Animate a Dance Party Using Deformers in Cinema 4D
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Post-Production in After Effects14:44
About This Class
Let’s dance! Join Triplet 3D founder and Cinema 4D expert Pete Maric for a 120-minute in-depth animation tutorial.
In this course you will learn how to use deformers to animate simple dancing characters in Cinema 4D. By the end of these lessons, you will have the skills necessary to create a professional animation, complete with lighting and sound, using Cinema 4D and After Effects.
You’ll learn the importance of:
- Use simple parametric primitives to model basic characters for animation.
- Use the ‘make editable’ function in conjunction with extrusions to add detail to your characters.
- Use deformers to make the characters dance.
- Refine the characters movements using Cinema 4D’s dope sheet and timeline F-Curve editor.
- Animate cameras throughout the scene and learn to use the stage object to switch between cameras.
- Learn how to apply textures to the characters and environment
- Animating texture parameters
- Learn to use spot lights with the visibility and noise enabled to highlight the musicians.
- Use of fill lights for the dancers and disco balls.
- Spot lights with gobo effects animation using the ‘align to spline’ tag.
- Create rays of light using the MoGraph cloner, cylinders, and semi-transparent materials.
- Learn about Cinema 4D’s render settings and how to export your 3D animation. Output, size, film aspect, frame range, save function/path, and anti-aliasing will be covered.
Post Production in After Effects
- Vignettes, masking, track mattes, color correction, noise, blur, and creating smoke effects using fractal noise.
- Setting up the final render in After Effects, adding compression, sound, and specifying a file path.
Students should have at least a basic knowledge of Cinema 4D’s interface and tools for this course.
Class Projects 1 See All
Pete Maric founded Triplet 3D in Cleveland, Ohio in 2013, with the goal of creating a 3D studio that can bring together a wide range of skill sets and experience to deliver inventive, high quality work to clients.
He graduated from The Cleveland Institute of Art before working for three of the top 50 retail design firms in the US. In 2001, he began working independently in the architectural industry and worked with brands such as Adidas, Nintendo, Everlast and Go Media. His work has been featured in the Adobe Illustrator WOW! books, Photoshop User Magazine, Architecture in Perspective, Cleveland Magazine and House Trends.
Since 2008, he’s been developing his CGI expertise, and teaches modeling and 3D animation at The Cleveland Institute of Art and Tri-C Community College.
Pete is also passionate about playing guitar and has been actively writing, performing and recording music for over 20 years. He was awarded two scholarships to the world-renowned Berklee College of Music. You’ll find Pete playing guitar everywhere from festivals to the local pub.
Check out Pete's work at www.triplet3d.com
He can be reached at [email protected]