Art School Boot Camp: Designing Quirky Characters

Christine Nishiyama, Artist at Might Could Studios

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6 Lessons (13m)
    • 1. What's Character Design?

      1:12
    • 2. Speaking with Shape Language

      2:32
    • 3. Checking Strength with Silhouettes

      0:43
    • 4. Case Study: Shape Language in Animation

      3:24
    • 5. The Fine Details

      2:09
    • 6. Project Assignment

      2:59
47 students are watching this class

Project Description

ASSIGNMENT

Design 1 monster character using the shape language of one of the three basic shapes to communicate its personality.

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PROJECT STEPS

Step 1: Decide who your character is.
What is your monster’s personality?

Step 2: Decide what type of character your monster is.
Is it the good guy, villain, comic relief sidekick, sensual love interest, or...?

Step 3: Choose the shape language to represent your monster.
Is your monster dependable and rational or energetic and dangerous?

Step 4: Experiment and design your monster!
Sketch versions of your monster using your chosen shape.

OPTIONAL Step 5: Refine your sketch and finalize your drawing
Redraw and clean up your drawing for a final illustration

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SHARE YOUR WORK

Upload your monster drawings and any process work you’d like to share.

RESOURCES

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WANT MORE?

You can see more about Christine and her work at might-could.com

Get weekly essays on creativity and art making here!

Hope to see you in there! :D

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