This is how you select, uh, what's the difference between right to left on, left to right. So this is what you need to know. And let's let me delete these So Onley the things in the home bar would benefit us. Most especially is this is layers were not going to go in details with it, but I'll show you what it will do in a later course, but it's I don't think it's that important for you to know, but I'll show you what it does exactly. So four line. Simple, straightforward, You click line. You start where you want toe start. Let's say here and where do you want to end? You either select here, for example. You can keep going. And here the difference between Polly Line and lightless. Click Polly Line. Let's do this. This this this included lying. You have each element. You have four elements one to three and four. But with Polly Line, it's only one element. The loss of difference. Now let me go back to line. You can either click anywhere and look a gun, and that's it. Click escape to, uh, to leave the object. Get out to get out of it. So you click line and then wherever you want after you're done. If you don't want to do another one, just click escape. Now you have a line. Let me just delete this Now. That's one way. Another way is if you want it in certain dimensions and length, so click wherever you want to start. Let's say we won't start here. What is your length and what is the direction? So the length let's say we wanted at Lang Phyllis A. Length 33 Click three Either click. Enter. Now you have three. Ah, a line off. Three. Let me just do this again so I can show you the angle. So let's say you want this angle right here. So let's say you want a distance off or a length off. Three. Click three. Enter and that's it. This is how you get three. But if you want to specify the angle along with the length click line or for short, shorter press L enter. So what you do is select anywhere you want and you give it the length. Let's say three. If you click enter. It will just give you that length off. Three without consideration off the angle that you want. But if you hit tab, it will take you to the angle you want. So let's say we want 45 degrees enter escape. That's how you do with length. Align with where you choose the length and the, um, I'm the angle. Oh, circle is a circle, of course, and you can choose. Either you click anywhere or stay circle or you pick the radius. Let's say the radius we wanted us for and in our close, a narc you wanted from here to here, and then you can adjust it as you want, so that's another way. Now move. Copy. Rotate, mirror These things trim will learn it in details while we go through the course while, well, we're designing buildings. But just to show you real quick, let's say we create a line again. L enter. Let's say any line here now if we want to move this, either you put on move so looking object enter and then pick were exactly he wanted to move from. And you pick were Do you want to put it exactly? Or you can click em. Enter, flicked the object enter for where's your starting point? Conflict from the middle and so on? Copy. You can either do click here, click the object you want to copy. Enter. Where exactly do you want to copy from? Let's do this from here and you specify where you want escape. Mitter Ah, basically, mirror Let's say you have a line here and you want to do mirror. So Mitter this enter and let's say we want here like this. Where exactly do you want? So this will give you a mirror on Do you can specify the length on the angle It escaped. Okay, Now, for we talked about copy. Ah, you can either click it here or you write Copy C o. C is for circle C. Always for copy, Select and the where you want to copy and then Ah, you coffee for stretch structure. Let's say you have a rectangle or easy. Let's say you have certain rectangle and if you want to stretch it, you can either click stretch or s and you select the object that you want to uh that you want to stretch after you selected. Enter, you specify where exactly The base that you wanted stretched the less I hear. So you do this. This is it. This is how you stretch objects and what else Trim will go over it in more details unless they have here and here you want to trim Ah, a certain object or area. You click this and this. Enter And what exactly do you want to trim? Let's see this. This is how trim works on the shortcut of it is. Let me bring this back again on Do Control and c the shortcut. This tr enter. You want this with this center and let's say we want to trim this. It was very, very straightforward. Ah, what else do I need to show you? Um, I think these are the most important things that you need will go through hatching and everything later in the course and again, we'll go through layers. It's not that important, but nevertheless, I'm going to show you what layers does. But it's not that important for you. It might be. It depends on how you want to draw your plans or your blueprints. If you want to have certain layers so you can turn off and turn on certain layers or you can have it all on one layer. It's completely up to you, but I think maybe layers would help. So you can just, like put all the windows on one layer all the doors on another layer so that you can click on and off to, uh, show up on the screen and off the screen, so we'll go through that, too. So let's stop here. And in the next lecture, I'll show you these. The function kids What they would do what they do. Exactly. All right, I'll see in the next one. Thanks. 4. #4 Function Keys: All right. Welcome back in this lecture. I'll show you what the function keys on your laptop or these Do what they do. Exactly. We're going to learn most of them. Okay, First of all, let me just draw two lines. Let's say two random lines, completely random, and okay, so the 1st 1 this grid mode, you can either click. This would turn on and off the grid. Here, you can either click this or off seven. Now, some people like to use to have, like, grid, like a reference to use. But for me personally, I don't like using grid I I removed the grid completely, but just for illustration purposes, I'm just going to keep it. Okay, so this is what this tells f seven now for snap mode, which is off nine. Let's go ahead and click it. Let's see, you want to start here and let's say we want to go here. You see, it goes through increments step by step. But if you remove F nine, it doesn't go by steps. But with F nine, there are steps. You see him? Some people find it useful. Depends on what you're doing. Honestly. Until now, I mean, I worked as an architect for three years, other than me studying architecture and honestly, I've never used it. But it depends on what? Uh, you're looking for what your job is for this Ortho Ortho mode. Let's create a line. You can have this line go to any angle you want. If you click on Ortho mode or f a dlim! Click off eight if eight you only go two orthogonal. Extraordinarily. So this is what you do. So also, I'm going to turn off eight so you can do whatever. You won't go to any angle. Okay, lets see this polar trucking. Okay, so let me turn it on, for example first. So let's say here you see here there's ah line. And here also, there's a line. If I turned it off, you see, there's no there's no line anymore, which is the horizontal and vertical line. Forget this line. This is just to connect these two, but I'm talking about the horizontal and vertical line you see, There's again. Forget this line. This is to stretch this for the horizontal and vertical. Let me click it again, which is F 10 you see now you have your herds until and vertical. It depends on how you want to use it. You can either do this if you want to go vertical. Let's say vertical by six or heart is until why you Let's say four or let's say you had it off so you don't have the f turned on. So what you can do is remember we talked about the angle and say, we want six tab to go to the angle and then 90. This is what you do. So you have more than one option. Okay? What else? What is this? Object? Snap. Tracking. Okay, so objects snap. Trucking is I turned it on. So let's say here, you see, goes by increments. Eu start where where your object snap is and you move through increments here. Or actually, what it does is we check, uh, objects. Trucking. Yeah, but here you see, like it gives you reference line. Now it's off. There's no reference line you can see, but if I turn it back on F 10 no authority over 11. If it turned back on you see, you have a reference line like this gets a little tricky with all the lines, but you got my point. After 11 there's no you see, there is no line with 11 here. There's a reference line on the most important one is F three, which is worth of three. Oh, this one F three is the most important one. Basically, let's start. This is a three you have tells you work. Start like it has a handle or, you know, something to hold on to conceive the square through the square. So it tells you where you want to like. For example, here it shows you that green, uh, element or green. I think it's to rock two triangles or here, so it shows you where exactly wanna hold onto. Let's say I turned off this, which is turned off us three. So if I turn off, let's click F three. You see, you don't have anything to hold onto, so it's very important. So I turned on the three again. Now you can see. See here there's forget this X There's no, uh, you could see here. You can't hold on to anything, but if I put a three, you see that square coming back square is for the end of the line and the two triangles is for the, um, the anywhere on the line. Now, if you want the middle of the line, it's gonna show one triangle. Now, if you want to play with the settings, go to to this and then let's up object snap settings and you can choose what you want the endpoint to show the endpoints. If I remove this and then click OK and then let's do a line. So if I want, because it's not clicking the endpoint because I removed the endpoints. You see there's no end point, the rectangle or the square. But if I click, if I bring it up again and we need the endpoint so you can see here you could do the endpoint. And also let me just demonstrate one last thing. Let's say the midpoint. We don't want them it point, but we want to go from here to the middle of the line here. There's no midpoint showing us, but if we wanted a midpoint, click here, okay, line and then you can see the midpoint. This is exactly uh, what you can do with these. The most important one is F three which is this Where you snap on top just or hold objects like there's points to grab onto. This is the most important thing. Also, at eight, if you wanna do orthogonal or be flexible, these are the most important things. And, um, basically, I think I think this is it for this lecture. Let me show you one other thing. This is unrelated to the function keys. But I'm just going to show you anyway. So if we write options, okay, options enter some people. Okay? Words. It colors some people like to use because in the old AutoCAD in the very, very old daughter cards, this used to be white This F seven to take off the grid back in my day. I'm not that old, but back in my day, I used to work with a white AutoCAD. So it's completely up to you. You can click up to get the last the last option you create or the last command to go up again. We'll show you all the commands he used. So if I clicked up, I get the last command I used. Enter and let me just save it or change it back to block again. This is a preference is completely up to you. So let's stop here and let's continue the next lecture. I'll see you there. Thanks. 5. #5 Outer Walls: Welcome back in this lecture will start growing the actual Glueck blueprint. Or, let's say the floor plan over Random House. Ah, completely random. We're just gonna make it up. And because this is not an architectural design class, I'm not teaching you how to design and how to make a building like Wow, or, you know, those beautiful designs that you see in magazines. No, this course again is just to teach you how you can work with AutoCAD as an architect. That's it. So we're not We don't care about the design itself. So basically, we're going to create something simple. Let's say, of course, I just searched architectural plans. So let's say something simple like this or let's see, Or maybe something like this. Um, you know, all these are simple. Weaken, weaken. Do something simple like this. We don't want to go into a lot of details and making because it will take a lot of time, Um, an effort to go to do something like this. Actually, we we will end up doing this the dimensions and this doesn't look that hard, actually, but let me see what? We won't be doing this. Definitely this we would not be doing this, but you get the idea. All right? So we just don't to create something very, very simple, and I don't have any plans in front of me. So this is gonna be completely, uh, off my head. So they're with me if it looks goofy or something, because I'm just going to randomly do it right now with you. Okay? Lets start. We want, of course. I closed the grid. We don't want grid. So I turned it off and again scrolling up or down, you'll zoom. And if you click the scroll, keep on clicking, you will pun. And we talked about this versus this. Okay, so let's start with creating a line l and then you start where you want to start. Let's say we won't start here. And if if eight was off, you would you wouldn't have vertical or horizontal lines. That's first of all, close the grid and, ah, let's put us eight to make sure that we need vertical and horizontal lines. Let's say we want to have, um, let's do eight meters Onda. Let's say three or actually control Z. Let's say four. And then let's do um, I'm just completely you know what? We're going to, uh, I need to create the stairwell here. That's fine. So let's say four. And then let's do three. And, um, let's let's say we want to do six and I'm just completely throwing random numbers here again. This is only to teach you what to do, because I'm sure this design will suck. I'm sure of it. I'm just doing random things. Okay, lets, um, let's say state. And then let's close it here. You just take this, you know, you just so it could be trucked close it here and then told it here, Done. Let's say we want to do this as our design. Now what we're going to do is we're going to create the wall and let's say the wall is 30 centimeters off thickness. So what we're going to do is oh, always for offset. Enter and then let's say we want 0.3 meters, which is the 30 centimeters we select the object that we want to offset. Let's say this. Do you want to offset inside or outside you see it. Let's offset outside so you click and then you do the same thing for this wall and this wall and this wall and so on. But I just want to show you something. If we did pee line, which is Polly Line, let's say you did something like this. Enter. If you do offset. Oh, enter 00.3 enter. You can just do it once you see it because it's a whole line. You can just do it once. But the reason why we are doing it here every line to itself, because I want to show you other properties or I want to teach you some techniques that will be you will find useful it later down the road. So let's continue doing offset for each 1.3 and a gun, because I want to show you what some functionalities or techniques. Et news. All right, let's start. First of all, something called You have Fill it and jumper charm for for fill it. Let's say fill it. Enter. You can click this and click enter in the click 2nd 1 story Philip, enter. Select the first object and then okay, because the radius is Ah. But we need to specify a radius first because I think I put the radius as it should be. A large story. It should be large. That's why it's not able. Let's see how big the radius is. 2020 is a lot. Let's put it zero. Okay. Now this with this and you see it closed. Andi, let me show you again. What if we do? Philip Philip, enter and put our or for radius. And let's change a 2.2. For example, Enter select first object, Select second object you see, Now you have this right here. This orc right here because we're doing house. We need everything to, you know, be or orthogonal in everything. So let's go ahead and do fill it again. Enter and lots of the radius or for radius. Let's put it down to zero and we do this with this, and that's it. Now for Chan for let me show you the difference. Okay, for jumper so it selects the first line are actually first. Let's new dimension to D for Dimension. And let's set it as point to point to enter So and also the second jumper distance. Let's also point Put it point to select first object like second object. This is what? You'll end up getting and let me show you something. Uh, completely random. If you do dimension D I for tens distance you take the distance between here and here. You see, you have point to and also D I for distance. Do you take it from here to here? You have point to This is so This is why we use those point tools when we created this. But this is not what we're looking for. So we just do fill it and make sure the radius 00 and we select this with this. That's it. Okay. When you have two things like here, you want this gone, you select trim tea or for trim, you can click enter again. And now you can delete this and delete this or but you can do is t or enter. So you want to remove this enter like the second object enter and you can do the same thing here. So look, object. Let's do, um this center no one worked like that List duty. RTR enter doesn't. So trim is for, uh, trimming. Obviously. Let's do this with this and, um, do up, fill it. This would this again trim tea or enter? Enter? It's easier to do it two times under Enter. And we do this with this and let's go again. Is it gonna be boring stuff? But it's very essential. Okay. And again, trim. Brillant this with this. I think we're almost done. I looked this with this and you. Okay. And lastly, trimmed. Okay, so we're done with the outer wall. Let's say you know what? Let's stop here in the next lecture. Will do. Some interior walls fell for you there. Thanks. 6. #6 Inner Walls and Windows: All right, welcome back. So let's continue where we last left off. Now. We created the outer walls, and what we're going to do now is create some interior walls. Let's say we want this as the stairwell, so working. But we'll keep it empty for now. Let's do some interior walls. L four line. We wanted to start here. And let's say we want it to be exactly parallel to this. So you take it. Click enter. Um, actually, why are we doing it like that? No, that's why Let's say we wanted this entire. Let me check the distance first. See if this would be okay for not bad. Okay, So offset by 0.1 port. Usually it's 10 centimeters inside the interior wall. So enter, we want to do this offset by 10. And let's see. Um, you know what? Four by eight, I think four by hopes, did I mention Let me check this again. Eight. I think this is gonna be a very small room. Ah, what I'm going to do is I'm going to stretch this. So as for stretch, let's take this enter and less structured by oh, by another. Let's see another two to is fine. Okay, so this should be six right now. Okay. Six. All right, let's do something else. Um, looks do. OK, we could do this. L for line. We want something like this. And here. Offset by 0.1. Let's do this in this. Okay? Trim this. Philip. This, Of course, if you don't want to use fill it. You can also stretch this. That's fine. Okay. What else? Um, I told you it's gonna look horrible. That's fine. This is just to teach you the concept. AutoCAD. So, um, don't worry about that. Let's have this is the bathroom. Okay? Offset 0.1. Let me see how the dimensions here are. Um, two meter. That's very small for bathroom. So I'm going to stretch this and let's stretch it for another one meter. Okay? And Oh, what else for simplicity? Let's just keep it like this, Okay? For simplicity, Simplicity's sake. Let's just keep it like this, Okay? Let's say this is I don't know. Let's take this two bedrooms. Let's take it from the middle. If the middle if you don't see the middle sign here, what you do is you go to the objects now settings and make sure that the center midpoint is checked. What I usually do. I check all of them. I just do select all and check all of them will be easier. So go to the mid point will say here. And that's a offset because we want to offset by 10. So let's do 100.5 point 05 So five centimeters there and five centimeters, they're So we do five here and five here. And let's delete this. Okay, so we say we'll see that we have two bedrooms here. Let's say this is a living room. Bathroom elicited. This is the kitchen, and this will be the stairs here. Okay, Um, I just want to see what we're going to do right now. Okay, Let's create some doors and windows. Let's start with windows. Okay. Usually the windows in a bathroom are 0.5 meters, which is 50 centimeters. So let's do that. Oh, let's take So how much is this? So dimension here would be almost three. So we do. Let's put a line here and then offset it by Let's say one or 10.5, OK, 2.5. I must delete this You know what? I'm going to move it again by another 0.5. And let's offset this by 0.5 point five meters so we can make a, uh, window, aren't you? I'm gonna move it just a little bit more. It's a 0.25 Okay, not bad. Let's say this is our window. And what happens in what we do in the window is how you draw window. Usually, people have either one line like this. This represents a window. Or let's say we want 0.1 with specifies certain distance here, and they delete this. And this is a window. The design of the windows completely up to you as long as your consistent and your standardized and of course, depends on what, which for more officer working out. So they will always have a standard window designed out there using. But that's fine. Let's leave it like this and should we won't put another window. That's fine. One is fine. So I want to show you the layer is what we talked about the layers. So if I were to let's say, create a line especially for ah, the window, let's do this. Okay, so Now we only have one layer, which is the layer off all of this. So what we're going to do is we're going to open layers story layer properties and let's do new layer. I'm going to pull this window and let's have it in, Let's say red. OK, so we select all this again. Don't select this way because you will select all the lines, so we just want the window. So we do this and click quick properties or double click. You either quick properties or double click. And we wanted in the layer off window. So you see, it transformed it. It got into this layer right here, so sometimes if you want to deal with each layer individually, if you know you have stuff overlapping, you can always turn this off, often on fee. Now it's off, on off on could do the same thing with layer zero going to give you a warning. Of course, let's say turn it off. But no, we want it back on because we don't want to get into layers. So I'm going to return this to layer zero. Andi, I'm just delete this or is delete Letelier because we don't care about players very much. I mean, it's a personal choice, but for me, I just I don't like it that much. Just that complicates things. Okay, let's do another window here. Let's say we want Midway. Let's say the window here is C two meters. Actually, let's have two windows. Okay, so let's say one would start. Let's say at 10.5 here it goes down. So does the distance here. Between this and this is 0.5. You want to offset it by Let's say every window is 1.5 meters. So we do this and again take the midpoint, offset by 0.1 I think we did it. This removed this. Andi, that's our window. Now. Another thing I want to you to learn or I want to teach you is something called blocks. So instead of always redrawing the window, well, we could do is let's take a copy of this. Just copy it anywhere so we can create the window. So this would be our window off 1.5 meter. So what you can do is okay. Take it all. We want to create a block. B is for block. So you take it. Okay? Selected Albee's for block on. Let's call it window window. Okay, so now becomes one instead. Off before. Let me just undo that. I control and see. You see, you have more than one element. You have several lines, but after you make a block, you end up with one block again, we'll call this window. Okay, so you see, now we have one element more like this. So if we wanted to offset that, let's put this move it from this this reference point to this reference point. But we want to offset it by, ah, 0.5. So move on. Let's say 0.5 okay, I'll be better. Let's put another window also. So you call p from mid point here to midpoint here. Perfect. Okay, so this is our living group. Who said this is our living room? Let's have another window here, and let's make that take it from the middle. I'm going to do. Do we do a large window? No, that's fine. Let's do 1.5. They're 1.5 here. Trim tr four trim. Remove these and we don't want this gun. Take the middle point. Oh, 0.1 that way and points everyone this way removed the one in the middle. And that's our other window. Let's now let's stop here because I think we're taking too long for this lecture. Let let's stop here. And in the next lecture, we'll do some doors. Carol. So you then? 7. #7 Doors and Stairs: Welcome back in this lecture we're going to create some door to, So let's start. Okay, let's do for these two bedrooms right here. So you either, um, got a block that is already done or made from the internet, A block for a door. And you just copy and paste it here. You could do that, or you can create your own door. And I highly recommend that you create your own door, have some, you know, do some practice. So let's see, We wanted, you know, around 10 centimeters away from this wall. So 0.1, enter and then from Okay. Now we want the door to be one meter. So we do offset by one enter. We want this and we offset it. Not inside, but this way. So now we have this. So we go ahead and do trim, enter, enter. Take these two out and let's do the door. So we want the door to be without one. And let's do, um how much? Let's say point to or actual 0.1. Enter the actual point. One is a lot. Let's say 10.5 and take it here. Look here. Started there. OK, now, This is our door in architectural drawings. This is how the door looks like. Do a circle. Take it from here. Up until here. Okay. Now what you do is you Trim, enter, Enter. Remove this. And we removed this and we remove this. So this is your door. Okay? Now, instead of doing this whole thing, you can either make this a block completely up to you like we did with the window. And just copy and paste it to this other room, or I'm going to show you. Ah, technique. Let's put a line here so that we can Mitt are exactly Oh, exactly. This mineral. Exactly. To the same with the same. How to say distance. So we're not going to do this? No. We're going to go from left to right. We only want this if you want. Exclude something, you press shift. Schefty, exclude. We also want to exclude this and that's it. Schefty, Exclude if you want include something control and you included. No, no control. Oh, you not control. Just click it so click would would include so click would include shift removed, removed and reward. Okay, so we want to meet her there. So meet M I for mirror. We want to Mitter it using this reference here. So click anywhere. You see, we don't want to risk Mitter this late click of eight, and then you'll have it this way. But we wanted tors until Ian vertically. So click of eight and let's say we wanted, like this. Delete the source object, which is the original door? No. So we keep it? No. And then trim tea or enter. Enter. We remove this, and that's our two doors right there. Let's remove their social. So this is how we create doors? Um, well, we can do also. Let's do the stairs. Okay, let's say, um, we have here, let's say 1.2 meters. Uh, and let's see half of this. It should be around three. The three meters is your typical staircase. Well, let's take this. Put it there and let's offset. Offset by 0.3 each stair or each step is 0.3. Let's do this. Do this. Do this. And then let's take these copy from this original point. And then here and here. Okay. No, for this. Um, I don't know what it's called rail or something. the stew 0.5 absent here often. There. Delete this trim from all these objects right here. Okay. And let's from this must from this also, and let's give it some kind off. You know, arc. Well, let's take this. You see, I'm just stretching it. You see it? Stretch it. Let's take this by 0.1. Enter. Let's also take this by 0.1 center. Let's give it some kind off arc that we take the middle point between this. Okay, well showing here. That's fine. Take a look and we do circle sees for circle. And you take You want the endpoint to be here and tireless removed this trim, and that's it. And what you can do is you commit her. Um I Mitter four, you know. Okay, we want to also take this by 0.1. Enter 0.1. Okay, so let's take I think this was 0.1. Let me just check again, OK? We'll take this, um, I for mirror delete. No, we keep it this way. And this is our staircase. Pretty simple. Right. Okay, um, let's stop here. And what I'm going to do is because, you know, I don't want to bore you. I'm just going to continue putting windows here and in the deluxe lecture. We'll continue with the plan, so I'll see you there. Thanks. 8. #8 Hatching: Welcome back. I went ahead and put some windows here and there. And what I also did here is a sliding door again. Just like the windows. It depends on where you're working. You know what standard designed they use by usually. What I know is that sliding doors usually look like this. This means sliding. Sometimes, you know you can have it. Let's say 0.1 here. Point one there. Let's say hand trim. Enter shift would extend. Okay, let me repeat that again. Okay. When we said trim, enter, enter, you can either trim completely removed this, or if you click shift, it will complete it. So it's kind of the opposite. So this is a sliding door now. The reason why I didn't put a door here is because I wanted to show you a feature. So let's take this door here again. We're not doing this. We're taking just what is in the box right here. Copy C o. Enter those copia somewhere. Remove F eight so it weakened. Put it wherever you want. Let's let's see here for a little while, and what we do is let's use something called Rotate our old four rotate enter Now Start wherever you want and you rotated wherever you want. Let's click of eight. If a to make sure that we're just going vertically. Let's do it this way. Now it wouldn't make sense If our door waas something like this, it will make sense. Usually, you know, the door has to be near the wall. So what we're going to do is Mitter am I for mirror to select anywhere? That's fine. Enter. Do you want to remove the old object? No. Enter. Actually, we did want to remove the old object, right? We don't want that better. Yes. Enter. So let's put this move. We want this here. Remove it. Put it here and we didn't take this with it. Okay, well, this was take this reference point. Move it here. No, we take this and let's move it by 0.1 point 01 Now we have This was to trim this and docks our door. So this is our design. Let's go ahead and give it some kind of, uh, terrace. Let's say this is the main entrance. Let's give it some kind of terrace. So let's, uh, have it. Let's say three, three threes. Fine. And let's say all the way here, okay? And we want to offset it by 0.1. Let's say 10 centimeters. Do this. Do that and do this again. Trim, enter. Enter. Ruled this trim. Enter. Enter Removed. This. Okay, now we need them to be able to come here. So what we're going to do is we're going to create some stairs. We just take these lines so we can make sure where the stairs start. Okay, so let's do this. So we great line here. Let's offset it by 0.3 0.3. Let's say we have if every stair is 0.15 which is 15 centimeters up, we take wants there to stare three stairs. This is is good. It's not God. Let's see, they actually let's go. One more. Okay. And we'll do a rail here. A let's get of 1.2. For example, 10 centimeters. Go back here and let's take this Mitter. Um, I through midway this enter. Enter. Okay. Lets just trim this and let's trim this. Okay. Looks good. Right? This is our terrace. Now. What we're going to do now is something called hatching. Okay, Hatching now you have several ways, we're not going to go into details with insulation and concrete. You know these types of things. But usually what happens is what we do is offset by, let's say, 0.1, Let's say offset this by 0.1 point one and just for a demonstration sake, I'm just going to do this. So what we usually do is this would be the insulation. And let's say it will be a nem empty insulation. Nothing is going to be in. It depends on the type of insulation, and this would be brick and this would be brick. But for simplicity's sake, let's assume that we just have break that we don't have any any insulation, just for simplicity sake. But if you do want insulation like I said, you don't you just put here and you put whatever material you want here, so we're going to keep it with no insulation. So I'm going to show you how you can make it even more professional. So we do. Let's say, from the cold hatch h enter. Okay. What exactly is like? It gives you this, uh, this pop up here, this window here and what exactly do you want to use for your hatching? You see, there are many, uh, things. There's glass. There's clay brick brass. There are so many things. But usually we use this either this or solid four walls. So let's go ahead and do this, for example. So we click this and we pick our closed locations. So we say here, for example, and here and here, you know, just do it, then. Tarpley's It has to be closed. Areas should be closed. And we'll keep on doing this up until all of them are, um, filled. Okay, this this and this. Okay, we're done. Now. We also want for the interior walls. Let's do again. H enter. Let's select with interior wolves. Um, let's do. Let's do this. Okay, enter here. Here. You know, I don't know about you, but for me, I honestly I enjoy it. It's very fun. I don't know. I just I see it that way. Okay, So this is our house right here, and Oh, I think that's it for now. Let's stop here and let's continue the next lecture. I'll see you then. Thanks. 9. #9 Elevations, Hights: all right, This lecture, which is going to be, Ah, very short lecture. What we're going to do is we're going to set the elevation, which is the height or elevation off each floor. So usually it's done through this shape right here. You can either get it. Ah, the shape done as a block from the Internet or you can do it yourself. So let's have a circle. And let's say the circle is Let's say give it the radius off 0.5 enter. And what we do is we create two lines here and repeats line would do this way right here. But actually this would be even. It goes, Let's do to two meters. Let me just move this if eight to make it, you know, not vertical. So what we do is let's hatch and we do solid. We do this one of them and enter. And we want to this because if this is zero, let me put this first here coffee. And you know what? This looks huge. What I'm gonna do a scale. It scale for a C for scale and you scale it this way. Okay, because it looks huge compared to the, um Let's this would be perfect. Okay, lets copy this and put one here now because this is the ground. So this should be zero, or it could be less than zero. Depends on your elevation. Let's put zero t for text. Enter. Let's put it here. So our elevation is 0.0 So this is our elevation also. You can scale this too. Not scale it like this. Let's move it here. Perfect. So this is our first line liminal, but just a little bit here. So this is our elevation for the the ground. Now here we move one stare 23 and four. Since each stairs 0.50. And so this would be 0.60 because 15 times four is you go by 60. So let's copy and paste this. Let's put it somewhere here on because we went from zero up until 60 centimeters. So this would be point double click, double click, 0.60. And this should be the same thing. We take this copy CEO, we pick a reference point. Let's say the middle of the circle and let's put it in this middle of circles. So now this is our, um This is our elevations. Pretty simple, right? That is very straightforward. So I told you, this is going to be a short lecture. Let's stop here. And, uh, the next lecture, we'll put some section lines in order to draw thes sections for the house. It's also you, then thanks. 10. #10 Section Lines: welcome back. So let's create some section lines where we're going to Well, obviously do the sections. So first of all, let's do so you have of this, and we start if eight. Honestly, it was sore point to. Okay, let's stretch this. We just want to show the direction off. Ah, the direction off the stairs. That said and let's 0.5. She was making the point. Okay, this is only to show the direction of the stairs. We want middle here. So we take this, we want it in the middle, enter and then a little the way here. Well, then let's make it this way. Okay, Now remove off. Eight. Okay, Now you have this, uh, it moves freely. We want the 1st 1 put. Let's say 10.4 tub. We want 45 degrees enter. We take this and we matter it. Perfect. So this is the direction now, because the, uh I mean, you're an architect, so you should know this. This plan is cut off from, like, you don't see the entire house. You just slice the house and you see it from above. So these would show. But maybe the last three or four wouldn't show because they're above the cut that you took . Because let's say like, I don't know how to explain this. Let's say you have. This is an elevation. This is a house. You end up taking the cut right here. Okay, I'm afraid. And then you start looking. Added this way. This is the plan called a plan or top top view. So you cut the house and you look at it from above. This is how you get this. OK, so you end up looking at it like this. This is how you look at the house, but with the stairs, some stairs end up being in this area right here, so they end up being cut off by this so technically won't see them. So these let's say these three or four, you won't see them. But we need to make sure that at least the person knows that they're there. So we put hidden line or dash line. So what we do is first we need to put a symbol, as in the area, or the location has been cut here. So it's typically done through this, um, this simple. Do this just anywhere you know what? I'm just gonna continue like this. It's a symbol. Uh, they used to show I thought there has been a cup here. Okay, we just stretch this. Okay, 0.2, no one looks to make a point on. Okay, so it means the stairs has been cut here. Now, we need to show that these do not show. These are cut, so we need to transform them to dashed lines. So we need to change the line type through double click, go to line type. You don't have any dash lines, so we need to insert them, right? For what you do is because let me double click this again. It says by layer. So what we do is we go to the layer, lay a property is and the line type. We need to give it more than just this kind of type. So click select line type. It only has one kind of line types that we need to load. Let's take the dashed ones. Okay. And then Okay. So now it has to types of lines. We loaded another one. So what we're going to do with we're going to select this double click and transform it into a dash line. It did work. It did work. But the reason why you're not seeing it is because it is scaled way too big. So we need to take down the scale. So what we do is less double click this and let's go to the properties. And we need to, uh, words scale. Okay. Line, type, line, line type scale. Okay. It's already there. Okay, so let me double click this again. Okay? That the scale is here. I thought I better see it. So let's make it a point. Um, one enter still big. Let's make it 10.1 Enter. OK, now it looks better. Oh, should we scale it more? What if we put it point to Okay, point to looks perfect. So you see, it was a dash line, but the scale was big, so you had to, uh, take it down. So let's remove these. You could either remove them and just copy this, or you can transform this. Actually, let's do much properties. This is another thing that I wanted to show you much properties. Click. What do you want? A mass. You want to watch this? And what exactly. Do you want that? You want to match this? This and this. So basically every property that this has you're giving it toe any other element you select . Okay, So this is how you do your cut off from the stairs? Let's select. Now, let me move this little here. Let's take our elevation or the section. Let's take it from here. Uh, eight. All the way through the sliding door all the way through the, um, stairs. And let's do it like this. If eight. 01 tub. 45 degrees. Enter. Take this literally. Center, take this. Copy paste. Copy it from this location and pace of here. Perfect. This is our section line. Let me just move it a little bits here a little bit. Okay. Perfect. Perfect. So we want to show the window. It will show this line here. It will show, uh, these windows here and will run through this door through this terrace and then through these, um, stairs also. Let's do another one. Let's have it here. F eight. Let's take it this way. And to it's eight. Remove Lissy. One top 45 degrees middle of this here. I think this. Cokie, This reference point. You could take it to this reference point here if you want to stretch it. You could do this in just stretch like this. So the most wretched by one. Okay. Looks perfect. Now with the littlest rush. This we didn't select docked stretch. Okay, stretch it by one. Okay, this looks good. Everything looks good. Now, What we usually do is we give them names, so let's call this a Let me just scale this. Okay of eight. You're think this copy. Let's take this reference point here. Here, I would Let's do the same thing here. Just gonna call this section beat. Okay, copy. Take a reference point. Move it here. So this is our, uh, two sections that we're going to create. I will also come to do some elevations, so let's stop here. And in the next lecture, we'll start doing the the section, or I'll see you there. Thanks. 11. #11 Section A A Part #1: All right. Welcome back in this lecture, we're going to create section. Let's start in section A. Okay, the first thing you should do is a dent of eight. Just create simple line. Okay? Now you need to start dropping dimensions. Let's start from here. Okay? We drop this, and since it's the section is going through a window will take care of that soon. Let's do this. And then there's a wall here. She's going to be offset by 0.1 upset. Enter 0.1. This here he said, My 0.1. Andi, what else is going to show? And then we're going to go through this door. Since you're architectural engineering student or an architect and architectural student, you should know exactly what I'm doing here. What a section is what an elevation is. So I hope I'm making myself clear. Everything is clear right here. I'm just showing you how you can do it on Otoka. That's it. Okay. And let's say that let's have the ground at 0.2. Also point to enter. Take the ground here. Let's say our buildings three meters high. So let's take three here. Three. Enter. Let's do it all the way here. Offset by point, I think. Let's put it this point 2.3. Okay, let's just trim thieves. We don't want these, Kate, from these from this. Okay? Eso only also again from this creamed this this this it's removed these. And let's also trim Thoenes this in this. Okay, Looks good. So this is our we section will at least you know a part of it. Let's stretch this a little bit more. Okay, that's fine. We'll edit it later. Andi, Let's start. Okay, so we go through a window here. Let's say the window is Let me just trim this. Let's say the window is one meter. Actually, I forgot to do something because this is 0.6 off ground. So what we're going to do is actually ah, so this is going to be 0.6 elevation, so this would actually go down by six. So if we had this, let's do this first so I can show you what I mean. Let's do this first, Okay? And we go down by four stairs that we do. We just removed this and let's remove this. So we go down by 0.15 bright and Then we moved 0.3 and then 0.15 and 10.3. We do this. How many times? Four times. Copy. Take this. Put it here and that's it. This is how we do the stairs? Right here. Let me just check It should be exactly perfect. So it matches this. Let's remove this. But we're going to do now is let's take this point to here. Off centered. My point too. Andi, let me move this by also say going to what we're going to do. Is this simple? Right? Very simple. So now the actual ground zero is here. This is 0.60. This is 0.60 or 60 centimeters, which is 600.6 meters. So the actual ground is here for what we're going to do with do this and do another one here. So this is our actual ground. Let's remove this. Let's extend this here from the here. And, um remove these from So this is our actual house. Okay, this is our house. So the the window will be from the floor off this room, it will be above one meter. So we go one enter. But technically, yes, it is Distance one from this floor, but because we also have 60 here, this should be 1.6. Perfect. 1.6 I mentioned. You can see here 1.6 because we have 60 centimeters here and one meter here. And let's do the window. Lets off. Sent it by one. Take this. Offset it here. Okay, lets trim this on. And again. We do. This is our window. That's it. Simple. Right. Well, this Oh, okay. Go through a wall. No, not through a door. So it remains this way. And there is line here will do the stairs soon. There's a line here. And what else are we going to do? There's this is the door here. So we take the door and let's say it is, um let's say two meters. Okay, So this is our door. And what also we want. We want to show this right here. This not really, but like like it's one meter high. So what we do is we go here, let's say one meter. Let me see, worked and and here Exactly. Here. Okay, so you do this and to make it more realistic, Um, let's take it from here. Okay, And let's say one meter here and let's here. Okay? Actually, this line should stay here. Okay? Um, think. Okay, Looks good. So this is our oh, our sexual. Let me just close it off here, trim and there Enter. Go ahead from and looked. So so from this, actually. Let's keep this. And, um okay. And I think we're done. No, you shouldn't shift. Ah, we need the door here. So this is our door. So let's stop here. And then the next lecture will continue some or all right, thanks. 12. #12 Section A A Part #2: All right. So let's continue where we last left off. Okay? So here we see the window and we go through a wall here. And then we see this edge here, and we see windows, which we're going to do in a bit. And then we go through this door, was here and then through the stairs, which is here. Okay, First, let's draw the windows. Let's take these lines here. Gonna copy and paste. Don't be here. And here we have three windows. Each is, I think, two meters, If I remember correctly. So this is the floor off the kitchen will say So we want one meter after the floor. Well, they want and then goes through all this. And then we take this. Let's say, Oh, let's make the window. Let's make the window one meter. Hi. So offset. So Oh, enter. Offset by one meter. We think this cosseted by one. So these are the window. You know, we could do rectangle here Another work time. Go there, Enter to bring up the last command at you did So, for example, if I did the line here, if I wanted to do a line again, I just click enter. So enter would bring up the lost thing. You did, Phyllis, Removal. These analysts trouble these Could we put instead rectangles. So these are our windows. You can off course. You can always make them look better, you know. Depends on what you want to do with it. So now here. If somebody is standing here, how would they look at the, uh, Stairs? So let's do that. They would definitely see all this, but they wouldn't see this because this you can see it from here. But he concedes from here he will just show you the back off the stairs. So let's first do this. They're from here. Take it down here. Copy this. Okay. And 10 have tensed. There's each one has the height off 15 centimeters. So pulling 25 enter. Go here, Relis, delete this. And so we offset by 0.15 It should be done 10 times. We think this dimension year here then we need another one. Don't be this reference here. Perfect. It's removed this trim. Enter and move this. Okay? What I'm doing right now is because you can see you see here the rail. So you can see the top of the rail here, but then you won't see this. You won't see this. So when you go up the stairs here, you take this left and then you go through the stairs so you can get upstairs. So this is how it works. So you won't be able to see something here. This is the wall. Uh, that is behind the stairs right here. So this should be it. So what else can we do? OK, we did this. Okay, so let's do a small, um, I don't know What's it called in English, but something for for the stairway, The stairwell. So a little A little room above the stairs that would take you to the roof. So let's say, uh, usually it's 2.7 meters and let's stick it here down because we are not crossing through it . We'll see. It is an elevation. Okay, so imagine if we have a door here. Let's imagine if we have a door here. So let's create a doorless a 0.1. Let's home to one. So this is old door for the this room right here, and the door is usually drawn like this depends on the type of the door. Of course. Again, I usually doors are growing like this. And what else? OK, so let's say that you are on the roof so that you wouldn't fall down. There is some kind off rail here or offense. Let's say one meter and has 0.1 thickness. And this would show like an elevation and same thing. Here, go one 0.1. Enter. Go down here. Um, by the way, if you have something like this and you want to extend it here, you either do trim T or R and then shift here. Extend, enter. You extend this this enter. Wait, extend, enter. Select object. Enter to extend to Okay, my bag. But I'm sure there was a way. Extend extend select object. This enter but does not intersect. Weird. I'm sure when when I was a student, I'm sure there was a way to do it with extent, I think with the new, um because I used to use I think auto cut 2007 or 2009. Uh, I think there's something Something changed here with 2019th 2019. Been a while Anyways, let's continue here, Tripti or under enter shift. There you go. So this would look like an elevation. This within elevation. These would look thes are Windows. This is the door, and this is so now what we're going to do is hatch. Okay. How much? Um, let's use this. Okay. And this here, it's a little slow king, because we are cutting through it. So anything you cut through, you're cutting through the wall, so you end up seeing the wall, all right? And you also cut through this. I got through this. Okay. Okay. And let's also do hatch for this area right here, which is going to be Oh, let's put it physically. Well, what do we have here? Cross clear. We usually use cross for it. Let me just see other options. I think we usually put cross or text. There's gravel if you want. What else? Stars square. You couldn't. You can explore these on your own and see which ones you like. But usually we used to do cross for this. Let me try using. Let me see this. Let me use this air sound. Let me just remove this. Hotch here, then hatch. Let me use. Where did it go? This one Okay. Yep. This morning. This is exactly what we used to use. Let's do the scale point to Perfect. This is what we use because I remember used to be dots. This is why I thought that it waas this cross, but it's actually this, but I do remember the dots. Okay, so we are done. We're done. This is how you do. Uh, how you do. Ah. Section in AutoCAD. You can also you could definitely fancy this up. There are many ways to confront. See this up? You can create something more beautiful. Let's say foreign 6.0 one upset. It doesn't show. Officer 12 05 You could do something like this. You know, you can fancy it up. You can put furniture if you want complete furniture. And, um Okay, let's stop here. The next lecture we are going to do section B B, But before I go, let's put these, okay? It's actually let me show you how it's a drawn when you're doing the section it's actually drawn like this. 0.5. Enter 0.5 and then let's point 45. Let me just middle of this. This is how we do. We do it. Let me also hatch this, but in solid. Let's take this 00 This should be 60. 60 centimeters. 16. And let's take shift. Toby, this reference Here, you're on changes to zero. Okay. And let's take another one here. Just put another one somewhere here for reference. And let's also take this zero also. Copy it. We're here. Okay, It looks good. So this is this is a section section. Walk with this section A and then the next lecture will do sexual BB. All right, I'll see you there. Thanks. 13. #13 Section B B: Welcome back. This lecture will do section B B But before we start with section B p, I got extend toe work. It's not that I didn't know how it works, but I think I just work out. Eso basically extend again. You can either do trim, enter, enter and then shift or extend. Now, what I did was I selected this and then this and then enter. But that's why he didn't work. I should have selected it the other way around. So I want this on what exactly do I want to extend on? So intern, then this. So this is how you do extend? I knew there was extended works, but it's been a while for me anyways. Okay, so let's do section B B. Okay, let's take this. Copy it and let's make this a block so that, you know, it doesn't have a 1,000,000 pieces. So let's create a block for this. They block. Let's go over his house. Okay, so now it's a block. Okay, so let's move it here. And because we want to do BB, we have to rotate this oro for rotate and perfect, because we want to look at it this way Because somebody standing here looking that this direction, this direction somebody standing here and we cut all this. So what would this section look like? So if you can see here with this section, imagine we cut the house here and somebody standing here, what exactly would TC he would see This. Okay. And same thing here if we cut this house and we remove this entire, you know, bottom half here and we put somebody here. How exactly would they see the house? So let's go ahead and do that. Okay, so we put this is a block. Let me just move into a little bit here, Okay? Again. We just let me take the same elevations from here. It will be easier and more. No idea. Okay, so first thing we want to do is got all the bulls so offset by three. And I want this also this wall here, we're all set it to buy one. And you said the instead off taking down another line. Because this is just off set off this by one and then OK, we have stairs here, and we have a wall here also here. Okay. Perfect. Now Let me see. Okay, we have two doors here. We have a window here. And if course was there the staircase. So let's start. First of all, if you remember here where we don't start at 00 we start at 60 so our floor actually starts at 60. So this is zero here. So we start at 0.60 0.6 and gold. Wait here. Take it down. Offset by. He was 0.3 with the 0.3. Let me check. How much did we do it? Talking diamond 0.2. Okay, Upset point to Don't. Okay, so this is what we're doing. Our floor. This right here starts at this level. This elevation right here, this level. So since we started this level, this would be old, you know, uh, dirt underneath, um, soil. So we start out today elevations equal to 60. So let's go ahead and cut this and I took these. I think you just extend this can. We said we want three from this higher. Okay? And it lets start trimming. Okay, 0.2. So offset my point to enter. Okay. And let's removed this trim from these, and from these, what else looks from this. Okay. Looks good. Let me just close this here almost from this. Okay. Lost thing. Promise to your. So what we'll see here is a window so that would be shown. And a gun starts here from one of the Louis here. And then let's do a rectangle. So three. And we wanted I minus three because we're going in the opposite direction. This would be three like rectangle, you see, Positive three. But if we go the other way, it becomes in the negative. If we do this, we put positive. Three and one from three. And then coma. 13 comma one. Okay, three comma. One for some of this on us doing offset here by 10.5 You're okay. Perfect. So what else? Now we'll see the door. We'll see a couple of doors here and but another door here. Each one is one meter wide. So we'll do. The store is two meters in length. One we turn with and also here to then one then goes down. So these are two doors and again we want to do this. You are allowed to do this if you want completely up to you Okay. Now, here's the tricky part. The stairs. Okay, so let's go ahead and do the stairs. So what? Start here. This is the first up, and let's go one point 0.15 Those three and then and so on. So let's just copy and paste this 10 times so to three. For by 6789 in turn trim. Okay, so this is our because we are cutting here, remember, here we have this room. So what happens here is this will get extended. And we said we want to do it A 2.72 point seven, which should be exactly here. Perfect. So 2.71 This here, actually, let's say the rooms stops here. Okay, We'll do other stairs. Two point 15 0.3. And so on a copy from this. Okay, remove this completely, and we need to now let me see. Okay, This would be okay. So what we do is let's do this here. Officer 2.2. I'm here Trim from this Centrum this and extend here. Okay. I think this looks good. Right? This would be all concrete, and this would be exerted. Lis. Oh, point. You know what I'm thinking? I should Should we put it all concrete, or do you know what? Um, this would show. You know what? It's let's all put it all concrete here. So we're going to hatch it because we went through all of this, or you know what we could also do. I'm really sorry about this, but being an architect, you have just so many ideas. We can also create some kind of door here where this would be a storage right underneath the right underneath the stairs. You could do that. So that happened. Let's say we have some kind of door here, so this would be empties offset by point to and like we did, there also point to take us there. Removed this trim, enter, Enter, extend here and there through this. Okay, that's our stairs. Imagine this is a small storage room. Okay, What else? Um, I think this looks good, but actually, because we're cutting through all of this wall. So this is why this would be up until here and point to take it down here. And we are cutting through this room here this door also full of spirit as point to also. So this is it. This is our stair way or stir. I'm not sure what the what the terminology is anyways. Okay, um, and let's say that we also went through the door. Let's say the door off the the floor above is here. So we end up going through the door. So what we do is but due to when we remember Yep. So this is our door right here. And what else do we need? I think this is it. We have the doors. We have this. Look, I think we just okay. Yeah. We are also because we have offense here, a rail so that somebody wouldn't fall, which is one. And then we went 10.1 because we are cutting through it and then go all the way here. That's it. I think we're done. All is needed now is hatching. Let's go ahead and hatch. We don't want to. Didn't want this here. Here from slow Purcell. Things don't tell me that I froze. It's going to give it just a little bit. Just a little more time. Please don't tell me the pros know So about that I had to um I had to quit. So let's hotch a gun. Here, here, here. A word of advice. By the way, if you don't want it to freeze, make sure that the area that you are hatching shows all on the screen. Like if you want a hatch, this rectangle here make sure all of the chosen the screen. Because if it's if it doesn't show all in the screen if you want a hatch here, this is where it's gonna freeze. Trust me, out of experience, this is what's gonna happen. So make sure that you can see all the area. Okay. And, uh, lost Lee one here and then the soil which waas with this. Okay, you know what? Actually, you can either use this or you can either use this. These two are acceptable for, uh, you know, things under your floor, you know, for soil and and concrete is off like that. So this is section bebe. Sorry, but it and you would usually do something like this section BB and then Oh, that's it. Let me just scale this. Well, this here. So let's put one for Okay, that's section B B in section A and it lost. Copy and paste is if you selected again. If you selected something by mistake, shift to remove them. Copy. Want this? Bring it over here and we'll put this a zero. Let me just so this would be 60. Okay, Perfect. And this would be to 10. So we also have to do it for this anywhere that there's a change in level. You have to show it so to 10. And let's take another one. Copy. Do one. Here, do one here. So this should be, let's see, 36 three sticks. And this would be 6.3 6.3. Now it's option if you want to do some kind off. Um, you know, rail here, but it's I don't think there's any used to it because nobody is going to end up coming above here. Except if you do have a louder than Yes, please. You should make some kind off adjustment here so that anybody if they're here, they won't fall down. And lastly, we forgot to put some of them here. So let's take this GOP here. And also take this. I won't be here. You know what? Let's also do this to done. Okay, that's it. So we're done with section B B of section A. So we're done with sections again. You can. You can pretty it in any way you want. You can put furniture. Um, you can do whatever you want with it. So let's stop here. And in the next section, we'll start with the elevations. All right? I'll see you there. Thanks. 14. #14 Elevation #1: All right, Welcome back. And this lecture will do one of the four elevations that show the house. So let's start. Let's take this copy. And with here, there are some extra lines here. They're just booking me. Okay, well, let's start. First of all, we want to draw where the line is, where the floor is the ground level. Okay, so we could make it exactly, you know, standardized. So all of these sections and everything is gonna be aligned exactly together. So let's start. We want this wall here, and we also want this this and that's it. Okay. For the staircase, it will be with this. Hi. Right here. Which should be, Let's see, six sweet turns and thirties on two. Meter is okay. Now we're done with this. Let me just trip these, okay? When we also from this. And we also want this height here or this. Exactly. Okay, So this is our elevation Now. We just need to look the final It took shoes. Eso This would be terrorists until 60. What? This is gonna be one meter over 60. Because if this is 60 and this is one meter above the 16 that's gonna be one and meter and 60 centimeters. The 1.61 point fix, Because again, when you go to all the stairs and you come here, you are at a level off 0.60. And this well here is one meter high. So one meter starts at 0.6 c. So it's going to be 1.60. Let's do the stairs here. Going to copy and paste this from this point to this point and not start. Okay. I mean, we'll trim these. Trim this and trim this. I will start here. We have a 0.15 like this and we take this copy on 213 So you end up going to an elevation off 60. So if you see here, if we do dimension from here to here, should be one meter. Exactly. One. I'm sure your gun from here to here. It could see it's one. So now let's do the door sliding door. Okay. And let's say it's two meters. Listen, it's 2.2 meters because it's ah, front door. Let's do this. It was closed this and looks cut off in the middle and do something like this. Okay, and let's Mitt or these annoy for murder. Okay, so what else do we have? We have a bathroom window here Since it starts up the level of warm Niedere. Let's make it at the height off 1.5 meters. So 1.5 and it's or should we do it to one point for you is good and it goes for half a meter. And there let's do it or also hopeful meter. There's like this Delete these okay or else I think we're done with the first elevation. But come to think of it, it doesn't look. It's not beautiful. We need more windows. So we could have, you know, out of the window here, under the window here. We could do that. I mean, you can go back and edit the plant, the original plan, and just put ah, window here, maybe, or a window a small window here that it would look better. But I think we're done. Let me just can a stretch this. Okay, we're done. This is the elevation I know. Looks dull, but at the end will will add some touches at one off the lectures at the end. So don't worry about stocked. Just take this. Put it here. Put one here would put the 60. And let's also I hope you let me see how. What is this dimension? Exactly. 4.64 0.6. And let's take the last one copied here, right here. And I think if I recall correctly, this was 6.3 6.3. You know, we don't think the line, so six point three, let's take the slide from reference point. Copy. Okay, We did copy from reference point to this reference point, and we're done with this elevation. You know, you can also put some kind of a glass window here. Also, we could be shown here like some kind of window or something. You know how sometimes with stairwell they do some kind of window to show the stairs that you can also do that. Okay, so we're done with this elevation and in the next lecture will do another elevation kill. See you there. Thugs 15. #15 Elevation #2: Okay, So in the last lecture, we did one of the four elevations. So let's do the other one we did for the front elevation. Let's do now for the back elevation. So take copy CEO, then. Now we want to read rotated, so r o enter specify based point and where you want. Now, let's do the, um, the angle. So 180 degrees center. So this is how we get. Okay? Let me just want this a little bit. Here is perfect. Okay, so we take this as a reference point for the ground level and let's start so we take these lines. Let's just copy and paste C 04 Copy. Well, here, here on day here. Let's do this. This would be just for this level right here. And for this level should be like this because for the house, for the well, the stairwell. Actually, there's also here. This would be because this would be the stairwell stairwell here. Everything's getting confusing. Okay, this takes here the start trimming to make more sons. Okay, We don't want this up until here, OK? Now it looks good. Trim thieves and let me just check Okay. You have one here and your stare world up until this point here. Okay? And this would be also including the one meter height off the friends. So let's start putting some windows. Good. There's a window here. Copy and paste. Now this ground floor starts at 60. So on the the base off the window starts at one meter above this. So 1.6. So let's see 1.6 and it's going to be just one meter high. And like this, like this, and let's remove these. Okay, so we're done with one of them. Let's do another one. Here. Let's take this Kulti fee old copy one here. One here and one here and also will take the same t or trim from these and Wilson, take the base here. Your movie is OK, so here, let me see what happened here. Okay, this is for this stairwell. So basically, this is gonna be like this, like this, and we're going to trim it here. This is how it's going to look like because the fence starts up until here and then this only shows. You can only see this part only after the fence because the friends it keeps on continuing up until here. So this is it. And I think we're done. This is your elevation, I'm sure. Movies. Okay. And let's stretch this by one stretch. This also, I think it's already. Okay. This for one. Again. If you want to make it more elegant, you can have some kind of window here. It's a window for the stairwell. It's completely up to you. But let's take these copy. Remember, I'm going from left to right, so it only select anything that is inside the box. Because if I go this way, it will select everything. So I'm just going from left to right here. Take all these and let's also take this is going to select one of the lines toe the line, so shift and shift would Sure we don't need the 60. That's why. Let's remove this. We'll bring this here. Okay. Perfect. Let me just move this. Okay? That's it. This is your second elevation. So again, we'll add some more features to it in one of the lectures at the end. So don't worry. We can make it mawr, give it more of an architectural look or more off, you know, like a blueprint. Look. So let's stop here. And in the next lecture, we'll do another elevation K fear, then. 16. #16 Elevation #3: All right. Welcome back. So we did two of the four elevations. So let's do another one. Let me just move this little here. Let's copy this. So let's rotate. This are old rotate. Specify any base point. It was do 90 degrees. Okay, so let's do this. We just move this a little bit here, and it's the same process. So let's if you're familiar with how we did it. Like if you paid attention to this and this, you can go ahead and skip this lecture. That was completely fine. But if you still are hesitant, or you have any doubts than I highly recommend that you continue watching this lecture, okay? It's just basically everything of the same. There's nothing different. You just you need to know basically the most important thing that you need to know the levels, the heights. Because everything else is just, you know, you take lines, and then you find the, um, the heights for everything. You take the lines and you see you just take the lines. So the trick here is finding the, uh, heights for everything. For the first time we took from this stairwell here and we put it here because this is the stairwell. So this would be the height for the stairwell. Now, the rest of the house would be like, this looks from this. Trimmed us from all leaves. It's from this. So the house would be from here up until here, so the wouldn't show, so it wouldn't be this week. So again, this is 60 70 meters here, and this is one above the 60. It's going to be 1.60. So 1.60. Do it like this. Let's remove these on this would be the rail off the stairs. Oh, let's say it's one meter above this one. And let's give it some kind off like like this. Like, uh, you know, diagonal line so that we can give it an angle. Actually, let me just move this 0.2. Who going to baits him doing this? We just wanted 80 centimeters, So 80 I mean, look better. That was removed. These okay, that's it. Now let's remove these. Take this line here. Another line there. This is the stairwell. Actually, this long should remain here because you can see the house, the stairwell. It remains there. So what? Actually we're going to delete is this. We're going to trump this tr enter, Enter, Go to trump this. So this is the house. So let's take this here. And another one here and because this is the same length as thes. So let's take this copy when this move it here and one there. And let's just make sure put a line. Yup. It's exactly there. And let's take another line. It's exactly the same. Okay, we have a couple of windows here, but the difference This is 1.5 meter. This is too. But that's what I will do. One of them every call PM paste. So copy this here and here. And we'll take it from this. Looks offset by 1.5 meter. It's a wonder. Hopeful water thing. Then one meter well said, Why one meter? Okay, let's delete these. So this is two meters wide. Wol sook boy, Two meters This way. And also offset. Let's take copy This reference point here and this reference point here. But we removed this and move this Actually. Why did we remove them? Could just from them from here from there, Let's take this copy and paste and put it here. So these are our three windows, So I think we're done with this elevation through. Okay, we're done with this elevation. Well, this is it, you know, also, not only when you look at it you can add some more features. I think this looks good again. You can have that. Maybe instead of putting the, uh, the glass on this side or on this side, maybe you can put the glass Here will be something like this rectangle, or you see something like this. Maybe you'll have some kind of window here. Let's take this offset by 0.5, for example. No. Okay, cause this is rectangle. So let's take line point by here. Delete this. I'm just going to show you an example this copy of several times. So this is one example of what you can do. Do you see? It looks more but it looks better, right? But it's completely up to you, but you can add one here. You just change the design. So also are the reason why I mentioned this is because here you can put some kind of counter lever. Let's say oppa until here and Then let's say it's point to comes back here some kind off cantilever, you know, for the sun. But if you put it here, then you're going to have to adjust also again, the plan. You're going to have some dotted line to show that there is something above. You can also do this. I was completely up to you. It looks better. This looks better than this for sure. Again, you can add it. That's completely fine. Let me just Oh, trim this from this. Let's extend this by one. Extend this part one and that's it. Let me just kind of bring this close more. Let's move it here. And we're done with this elevation. Oh, yeah, the levels. So we need this level and we need this level. So copy be here. Let me just move this. Um and I know there's a little bit here. Also. Grab this. Help you again. The way I am navigating is you click the scroll key, you click and you move. I'm just doing this real quick. And this is how you zoom on talking about zooming the way you zoom. And there are several ways. So you either put Z is for zoom. Enter. Enter Z enter Now, if you want a specific window you put w for window. It tells you walk you the window you want to zoom and so it's like this And if you put if you just want to look at the entire drawing you have put Z enter e enter for gives you the entire growing Let me give you an example. If you end up being lost and you have no idea where to go like you have no idea where to go , just click Z enter e enter and takes you back here. And sometimes if you have, you know, some kind of Let's say a line here. You don't see it, but it's there. So if you would see enter e enter, it will show you the entire screen because this is all the way here. You make sure you delete this the enter enter on your back here. Okay s So let's stop here. And the next lecture will do the final elevation. The 4th 1 I'll see you there. Thanks 17. #17 Elevation #4: Okay. Welcome back. So we did three out of the four elevations. Let's do the 4th 1 The fourth and final elevation. Let's copy this. Copy it. Here. We're rotate. Specify base point and 180 degrees. We want the other side, and let's move it. Let me find up. Eight. Somewhere. Here. All right. Well, let's start again. The ground floor. Let's make it the same as everything else. Let's start dropping lines. Okay? We have this line here. You can copy and paste. See old copy. Move this Here. I have a line here, Here, here and here. In here. Okay. What else? I think we only have these lines. Okay, So, first of all, um, actually also have this because this is gonna be higher. And do we also have this? Also, we have this. Okay, Perfect. So these two lines would be at this height. We take this up until here. Okay. Let me just check. All right? On what else? This would be at this height. Well, no. Let's duel them. Let's trim for trimming. It makes everything easier. So a Sunni, As soon as you see all the lines, start trimming every line that, you know, 100% is not there. It's just gonna make your life easier. Trust me. So we remove this and we removed. Let's remove these. Well, this there's delete this. So I think Yup. I think it's looking good. Okay. I love trim. These also from this? No, this how starts ends here. Okay. And this would be the rest of the that the the terrorists or the balcony. Let me just make sure where it starts. Okay? Here. So again, this would be 1.60 because you get up until 60 centimeters and then it's one meter of of that. Let's remove this. Andi, your move from this so t or enter. Enter Removed. This. We don't need this. Also to your enter. Enter also here, and we'll do like we did so well. Put 80 centimeters and give it some kind off. Okay, so I think that's it. Let me just We have only helped to do the windows. Let me just see something. We do this. Um, yeah. Okay. Copy. Take this here. We also have here and here and here. You just take one of the this actually, no, this is two meters will take one of the 1.5 meter because those windows are 1.5 and start putting them here. Here, here, here, on here. I think that's it. Let's just double check that they align. Okay, Perfect. Just double checking. It's always good to double check. Okay? Aligning Everything is fine. Okay. So everything looks fine, so you can delete all this, so I think that's it. I think this is your elevation. This is it. Again. A few. Wait. Let me check something. There's something within because this is discontinues this terrorist that this would actually be. Let's extend this here and this would delete will delete this. That's it. This is your elevation exactly like this. Now again, just like we did with this elevation right there. You also have the a chance to do something like, you know, two meters. Let's make it. Let's make it three meters point to some kind off cantilever to help with the son. And of course, you need to call him here but columns or not our main focus right now. But just to let you know, because you need something to support this Contra lever, or you can use some kind off. Um, the very, very strong structure to hold this. This come to lever here. Okay, that said so. Let's just take the levels a copy. Face them anywhere. You want this here. Okay, just a little bit there. Let's move this shift to believe this moved. We moved this by mistake. Bring it back here. Okay, that's it. Let's just extend this and then we're done with this elevation. Technically not done, because I want to add some more features. And we talked about that. So we'll add them in one of the future lectures about that. We were done with two section to elevate four elevations. So we're done with the plan to sections and four elevations. So let's stop here. And in the next lecture, let's start adding some features. I'll see you there. Thanks. 18. #18 Inner Dimensions: welcome back. So in this lecture, it's gonna be hopefully, it's gonna be a short lecture. We're just going to add some finishing touches to the elevations and plans and sections. First of all, let's remove these. We don't need them anymore. And let's move this just so we can see that it's one of our, uh, designs. Let's go somewhere here. Okay? Now what we're going to do is the compass. Let's assume, of course, it depends on your site and your topography. Let's just assume North is this direction. I'm just assuming, so you just need to show it. So see, for circle, there are many, many ways in drawing the north side or the compass, basically not just a north wind direction. In general, there are so many ways that you can draw draw it. So don't don't limit yourself to one or two. Or don't limit yourself to what I'm doing right now. I'm just doing something completely, um, like a found on the Internet. I'm just copying and idea, but you can again. You could do whatever you want, okay? And let's do something. Like maybe listing 0.6 tab, 45 degrees. Enter called Mitter this here, delete the source. Object? No. And let's put text Article two North and for north scale enter. Let's make it a little bit bigger, okay? And let's move this some work here, so I think this is good. Let's just put it somewhere here. And let's make it a little bit financier. How about we do something like this? Offset 0.1, maybe. And let's remove this. And let's also officer this by 0.1, you can do whatever you want, as long as you can show where the North as I'm just completely making this up. I did see something like this on the Internet, but now I'm just going, Oh, making things up just to make it a little bit. France. Here I was also opposite this. My 0.1 and often this. Let's close this line. Clothes enter repeats line close. Enter. You get this through right click. You can, either. If you want to do a line, either, uh, do l enter or pick a line here, Or if you did the line in the last move, just click up. Actually erase a plein or you can go right click. It will show you the last also lost command to use. So let's trim tea or trim under enter was from this from this this and this and was also trim these and were removed These delete Let's remove this also completely up to you. Let's Hutch. And that's the word solid. Here. They looks good. So this is our north. Look, to make this a little bit bigger. Okay, That's it. This is your north on the plan. But this is why this will be calling North. Elevation, South elevation, east elevation and west elevation. Let's go here and actually do that. We call this north elevation. Let's copy. I know this is a bit boring, but it is very essential. Trust me, because you need to let your audience or whoever is going to look at your Oh, look at your architectural drawings to know where the elevation, which is your, like, what elevation is this was that this is east and the last one would be west. Okay, so another final touch, Um, when you just want this year to be consistent. Okay. Another final touch. Let's do some, um, Got to call the dimensions. Now you have the option to do dimensions on a completely different layer. Actually, let's do that. Let's good dimensions on a completely different layer. So where's new layer? Let's call it Dimension Diamond Shin's and let's give it a color off. Um, I don't know what kind of color tree would give it. Give a blow. Okay, exit and let's be on the blue dimension. So now we're going to start doing, um, some dimensions either from here or if I remember correctly distance dimension Not gonna lie to you. I don't remember the, um the shortcut for dimension. Let me see if it's here. Lee in your what did it? Nope. It's on showing. So I don't remember the shortcut, to be honest, but let's take that I mentioned here. Let's put it here and repeat. And let's give this here also because you need to show this all this you need to show this is very, very crucial for, um, for your plans. Okay. What else? Let's do this here and another here. And let's do one for this one. Okay? This is I'm sure you are getting bored at this point, but again, trust me, this is very, very important because the contractor or the persons who is going to handle your plans. They need to know the dimensions so that they can well, do it. So they need to know everything. So it's very, very important. The boring stuff is actually the most important stuff. You have something here. Let me just put this back. King Repeat. Did I mention go here? Let's do another one. You're under enter Shift to extend. Do so. I think it's dim. Tim Lynn. I think it's a Templin than okay. And one here. So the shortcut is actually turns out to be Devlin Dim Flynn Linear Linda's for leaner. Okay? And we also need this. To be honest, we also need this distance here unless it's but one here. Also, we for dog here. You need to show them exactly the dimensions. Um, this is also allowed. Let's do this. I thought this was going to be a small ah, short lecture. My apologies. Turns out it's not going to be a short lecture. Okay, What else? I'm just going to change the color off this dimension. Um, Layer Properties, I don't like the color filic color. Let's do something. Let me see this? No. What about red? Better. I think this is good. It's not about you. Control whatever color you want. Now again, the good thing about layers is you can turn them off and on whenever you want. So if you don't want to see them, you can just turn them off. Turn currently her off? Yes. So you can turn them off and on. Or you can do You can turn this open on completely up to you. So sometimes layers are useful. So what else are we going to do? Um oh, yeah. We need also here dimensions. So it is very important again. I'm sorry. I thought this was going to be a short lecture. This should not be here. This line. I think it was one of those lines that we end up. We ended up taking so that everything is the same aligned. You know what? Just for time's sake, I'm going to pause, and then I'm going to do them and then come back and I'll show you exactly what I did. Hey, welcome back. So I finished. I'm just gonna show you a couple of things. First of all, I found a mistake here. We didn't attach this because, uh, this is section B B here with section B B. You end up cutting through this that we should hatch this also. Now let me move this. Don't you move it by to coach. Let's such this now. If you remember the match properties so much properties this with this. So it not only matches the type of hotch, but also the layer we check if we go back, Let me go back. If you check this layer, it's you feed layer dimensions. But if I match properties this with this Look at the layer now. Is it layer zero? Okay, so let me tell you what I did. So you can see here you have to specify everything or almost everything. You see. Uh, every dimension has been taken. Every time a ship from doors to from slopped slow everything has been taken even for section A A. Also, everything has been taken. I see it for the plan. Also, you do the same thing and you can see here how the plan is. It's very, very messy, but it's very essential. You do it. You have to specify everything, and I mean everything. Now one of the tricks that I used here is yours. A trick. So we said then line or dumb, linear, dim, linear. What you do is you specify from one place to another, right? But it will be very, very tedious if you keep doing dim linear from here to here and then dim Lanier From here to here, it's very, very tedious. So what you can do is you do dimension linear from here to here. Now you're done with this. There's something called them. Continue. So it will continue where you last left off. So you do. So you do this this year. There it's much faster. So this is what you do. Okay, let me just delete this because we don't need it. So this is what you do exactly. So I think we're done with the dimension. Now, the next lecture. Let's put some furniture here, make it look a little better. So let's stop here And the next lecture. Like I said, we'll do some furniture. See you then. 19. #19 Furniture: Welcome back, everyone in this lecture. What we're going to do is we're going to add some furniture to our floor plan. And, of course, you could do the same thing for the section and, if needed, the elevations. If you have some outdoor furniture, so the first thing you should do in case you don't have any furniture blocks, is go ahead and Google AutoCAD furniture blocks. You'll find a lot of sites where hopefully all or most of them are free. The blocks are free. Go ahead and click on the 1st 1 furnitures, cat block or cat car dash blocks dot net. You can click on whatever you want, but I just found this very user friendly. There's beds. There's, uh, sofas. Also sofas, chairs, armchairs, the difference between thes beds and these beds. Like I said, you can use this as floor plan because you're looking at it from above me. Just do men, so you're looking at it from above. But this is for elevation, or section where you're not looking at it from above, in case you, um, cut the house and you're looking at it exactly. You're going to see this. You're not going to see this. So let me just reset this. So the 1st 1 This is for sofas. Of course he opened. Whatever you want to do, view you open whatever you want. This is sofas, People's bathroom bathroom again. This is sinks and bathtubs. So after you click on anyone, let's save you. You do download cut blocks, you end up getting a zip foil. Where you where you get an AutoCAD file? Basically, if we go ahead and come back here, So this is what you'll end up getting these blocks after you open the AutoCAD file. After you downloaded, you'll get these blocks. So let's first take. Let's do about first. I like this bed. So what we're going to do is we're going to say control, see for copy control. See? Come here and you zoom out because the scale is gonna be very large and control Z is going to ask. You were insert, specify insertion point, put it anywhere. And now Lissy worth went okay. You see, the scale is very large, So what you do is let's take this but scale SC enter. Specify base point whatever you want, and then how much Do you want to scale it by? By what factor? Let's put 0.1 Enter. Here it is. Let's see if if it looks great, let's see the dimensions if it makes any sense because you need to know if it makes any sense for the floor plan. Okay, it's almost two meters, which kind of makes sense. So I think we can use this exactly. Use this. Okay, let's rotate this are over, rotate and let's click F eight. Let's go ahead and move this Whatever you want. Doesn't matter. Just gonna move it a little bit down here. And let's also copy this. Of course you can put single beds does find completely up to you three. I'm just looking at the words the midpoint off this game. It point very cool. Looking for the midpoint also. What? This? Okay, miracle. So here are our beds. What else can we do? Um, this is let's get some sofas. Okay, was let's do tables first, But let's take this table control. See? Go back here, zoom out because it's gonna be big control v assertion pointlessly here, not scale it down by first specified point and then scale it down by 0.1 Enter. Here it is. Okay. Um, if eight. You know. So you're gonna get it not or Thorgan lead. You put it. You know, just put it anywhere you want. That's fine. Let's say, um, I don't know. Let's say here, for example. Let's get some sofas. Words, the sofas. First, let's do bathroom first. Oh, let's stake. Let's take this or this. And Okay, let's take this for now. Control. See? Come back here. Control V. Click anywhere again. You can do it. Z, enter e enter will show you the entire your entire workspace scale. Enter scale by 0.1 Take this. Move it'll the way you're Let's rotate this first to rotate or actual. Let's put it here. We don't need to rotate it. Let's do move. Put it somewhere here. Uh, when you see, how did I mention is okay? Kind of makes sense. The bathroom seems big, So this is another thing you can consider when redesigning. That's fine. Completely up to you on your design. Let's put a bathtub. Let's put this control. See? Come back here. Control Be scale it down 0.1 Now I want to show you a trick. Let me show you this trick. First, let's say you want to alter this block like you didn't like this knob. For example. You didn't like this. Whatever is here, you don't like it. So because this is a block, what you can do is you can use a command called explode E x p l explode. Now it's explode. So you can know I did it however you want, you can edit it after it It I'm just going to give in Annapolis. Remove these justice An example. You take these and you do block. You do a block again and you call them bathtub or whatever you want. So not the block again. The reason why it's right. It's because we put it in the, um, the dimensions layer. But talking about layers. Let me just undo this Undo. Okay, Block talking about blocks. What we can do is we can do a layer. Let's call it furniture new earlier. Let's see furniture. Let's give it a color off Green is fine. Let's take this. Put it in the property groups property of let's put it in the layer off furniture. Okay. Um go ahead and close this. I love this. Let's move this somewhere. Definitely the, um The bathroom is definitely large. Let me see this. How much is this? We can scale it. Another trick for scaling if you want something. Excuse me. Excuse me. If you want something to be exactly like, let's say dimension, let's say did I mention this is one point? The 1.71 if you wanted exactly to. What you do is you click scale. You specify base point. Let's say here and then let's see. Oh, you want it? If I remember correctly, I think it was reference reference length. Exactly. This is the reference links. So you put our this length and specify a new length. We wanted two meters. So now it should be to Mito Typical From here to here I'm going to repeat that scale. Take this. You want to scale this enter specify base point. Do it whenever you want. Now you want to have either you put the scale factor But if you wanted a specific length, put our for reference and there is going to ask you There are friends link. So we want to transform this length in to specify new length. Two meters. Let me just check because I think we took it. OK, two meters. Perfect. Let's move this somewhere here. And since we want this in the furniture block list, do match property. This with this. And with this and also with this Let's put a sink here. Think. Let's take this, for example. Control. See, scale down a year old, you're one. Move this. Oh, look, I think it looks good, not swine. Let's put it here again. We do much properties this with this so we could be in the furniture. Um, furniture layer. You can also put some kind of table here. You know, you can put flowers or something. That's fine. Uh, if you do believe the bathroom is very big, you can definitely shrink it. That's fine. You can use the stretch. I think I'm gonna mess everything up here, but I just want to show you for sake of demonstration. But everything is gonna get messed up. It's just to kind of show you what you can do. So you need to pick your layers carefully or your components carefully. but that's totally doable. That's fine. Let's do last thing. Let's do some sofas. Um, do we have any cell phones? I think. Okay, I don't think we downloaded any sofas. Um, we got it from here. Okay, let's I don't know this. Let's take a new sofa. Um, doesn't matter which one Copy that's course again. Scale. When you're doing all these designs on AutoCAD everything, it becomes very monotonous. Tedious because everything. You're just doing the exact same thing over and over again. So you're going toe also kind of, um, gets used to that. It's completely normal. So you're going to get used to a lot of things that are monotonous and tedious. That's fine. You'll get used to it. So let's say that you can add some more furniture, but for sake of time, let's not do that. Let me just put these in the furniture block in the furniture layer. And if you wanted to do for section, I'm just going to do one block or one furniture. So let's say we want let me see where we are. Um, it's cutting. Okay, so we cut here for the table is showing, because if you want to do a a and you're standing here, You will see the table. So let's go ahead and put the table here, people, There's no elevation mode for a table. Okay, how about this? Let me see. What about section bebe? You'd be OK. You're kind of talking through the sofa. Was put that at least. Hopefully there will be a sofa elevation here again. No, but I think you get the idea. Let's do you want to think, for example, I'm just gonna give example. It's not. We don't have any section cutting through cutting through the bathroom, But just for sake of illustration controlled pace here scale 0.1 This this is just for sake of illustration because we are not cutting through any bathroom again, just for illustration purposes. So this is how it would look like something like this where you use whatever elevation you want. So this is what you do. And this is furniture basically weaken. Move this. Do much properties this through this and you can keep on continuing doing furniture, and you can add some more furniture here. Um, make it more look more pleasant. So this is how you add furniture in the next lecture, I think we'll add some final touches, and I guess we'll be almost done or almost done. So I'll see in the next one, Thanks. 20. #20 Outer Dimensions and Columns: Okay, so we're almost done. Or actually, we're done. But I just Let's add some very, very final touches, especially to the plan. So after we're done with all this, you need to add other dimensions. First, let's create a layer for outer dimensions. Let's call it, pulled out her inventions and let's give up a color off. Let's do this color and let's click on it. So we're activating it. We're on this layer now. So what you do now is from the outside, you take the measurements from the outside with them line in linear. You take all the measurements from outside. Take this to here. That must do them. Continue. Take every measurement you can. This this I know it's tedious, but trust me, you will get used to. It will become very How do you say it? Like, um, you wouldn't even be thinking while you're doing it. You're just going to be doing it without thinking. Let me just move this. You can transform this toe a block by the way block. Let's call it Oh, direction. Well, what's called a compass? I put it in this layer right here. Let me just change it to another layer. Let me just change this to leader of the year old. Okay? And let's continue the dimensions so them land year take it from here. Continue. You need to hear hear? Until here. Here. Good. Okay. There would be guys I know. Um, I'm not gonna pause it and then come back again. Oh, because a I'm almost done eso it's not worth it on. Do you need to see how important this is? Very important. This and lost, uh, last one and them continue. Well, here. Here. Okay. Now, what you want to do is for forget the windows and doors. Now you do it for only the, uh, the crocks, Like for every wall. So forget the windows and doors. So we do this here, here So you don't take into consideration for you doors or, um, windows. Almost done. Okay. And you know this this time content in linear. Did we stop here? This also should be another one. Blood. I called the Temelin year. We also need one here. Here. Okay, so let's go to you. Dim Linear. Also from here to here didn't continue again. We don't care about the doors and windows will go all the way here and then all the way here. And lastly, we take all of it together. So basically from here until the end put it here, then let's take this one also from here up until the end, all this is important, guys, and we're almost done. Okay, So I remember the first lecture. I said that layers were not going to use layers, and it's a personal preference. That's true. But actually layers makes everything much easier. Because if you want to look at the plan, the floor plan without all these for what you do is you go to layer properties and you just let's click this that we are on this layer here who take off clothes this close. All of these. Now you're back here. If you want to look at just the outer dimensions or just the furniture or dimensions or just all of the dimensions without furniture, it's completely up to you. But I'm just going going to bring everything back. Uh, so that's it. If you want, you can also add do some landscape. You can act some furniture. Sorry, some trees here and there. You can put some furniture on the balcony. That's also can also do that. So one last trick I want to show you show, you know, trick. But something it's important. But not for the architect. I'm just going to show you something that the civil engineer would take care off. Basically columns. So I'm just going to give you an example how you would annotate the columns. Let's say we want a column, Um, 30 by 30 30 70 meters, 30 centimeters. Just just in example. Depends on the type off. Of course, you can put this on a on a layer. Let's let's actually do earlier. Let's call it hopefully wrote adroit. Anyways, I'll sign and let's be on the columns layer. Let me close this, um, properties. Change it to column lier. Okay, good. Let me just also let's do some hatching. Let me that this touch here. Okay. Oh, copy this. I know it's a little tedious. A gun. Bear with me. Let me just do another two. And then also you want exactly work? Well, what I'm going to do. Don't know. Okay, um, we took the hatch without We took the hatch without the line, so let me just okay. I hope you make sure the line is there. It's out of the line when you bring this back here, 0.3. Okay. Copy this. Here and move this here. Let's believe this. So, basically, you're going to have much more columns than these, but I just want to show you something. What you can also do is, um, a line that goes through the middle of the column. Let's do what a dashed line. A line type, dashed line type scale. This put it point to Oh, 101 0.1 No. 40 Fine. Okay, you're something. I'm just going to move this year because it's getting in the way. Cable stretch to take another one. Copy here. Midpoint. Okay, let's just pretend we only have these two columns. These four columns, but only two lines. So you can also What you do is text. Put a for example. Eight. Stay here. Let's scale this a little bit. Let's copy this. Well, this would be Andi. Smooth this a little bit here and lastly. Oh, let's take this call PM. Actually, I hope you need to put it in the other side now. Okay. Andi lost Lee. I promise you is the last thing. Let's go ahead and rotate this rotate of eight. I'll just delete this and delete this home over to the center. Okay? And move this. The middle point here isn't showing. That's fine. Uh, what else? We also have a call him here. Okay, let me just stretch deeds. This is the last thing. We're almost done again. You don't have to take care of this. This is it. Depends on the company you're working for. But this is actually the columns are the responsibility off the civil engineer? Not not you as an architect, but it's good to know. Still, it's good to have some knowledge about this, you know. Oh, it's the text. But one. This would be a B C. D. This here would be a B c. D. And this would be 123 or the opposite way around. Depends on as long as you're consistent. Well, this remove everything, help you take this reference point here, your changes to to changes to three. And of course you know, it's for all the columns. But at the end, you end up with something like this. So this is what you end up with again. Just imagine that you have several of these columns and several of these columns. And at the end, of course, you also need to put it in some kind of frame. But the name of the company, the name of the architect, the name of civil engineer or whatever. Um and that's it. I think I think we're done. This is how you do architectural drawings on AutoCAD. Now, this is I only showed you what an architect or an architectural student needs. AutoCAD has so much, so many features that it would take dozens of hours to learn, if not more so. I only only showed you what you need as an architectural student. Nothing more. This is what you need, What I taught you. That's it. So let's stop here. And I wish you all the best. Thanks. Let me please. Let me know if you have any questions posted on the Q and A forum. I look forward to answering your questions. Thank you.