Animating With Physics in Adobe Character Animator

David Miller, Multimedia Artist For Primordial Creative studio

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
8 Lessons (26m)
    • 1. Intro to Character Animator Physics

      0:40
    • 2. Understanding Collision and Dynamic Tags

      3:28
    • 3. Invisible Collisions

      4:20
    • 4. Particles 1

      5:19
    • 5. Particles 2

      2:39
    • 6. Particles + Collision Together

      2:26
    • 7. Magnets

      6:08
    • 8. Outro to Character Animator Physics

      0:37

About This Class

This class covers adding physics to your animations in Adobe Character Animator.  This is a motion capture program that uses your web cam as an animation trigger, which saves you a lot of time setting keyframes and helps with creating more naturalistic movements, but there are a lot of other ways you can add motion and animation beyond moving your head side to side. 

These physics animations are one of the truly unique functions of Adobe Character Animator, and we’ll cover

  • collision
  • gravity
  • dangles and wind
  • squash
  • particles
  • magnets
  • ...and more!

See you in class!