Animate a Hipster Badge Logo in After Effects | Phil Ebiner | Skillshare

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Animate a Hipster Badge Logo in After Effects

teacher avatar Phil Ebiner, Video | Photo | Design

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

11 Lessons (1h 3m)
    • 1. Promo Video

    • 2. Intro and Downloadable Project Files

    • 3. Design Your Badge in Adobe Illustrator

    • 4. Import Badge into After Effects

    • 5. Prepare Layers for Animations by Moving Anchor Points

    • 6. Animate the Badge Outline with Trim Paths

    • 7. Animate the Text

    • 8. Animate the Mountain and Moon

    • 9. Animate the Tent, Fire, and Trees

    • 10. Easily Reverse the Animation

    • 11. Export Your Animated Badge with Transparency

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About This Class

Do you want to create a cool motion graphics badge like the one below?

If so, enroll in this course.

Even if you've never touched Adobe Illustrator or Adobe After Effects, you'll learn how to design and animate this badge. 


Using a few templates (available in the downloadable resources of the course), you can create this badge from scratch. You can also use the Adobe Illustrator and After Effects project files to follow along and practice.

If you have a bit of After Effects skills, this is a just a fun project for you to re-create and customize for any of your own projects!

Enroll now, and we'll get started in lesson 1!

Meet Your Teacher

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Phil Ebiner

Video | Photo | Design


Can I help you learn a new skill?

Since 2012 have been teaching people like you everything I know. I create courses that teach you how to creatively share your story through photography, video, design, and marketing.

I pride myself on creating high quality courses from real world experience.


I've always tried to live life presently and to the fullest. Some of the things I love to do in my spare time include mountain biking, nerding out on personal finance, traveling to new places, watching sports (huge baseball fan here!), and sharing meals with friends and family. Most days you can find me spending quality time with my lovely wife, twin boys and a baby girl, and dog Ashby.

In 2011, I graduated with my Bachelor of Arts in Film and Tele... See full profile

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1. Promo Video: Do you want to create cool fun and hip graphics like this animated retro badge? Then this is the perfect course for you. This is a complete step by step guide to designing and animating This badge on your own will start out by designing the badge, using some templates that we've found for free online and are included as Resource is in this course in Adobe Illustrator. Then we'll take that illustrator file and animated in adobe after effects. It's perfect if you're completely brand new toe after effects and illustrator walk through all the steps so that even if you've never opened the program or if you've opened it and ran away, you're going to be able to create this dodge with us. Or, if you're already a little bit more advanced and know how to get around Adobe Illustrator and after effects. This is just a fun project for you to follow along with in Cree on your own. By the end of the course, will be able to design your own graphics and badges in Adobe Illustrator, customized them and bring them into adobe after effects and animate them in the number of fun ways. If you're ready to have fun and create professional motion graphics and rule now and we'll see you in less and one. 2. Intro and Downloadable Project Files: Hey, everyone, in this tutorial, we're going to be animating this badge, using Adobe Illustrator to create the badge and adobe after effects to animate it. This is a very popular style of animation right now. And if you could create something like this for your own videos, if you have a YouTube channel or for a promotion corporate video documentary, this is really going to boost the quality and the perception of your video super awesome. And it's actually not too hard. We're going to be using templates that we've found for free online to give us inspiration for this badge, and it's actually not that hard. So I'm gonna walking through everything in this tutorial. The first thing you want to do is download the files, so I have actually included some project files. We have a mountain graphic, a badge graphic and this camping. Graphically, they're all icons that I found for free online. If you're creating your own badge for something else, you confined free graphics free vectors. Just search for free vectors, and then whatever you want, camping free vectors or mountain for you factors, and you should find some online. Sometimes you have to attribute the author who created it, or you can just use it as inspiration and kind of re create your own based off of these ones. So these are the ones we're going to be using. You can download them in the project files for this tutorial wherever you're watching it after you've downloaded that open up adobe illustrator, Open up Adobe after effects and we'll dive right in to creating the badge, first designing it and then we'll animate it second. 3. Design Your Badge in Adobe Illustrator: here. We're in Adobe Illustrator. I've opened up the badge that I created before, and we're going to be recreating this. I've also opened up the different badge icons and camping and mounting icons that we're going to be using to create this batch. If you're brand new to illustrator, then I'm going to walk you through how to use Illustrator to create this badge. Now I will say a front. I am not a complete adobe illustrator Pro. I'm sure there's different ways to do the techniques that I'm going to show you. I'm just going to walk you through the technique and the way that I do it. And this is the way that is generally good for using Adobe Illustrator with Adobe after effects. Because there's some things, especially with the layering, how you create your different layers that you need to know to create designs for animating in adobe after effects. And if there's any ways that I can improve my workflow, please let me know because I'm always willing and wanting to improve my own workflow. The first thing you want to do is go to file new. This is going to open up a window that I asked you what you want to create. I'm going to rename this badge and then the width and the height 500 by 500 is fine. Since we're using Adobe Illustrator, we're creating a vector graphic which allows us to increase or decrease the size of the vector when we animate it. However big or small, we want without it getting pixelated, Which is the best part about Adobe Illustrator. So we now have this new art board. And if you don't know anything about illustrator, I'm going to try to walk you through everything I do. The selection tool is the main tool we're going to be using right here. You have all your tools on the left side, and I'm going to be zooming in and moving around a lot. So did zoom in. Just presses E on your keyboard to zoom in and then click to zoom in and zoom out with the zoom tool selected. You can press option on your keyboard to zoom out, and then you can press space bar and holding down space bar and move. Clicking and moving around the art board moves your viewer around so you can kind of see and zoom into different places. The first thing we're going to do is create background. So with this layer one selected, we can just use our shape tool right here. We're going to choose the color up here, make it black and just make a black background that fits the size of this entire composition or entire illustration. The next thing we're going to do is find the badge that we want to use to start out with. So with our badges project open what we can do it. Just select the badge that we want. So I've clicked and selected this badge. You'll notice when I just click anything, any part of any one of these badges. It kind of selects us everything in that bajaj, which is what it's supposed to do. It's set up to do that, and if we drop down this objects layer will see that there's different groups and these air the different groups for the different badges and with the one that we've selected, there's this little red icon right here this red dot that indicates what part or what graphic we have selected. So we want to make sure that that red dot is selected before we copy this into our new badge project. So with that selected just press command, see if you're on a Mac or control see on a PC to paste. I'm going to say command V from now on, because I'm using a Mac. But whenever I say command, make sure that you press control. If I say option, press Ault, if you're on a PC. So I have pressed command, See, with this selected, I'm going back to our new badge and what you want to do first is create a new layer. This background layer is the the black shape. We want to create a new layer and then paste it. Press command V. With this selected, I'm just going toe increase the size. So I'm just clicking and dragging the corner. I'm also holding shift down so that it maintains the right aspect ratio and they're just going to kind of center it. I can lock this background layer so I don't accidentally move it by clicking this lock toggle ing the lock button right here talking that on or off. So now I can't accidentally move it the next thing we want to do is separate the different elements of this background. Why do we do that? Because we need to separate the elements into different layers so that we can animate them separately in after effects. If we brought this project into after effects like it is now, we would just have one layer. But you see, here in this graphic, all these different parts of the graphic are moving separately. So we want to be able to animate the 10th is board right here the outline. We want to do that separately. So to do that, we have to go through the different layers and the different groupings and separate things out So you can drop out all the groups to see and then turn the on and off, but in right here to see what is going on. So this group right here is this top layer of three lines and we don't actually need or want those. We're going to delete those. So to delete things, you can just select them by selecting this little target right here, t select that individual layer than just pressing the delete selection trash can Down there . You can also just select the tax. Let's say we use our direct selection tool and it selects our individual pass instead of the group. So under here we have our 100% text. We're just going to delete that. So we got a select it over here, make sure that this icon is red and you can actually just press delete on your keyboard. Same with this text down here. Select it and delete. The rest of these objects were going to be using, but we have to separate them. So we have our outer badge sort of outline. So I'm going to select this. What I'm gonna do is press command acts. Teoh. Cut it. Create a new layer and then press command f not command V to paste, but command F command V. Just pace it anywhere. Command f. Pace it in exactly the same position where it was before. Next we have Let's see what these different layers are. We have this back aboard layer, so I'm going to select this path. Command X, new layer, command f, the layering or the way The order of the layers also depends on what's on top of the other layers so I can move this board now or the layer to board above. So those tax appears above the board, see what this next layer is. We have our tax layer so I can select this text command eggs, new layer, command F. And I'm going to be recreating the text right within after effects, so we don't really need to do it here. Actually, the next layer are these individual lines right here, and we will be animating them individually so we can just select one of these command X, you layer command f select the next one command X new layer Command asked. And I hope you're following along. And this is fun for you. So I'm gonna slight this last one. You layer command after paste it now layer to actually doesn't have anything. So I'm just going to delete layer to Okay, so now we have our basic badge. You'll notice in the final version, there's this little dotted line. We're actually going to be recreating the outline of this badge, right? Without thin after effects. Because you can't animate the line like this. See how it comes onto the screen? It's kind of drawing on. You can't do that with the illustrator file. We have to recreate that in after effects. Now, let's finish up our layers by adding our camping icons in our mountain icons. So if you have this mountaineer vector graphic open, you can select the's layers. So I'm gonna choose this mountain. This layer, these layers aren't grouped properly. So what I want to do is select all three of these little objects right here. So if I select one and then I press shift and click the next ones, you will see that it selects all three right here. And I'm going to copy that command. See? Go back to my badge command V to paste it. And the reason I just did command V and stuff Command F is because it doesn't really know where to paste it. So Command V is fine to pace when you're bringing something from another illustrator project into this one. So I'm just gonna move this ride about up there. How it was in my graphic re sizing it, and for now, I'm going to actually just change the color. So with this, these vectors selected Aiken just choose the white from the swatches panel. If you don't have the swatches panel open, just goto windows swatches. Then I'm going to separate these layers. So we have our and you know what I did? I actually paste it into layer four, which I don't want. So what I'm going to do is take this first path layer right here. The small little squiggle command acts. Teoh cut it. Command f to paste it. This next one, command X command f in this last, the big part of the mountain command eggs, Command F. So what I should have done is created a new layer before I pasted it into this composition . And I'll show you how to do that right now with our camping icons. So with this graphic, sometimes they're group properly. So what I can do is just double click these different icons until I have the right one. And then I can click and drag, and you can see how it kind of washes out the rest of the graphics. That's because we're diving into this group that they have created. So if I just select the flame, which I want, you can command, see to copy it. Go back to my badge, Command V. Now you know what I did again? I paste it into the wrong layer, so I want to create a new layer first. So I just undid that and then command V into the new layer. So layer 12. So now, if I take layered 12 should be able to select it. It's not letting these legs slim, just like that one with the direct selection tool. Or I could just actually use my keyboard to move it outside of this text so I can select it more easily. And I'm just going to shrink it down, move it right in the middle of this composition, try to center it and then choose the white to make it white. We'll probably change the size and everything in a little bit. The next thing we gotta grab is the tent. So if we go back to this project, we have this tent. You can see if I just DoubleClick DoubleClick, I can just get the part of the icon that I want. I don't want that background blue, so I can copy this. Go to my badge, start a new layer press command V and with this layer selected, I'm just going to use my keyboard to move it down, going to zoom in down here and DoubleClick DoubleClick and select this person sleeping. And I want to delete that because I didn't like it. So now, with all this selected, I can just press white to make it white, and then I want to separate it. So diving into Layer thirteen's grouping, I confined the group for the moon and the stars so I can select that Command X you layer Command asked. I know this is long for those of you who know how to do this. You can just do it yourself and kind of skip ahead to the after effects lesson. But for those of you who are brand new, I hope this is helping, and I hope you're following along in doing it so it doesn't it's not too boring. So now let's just select the trees, which is this layer command ex New Layer Command F and now in layer 13. We just have this tent so we can make these trees a little bit bigger, which is what I did. You'll notice that in my badge I made the tent have a little slit right there, which I thought looked a little bit better since we removed the person to make it a little bit more tentlike. So with Layer 13 selected, what we can do is go to our pen tool and then with the pencil along the path of the bottom part of this tent we can't. And when the pencil has a little plus icon, we can add little intersection points to this tent, and then with the direct selection tool, we can choose one of those points and move it. So I created three points and then I selected one of them and I moved it around so that it creates that little slip. So let's just try to center this with the rest of the project, and the last thing we have to do is make the rest of these boards white. So just select the rest of the objects White, select white, select white. I think it's like multiple by shift clicking and make it all white. Okay, so now we have our different layers, and that's the most important part part about creating. You're designing your object in illustrator. You want to make sure that all the different parts of your body that you want to illustrate separately are in different layers because once its into you bring into after effects. If it's if there's multiple parts of an object within one layer, you won't be able to animate it separately. So, for example, the stars and the moon it's OK that it's together because I'm going to animate it together . But if you did want to animate it separately, you would have to separate the star from the moon into different layers. So this is our badge. What I would do for for you now is make sure that you're caught up, design your badge, and then in the next part, we're going to be opening up adobe after effects and importing this and preparing this to be animated because there's a little bit more work that we have to do and after effects. To prepare this for animation, 4. Import Badge into After Effects: now go ahead and open up Adobe after effects. Right now I have the previous template that I was using, and I'll add this project to the project files that you download so that you can kind of see how it works if you need a little bit more help. But if you're starting from scratch, what you'll do is literally just open up after effects and then import the illustrator file . So first, let's make sure we go back to Illustrator. Save this file, and I'll call his badge, too. Save it just as an illustrator file. Go back to after effects. Double click our project panel Select the Illustrator File that we want to import. It's important to change the import as footage to import as composition. If we do it as footage, it's going to flatten the graphic, and it's just going to import it as one file one layer. But we did all that work to separate the layers, and that's why we have to import it as a composition. So just click open and you'll see that it brings in. It adds this composition and this folder with all of our different layers in it so we can rename this and we'll just call this and you can rename by selecting, impressing Return on your keyboard and we'll call this badge to open up this composition. Just double click and you'll see here this after effects project composition with a timeline with all of our different layers. So the first thing to do is go through and renamed the different layers and move them around so that they're in an order that makes sense to you. So this first layer were actually not going to be. We're going to be recreating, and I'll do that in just a second. But this is the badge outline. So what I'm going to do is actually first delete the background layer, which is this layer one, which is that black shape we created with layer three. This is the outlines I'm gonna call his badge outline. Layer four is the board. I'll just call it a board. I don't know, really what is? We'll call his mountain top. You're 12. Fire now you tend toe, move the smaller objects to the top later. 13 is tent and then group different layers together. So the fire, the tent, the trees. Those will all go near each other trees. So you can fast for this. If you don't want to watch me rename everything but I'll just show you my process Right here we have our our stars and moon soldiers called his moon Move that up too later. 10 is our mountain squiggle. I'll just call his mountain left later. Nine should be mounting, right? Some mountain, right layer eight is line are different lines. So what I'm doing, you can see I'm just turning on and off the viewing so I know which one it is. So I call his line three going to just making sure it's the right layers line one layer five should be our text. So now we have our different layers and we are in a good order that we can kind of that makes sense. I'm changing the viewing of this so that I can see everything, and it's similar to after illustrator just pressings e on your keyboard. You can zoom in or zoom out and to move around pressing space bar to get your move tool and clicking and dragging the next things. We have to do our recreate this background badge and the text. So to recreate the text, I'm just going to choose the horizontal type tool. I want my text to be white. So in the character panel, if you don't have that window character and the text, I'm the fun I'm using is railway. So I'm just going to click anywhere in my composition and call this into into the green and I'm gonna move this right over. Actually, it doesn't really matter what color it is. I could make it black, so I can see it more easily. I'm going to actually delete this other text, and I'm gonna move this text right above the board. So I'm going to delete this other text with into the green text. I'm going to just move it right into the center position at the right way. Select it right in the middle. And what I'm going to do is I want the transparency of the background to shine through this tech. So if I have an image or a video, I want this text. I don't want it to be black. I want to see the background video through the board. So what I can do is turn off the transparency of the background. So this is how it would look if I put this logo or this badge on top of another video. And then I want to change that. The actual mode, the blend mode of this text to silhouette Alfa, I believe. Yes. So Alfa. So if you have these modes open, you can open and close modes by expanding and collapsing the transfer controls panel down here, this little icon, and change it to so well, Alfa. So if we put an image in the background, we can see it right now we have our text ready to go. The last thing we have to do is create this badge shape right here. So what I'm gonna do is just with my pen tool selected. This is a tool used to create shapes. I'm going to click, Phil, turn off the Phil said it to none, and then with stroke, I don't exactly know what it's gonna be, but I'll just start out at six. Then I'm just going to start clicking the points to create the shape. So click there, Click there, then I'm going to click right about here. I'm going to click and drag and hold shift. I'll show you why I do that in just a sec. Then click right around here. Click and drag and hold shift and then close that rectangle right now by clicking in the first part. So now if I turn off when we move this down to where the badge outline is if I turned this debt off, you can see what it looks like right now. And I can just change the color so you can kind of see what's going on. And then with my selection tool, I'm going to select these points. And if I zoom in here whether that's a little bit too much, you can see that it has this sort of these points coming out, these lines coming out, and that allows us to bend this shape around this point that I created so I can click and drag this down. Wow, that might be a little bit too far so that it matches the curves of this shape that we've we want. You kind of bring it in and move it to how you you want it. Something like that looks pretty good. Try to match up. If it's not perfect, it's OK. No one literally. No one will know. And then we could move these around just to try to make it as perfect as possible. Okay, so now we have this AJ outline one. I'm going to delete this badge outline that we brought in before with this selected with our pencil selected, I'm going to change is back toe white and then I'm going to duplicate this. So just like this layer Press command D and then with this number two, I'm just going to drop down the settings, drop down the content settings, the transform settings, and I'm going to make this a little bit bigger. And I'm going to open up the stroke settings and make it a little bit thicker. Someone just zoom out so I can see what it looks like when you make the size a little bit bigger. Something like that seems pretty good. Yeah, that looks pretty good. It's a little bit of this shape is a little bit off. Now. I'm just going to select it, double click it, drag the top and bottom in by selecting the bottom point so that it's more uniform with this other shape. And maybe I can even change the stroke up here. Just make it a little bit smaller. No. One on as quite a small. And then I'm going to duplicate this 1st 1 again and create that dotted lines. So I'm just going to drop down our settings again. Contents shape. Transform. Going to make it a little bit bigger. Under stroke. I can zoom in here so you can see what's going on under stroke. I'm going to it. Add dashes. So at dash is I'm going to make the stroke with something like one. I'm going to change the line cap from But captor round cap press this plus button again so that we see the gap and decrease the gap. The dash to to screening to see what looks best. Maybe decrease that toe one. So it's actually little dots. So if the stroke with and the dash number is the same, that means they'll just be little balls basically. And if I zoom out, we can kind of see what it looks like again. The shape changes a little bit, so I'm just going to select the shape double click it with my selection tool and squeeze it just a little bit. Scrunch up just a little bit. Okay, so it's a little bit different than what we had before, but I like it. So now we've created our badge. We have all of our elements that we need in after effects to animate. The next thing we have to do is prepare for the animation we've created all of our layers. It's ready to go in after effects. Next, we have to move the anger points of thes different elements. 5. Prepare Layers for Animations by Moving Anchor Points: the way that we animate things in after effects is by a changing the size, the rotation, sometimes the position of things and for all of these different layers. If you drop down this menu and drop down transform, you see these different options. So, for example, if we zoom into the fire, we can see if we rotate. It's rotating, but it's not rotating from the center of the fire. It's rotating from the anchor point. The anchor point is right here, and the anger point is set right in the middle of this composition. That's just how it is when you import an illustrator file. So we need to move this anger point depending on where we want the animation to come from. So from the fire we want it to animates, Let me just show you this animation. We want it to enemy from the bottom. So see right here, let's zoom in here a little bit hard to see its animating from the bottom. It's rotating from the bottom from this board right here, the big board and all these lines. It's animating from the middle, right, so we need to move. The anger points to match where we wanted to animate from. So to move the anger point selector layer, choose this pan behind tool, which is right here, or press y on your keyboard. And then just click this little icon right here, which is a little circle with a few lines coming out from it and move it to where you want it to go. You can see when I'm moving this around. It's kind of trying, and it will happen to you. It's trying to lock this anchor point to another layer is trying to lock it to the center of this composition, all kinds of different things to make sure that it doesn't try to lock. And this is a new feature with Adobe Aftereffects Creative Cloud, which is helpful in some instances, but not this one. Just press command on your keyboard or control. If you're on a PC and you can see now I can freely move this anger point wherever I want it , and I'm going to move it right into that middle log at the bottom of the fire. Just gonna go down these layers. So, tent, just gonna move this down to the bottom center of the tent trees, the bottom of this tree on the left moon. Just gonna put it in the moon right there. This line, I'm going to move down. And now I don't I actually like that. It's locking to the center of the composition because I wanted to come directly from the center, and that makes me see that this tent is a little bit off centered. So I'm just gonna move it to the left a little bit on the trees to the left a little bit just by selecting and using the arrow keys on my keyboard, lying to I'm just going to move down. But put it on line two, Line three down on line three. And I think I put line one's anger Point online three. I'm gonna move that down the line One. Whoops. I gotta mix up. Line One is the top one, and line three is the bottom one. The mountain, right. I'm going to put this right in the middle of the mountain, Little icon. So right there. So if you zoom in, you can see it right there. Mounted left. I'm going to move it right there. I'm holding command down So it's not trying to lock me anywhere. And then with the mountain, I'm just gonna put at the bottom of the mountain, the into the green. I don't really care right now because it's already at the bottom. That's perfect. The board. I want it to be in the center, so it's perfect right now. And the badge. We're going to animate the outlines. We're going to animate these in a different way. So ah, it doesn't matter where the anchor point is. Now we have the anchor points in the right places. Next will start animating. Finally he 6. Animate the Badge Outline with Trim Paths: Okay, Lets start animating everything. And I'm going to animate the batch outlines first and then this board and then all of the different individual icons. So to see the outline better, what I'm going to do is click this so low button right here and just so low these three badge outlines I'll start with our inner badge right here. If I drop down the content menu and I click this odd button choose trim path. If we dropped on the trim paths option and I you see a start and end percentage and you can see what happens when I changed the start and end percentage. It starts to animate on and off as I drag this from 0 to 100%. We wanted to kind of start from the top and animate on like this. So what we need to do is change the start 2 50 in the end of 50. Actually, first we want change the end to 49 so we can see where this is starting from. It's starting from here. Next, we have to add a key frame. A key frame, which you can start by, are set by choosing clicking this little clock icons of the left of this property is telling after effects that at this point in time on the timeline, I want the start percentage to be 50% now if we move forward to two seconds or so and we changed this property too zero and we change this property to 100. The start zero, the end of 100. It's telling after effects that at two seconds I want the end to be 100% in the start to be zero. What happens is that this creates an animation in between these two. Now, I left it at 49 so I can see where it's starting from and to change where this animation starts from, I can use my offset. So by clicking and dragging the offset, I can move it right here. And if I change this back to 50 now, So if I have my timeline marker on this key frame where it was 49 change into 50 I can now see that this animates on like so the next thing I'm going to do is I can preview this. I'm going to set my comp work area Teoh just where this key frame is, and I can see how this animates on it animates on its kind of slow. It's kind of boring, stagnant. I want to add a little bit more popped this animation. To do that, select these key frames. Press F nine on your keyboard or right click, choose a key frame assistant and Eazy E's. What that does is it slows the animation and it ramps it up so it slows and then goes fast and it slows into the end of this. So if we play this, we can see that it looks pretty good. But I wanted to kind of snap a little bit more. So what we'll do is select these key frames. Click this button right here, which is for graph editor going to make the timeline a little bit bigger. So you can see now if you don't see a graph like this, choose this button right here, which is shows choose graph and make sure you're on the speed graph. Now select all of these, the key frames right here. So there's actually key frames right here that you don't see, but if you just click and drag over. You can see that it's selected and then with this little line right here with the bawd and click and drag to the right when this one click and drag to the left. So now if we zoom out and we play through this and I'm playing through this sorry if I forgot to mention and playing through this by pressing zero on my number pad on my keyboard . Or if you don't have a keyboard, you can go upto window preview and press this Ram preview button or the blue button or play stop or with Aftereffects. Creative Cloud. You can press space bar. There's lots of different ways to play, and this loops this animation and that looks a lot betters got a little bit more pop and it slows down into it. But I really like the way that this looks. So I'm going to click out of the graph editor to give up. Get out of that view now I can see my key frames going to go to the very start of my timeline. I'm going to select these key frames. Copy them command, see, and then what I'm going to do is select my badge, Layer two and paste them. So to see I slept pasted them on here. But I can't see the key frames. Actually, I'm gonna undo that. I'm going to do this too. Layer three. So I'm going to select and paste. Now. I don't see my key frames to bring up my key frames. Select this layer and president, you on your keyboard. Now that brings up just these key frames. And now we have these two things animating on. I want the dos toe animal on just a little bit later than this first animation. So what I can do is just select this layer, move it to the right a little bit. So now one comes on after the other and that looks a little bit more advanced. The last thing I'm going to do is select my badge to and paste those key frames. So now everything is animating on, but I don't want it to animate on from the top. I want this out outer line to animate from the bottom. So if I go into the properties, go into my trim pass properties, what I can do is change the offset. So that it's animated on from the very bottom. So now it's anime on from the bottom and the top. So they play this through pressing space bar or zero on your number pad. That looks really awesome. And so that's the animation of our batch. The last thing we're going to do with this if we unsellable all of these. If you go to the end of this animation, what you'll notice with my original one is that there's a little gap between the board and these lines. See this little gap right there? The way that I created that is by adding a mask, select all these layers and comprise composed them. So right click and shoes pre compose or with them selected just press command shift. See, that brings up this little window saying pre composed. I'm going to call his badge outline if I select Okay, What happens is it opens up this new little composition. That's just this badge. If I go back to my badge composition, those three layers became one, and this allows me to go in and create a mask for all of those layers at ones. So I'm going to select the shape tool right here. And with this layer selected, make sure that the layers selected. I'm going to just click and drag and create a rectangle around this board. Something like this. Maybe a little bit smaller summers double clicking with my selection tool making a little bit smaller. But this is the opposite of what I want. Now It's just showing the lines right there. The mass properties down here, which have opened up our add change that to subtract and how. If I zoom out, we can see that there's a little bit of space which I think just looks a little bit cleaner , a little bit nicer. That's the animation of our body outline. Next, we're going to be added animating. Our texts are bored and these little lines below. 7. Animate the Text: Let's anime our text and this board. So let's select first our board right here. Where is my board? Where's my board? Right here. And I'm actually gonna move these lines it down below. And one thing you can do to kind of group things together and were easily find them is changed the color of the layer. So just select all of them. I'm going to choose this purple and just change it toe aqua, for example. Now, I know all of these are kind of together, and it just makes it a lot easier. OK, so I'm going to go to the beginning. I'm going to select my board and I'm going to press s to bring up the scale. Now, if I drag and drop this scale, you can see that it or drag and click, go right or left. You can see that this skills up or down, which is similar to what we're going to do, But not exactly. I'm going to go to two seconds or so, create a key frame by pressing the stopwatch right there and then go back to the beginning . Zero seconds. I'm going to click this unconstrained proper proportions which locks the with to the height . So now I can just edit the with or the height separately. So I'm going toe change the with 20 So now it grows on like so I'm going to add Eazy E's to this so pressing F nine or right clicking and doing key frame assistant Eazy E's. Then go into my graph editor, select my key frames, drag in the left and drag in the right key frames. So it's a little bit more of a pop. A little bit more. Maybe I wanted to start off a little bit, Foster. So I'm gonna go to my graph editor with these key frame selected. I'm going to move the left key frame to the left a lot. And then the right went to the right a lot. So it starts off fast, and it really slows, which I like for this animation. Now what I can do is quickly just select this and select all of my lines and paste it. So now if I select these lines and president you, you will see that I have the same scale animation for all of these lines. The next thing I want to do is stagger it just a little bit. So I'm just going to drag these around. So I actually want my line one to go first and then lying to then line three and just make it go a little bit after the start of our scale board scale animation. So see now they kind of grow on one after the other. I think that's a lot cooler. The next animation we're going to do is with this text, and the way that we're going to enemy is with a track matte animation. You can see with this composition the original one. You can see how the text kind of just pops up from the bottom of the board, but you don't see it below the board before it pops up. So to do that, let's go to our badge. Just gonna close this badge outline composition so we don't get confused by it. We need to create a shape that will be the sort of outline of where this text can appear. So with your shape tools selected, make sure that your fill is set to solid and the stroke is set to zero. It doesn't matter what the color is. We could just change it to red or pink to see it more easily. With no layers down here selected, make sure that no layers air selected, Just click and drag and create direct angle around all the text and the board. So you want a position it exactly where you want the text to be able to appear. So now if we move the shape on top of our text layer and we change our text layers track matte option to Alfa Matt shape, layer one. What happens is that now this what this is saying is that this text will only appear where the shape is. So if we move this anywhere where the shape isn't, it won't appear. If we didn't have that shape, it would appear on top of these other layers and all sorts of stuff. So now we just need to enemy this and I'm gonna make this text a little bit smaller. It's a little bit too big, I think something like that. So now what we can do is go to around two seconds with our tech selected press P to bring a position set a key frame for the positions thing at two seconds. We want our text to be right here and go back to zero, or we don't have to go back to zero yet Goto one and drag this text down. So now, in between one second and two seconds, it pops up like we did with the others. We are going to Eazy e's So f nine and then we're going to add a little pop by choosing our graph editor. Selecting our layers are key frames dragging in and let's see what this looks like. So I like how it's a little bit quicker than the other animations that comes in later. But it's a little bit quicker. Might come in a little bit too late. So bringing in a little bit earlier just by selecting the key frames and dragging to the left, and that's looking really darn awesome. The next we're going to enemy our Mountain moon and our other icons 8. Animate the Mountain and Moon: Let's enemy this mountain popping up from behind this board. So the first thing we're going to do is actually select our left and right layers and parent them to the mountain top. You do that by with our parents option right here. This parent column. You can choose this little twirly thing and drag it over to mountaintop. Or you can just use the drop down menu to select mountaintop. What this means now is if we move our mountain top layer. If we bring up scale or whatever position rotation. What happens to the mountaintop happens to this the mountain left icon in the mountain right icon. It's parented, it's stuck to it. Then we're going to animate this mountain, going down and popping up so similar to our text popping up. We're going to set a key frame around two seconds or so Me right after the text pops up and press P to bring up position, said a key frame. Go back to right about here and we're going to move our mountain down right here were also going to scale it down, so press s to bring up scale, said a key frame press. You to bring up all of your key frames for position and scale. Drag the scale key frame at 100% to right where this last key frame is. And then we're going to shrink this down like so, so we don't see it in the background. And if we Eazy e's it selecting all the layers Eazy e's, we can see it pop up, and we might want it to happen a little bit quicker a little bit later. Select these. Use our graph editor to drag in the key frames like so and then we're going to cut the first part of this out. So it's not on the screen right here at the beginning to go to this first key frame Impress option or Ault Left Bracket that cuts off the first part of this layer. So now and we're gonna have to do that for these other icons to the mountain left mountain rate. So now it pops up. It's looking okay, But you see, what's happening right now is we see this text coming through the background. Interesting. I didn't notice that before with the Southern we I guess we have the mountain popping up before the text. So we don't want this text. You can see the mountains shining through right here. The text. We want this all to happen before the text. I'm gonna move all these layers to the laughed a little bit, so it pops up about at the same time. So, Alex, pretty good. We did add a little bit more detail to the little mountain left and right here you can see it kind of rotating on and scaling on. So if we go to our badge, if we go to our mountain left president, you actually, there are no keep brings for this. It's just parented to the mountain top right here where it finishes. Or maybe a couple frames afterwards. Press as set a key frame for scale at 100% than are to set a key frame for rotation, then president you to bring up both rotation and the scale. Then if we go back just right here before the mountain is off frame so we can see what we're animating, we can rotate to the left and we can unconstrained our scale and change this size 20 So this is gonna dio is enemy on like so I'm just going to take these first key frames moving to the beginning at Eazy e's. So now let's see what this looks like can see it kind of pop on like so. I love just the look of the equation. The when we add a little bit of pop with the graph editor. So now if we play through this pops on, it pops on a little bit too late. So I'm just gonna do it, see where it looks Perfect. Maybe even just a little bit earlier. Maybe needs to pop on before it finishes. Maybe a little bit slower. So to make it slower, I just separate these key frames even more. And you know one thing that it looks like it's rotating so much. What I'm gonna do is actually rotated instead of negative 47. I'm going to rotate positive because of the scale. Makes it look like it's rotating in the first place. So that looks a lot better. And then I'm just going to copy and paste Thies to the mountain, right? So selecting all of them, selecting my mountain right pasting president to bring them up and instead of the rotating coming from 17 I'm going to go even further. 36 maybe even further. Make sure that I'm on the right key frame something like 90 so that we can see them rotating from different ways. Ones clockwise ones counterclockwise. Alex. Pretty cool. Next, we have our moon, and we're going to do the same track matte type of animation with the moon as we did to the text. So with our moon, let's just choose our pen tool to create a shape where this is going to appear from. So I'm just going toe kind of outline the top of this mountain like so just like that, Put this shape above the moon. I'm also going to parent the moon and the shape to our mountaintops so that it moves with the mountaintop with the moon's layers. Selected change of the track matte to shape layer to and then, with our moons like to bring up position, P said a position key frame Move that around two seconds 2.5 seconds or so, let's go back in time and drag this down, so drag the position down to set a new key frame and So now it's going to pop up from behind. We're going to add a little bit of Eazy E's F nine, but open up our graph. Editor Dragon are key frames to add a little bit of a pop. Zoom out right here and see what this looks like. Awesome. It happens a little bit too late. So what I'm gonna do is just bring in these key frames, Drag him a little bit earlier. Nice looking. Really, really good. Next we're going to animate the bottom icons. 9. Animate the Tent, Fire, and Trees: everything else is animating on. Now we have to animate on these bottom icons. What I did was I animated them with a little bit of a scale and rotation animation, so let's start with the fire. So around two seconds or so, we're going to bring up rotation by pressing our on our keyboard, setting a key frame right there. So with our fire rotate, our fire little here selected are to bring of rotation around two seconds or so, said a key frame for rotation at this zero rotation degrees, then go back and we're going to go back around right here and rotate to the left about negative 90 degrees. Then press asked to bring up Scale, said a key frame. Press you to bring up all of our key frames. Move this 100% key frame to the end of the animation. Then, at this negative 90 bring this to zero. Select all the key frames on Eazy E's F nine or right clicking, and this happens a little bit slowly. So what we're gonna do, as always, is going to our graph editor. But there's also another thing we're going to do. So first we're going to select our key frames, drag them in to make them ramp up a little bit faster, pop on like so. But another thing we're going to do is changes to the value graph, and this brings up the values of our different properties. So scale you can see going from 0 to 100 rotation from negative 92 0 if we select both of our end key frames and drag this top bar up just a little bit. What's happening is that it's actually going above 100% and balancing back down. So the scale is going up to like 105 The rotation is going to about three or four degrees, and this is creates a nice little bounce effects. So see how it cannot bounces in and bounces out. That's what we're going for with these bottom icons. So get out of the graph editor. What we can do is just like those copy them and paste them to the tent in the trees, then president you to bring up those. We're going to stagger them so that the fire comes in a little bit later. First the tent comes in, then the trees in the fire something like So let's play through it. So, Alex, pretty cool. The last thing we're going to do is reverse the rotation for the tent. So if we go to this first key frame of the tent and a quick way to get to key frames is just by pressing J and K on your keyboard, so this jumps you to the next key frame on the timeline. So with the tent on, the first for key frame changed the negative, 90 to 90. And now that's going to rotate from the right vs the left. Okay, so now let's zoom out so we can see everything more clearly. Everything is looking really good and let's just play. So let's change our work area to start from the very beginning, like so. And now we're going to anime everything in. Okay, so we've done a lot of different things, but they have all added up to create this really amazing graphic. The last things were going to do our quickly reverse this graphic so that we have it poppin and pop out, and then we're going to learn how to export it. 10. Easily Reverse the Animation: Now we've animated all of our graphic. One quick thing we want to do is add motion, blur to everything, so select all of our layers. Click this column for motion blur, and then click this enable motion blur button right there, which was next to the graph editor button. And that adds a little bit of motion blur for our different objects. The other thing we're going to dio, which might not be necessary for this graphic is click this. Select all the layers and click this column right here for continuous rast or ization. This is important for vector graphics so that if we do want to make it smaller or bigger, or really, if we want to make it bigger, it doesn't lose quality. It doesn't get pixelated, so you could go in here, change the timing, move things here and there. But I'm happy with how it is right now, and so let's quickly reverse this animation, so to quickly reverse it, select all of our layers by just pressing command a or just going through. All of them are clicking. All of them are selecting one of them and shift clicking the top one and then we're going to pre compose them again. So I'm going to right click pre composed down here. We're gonna call this badge for reverse. Go back to my badge. What we want to do is just reverse this quickly. So it starts out. It hangs on for about two seconds and then animates out. The first thing we can do is cut off the last part of this composition or this layer. So remember what we did before to cut off that we did option. Right? But bracket Now we're going to your left bracket. Now we're going to do option, right? Bracket, So see, that cuts it off right there. Then I'm going to duplicate these. I'm going to select both right click key frame assistant sequence layers and then just click. Ok, so now it has these two on two layers, one after the other. And then with this last one, we're going to right, Click it time, Reverse time, time, reverse layer. And that reverses this layer. So now if we play it, it stays on and it animates off. Very, very cool. I hope you have enjoyed creating this because it's a pretty cool graphic you could do all sorts of things with different types of icons, different types of badges. Um, and you could really go wild from here with all you know how to do different animations. Now you know how to do position animations, rotation, animations, scale animations, trim path animations, track matte animations. And you can kind of go with it and run with it. 11. Export Your Animated Badge with Transparency: to export with a transparent background. Just go up to composition, add to render queue. Click where it says lossless and shoes RGB plus Alfa and leave the format option to animation. Then check. Okay, and it's that RGB plus Alpha that allows us to see the transparency behind it. Then I'm just going to call us into the green. Transparent Save it. Click Render. It's going to render it out, depending on how faster computer is. And my ghost lower our whatever. I have 16 gigabytes of ram, which is okay. It's good for most aftereffects projects. Now I have this adobe premiere Pro Project open where this is actually an into the green video, one of our first ones. And if I choose this into the green transparent video, drag it into our project and then I put this on top of any video. You can see how it now actually just transfer audio. It plays over the video into the green right there. And I had create this before, so you can see right here what it looks like. I need to render it out. But you see, it goes over the video. So that's how you you create a transparent background expert. Transparent background in after effects. Thanks so much for watching this tutorial. I hope you really enjoyed it. If you have any questions, let me know. Because I know it was a lot. And I really appreciate you sitting through it with me. I I hope you have a great day. Enjoyed this and take the skills that you learn from this and go wild with it. Thanks a lot. And we'll see you in another tutorial.