Add Physics To Your Motion Capture Animations In Adobe Character Animator

David Miller, Multimedia Artist For Primordial Creative studio

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7 Videos (26m)
    • Intro

      0:47
    • Learning Puppet Layers

      3:44
    • Creating Sub Puppets

      2:33
    • Setting Dangles

      5:47
    • Draggables 1

      6:26
    • Keyboard Triggers

      5:06
    • Rendering in After Effects + Project

      1:27

About This Class

Adobe Character Animator is an amazing motion capture sub-program of Adobe After Effects.  It utilizes your webcam and microphone to allow you to do live animations of puppets, but it also allows you to set the physics of your characters and animate without using keyframes!  We will cover gravity, wind, dangles, draggables, and keyboard triggers in this class.

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Students

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Projects

David Miller

Multimedia Artist For Primordial Creative studio

I have always been interested in the visual arts from an early age- drawing, painting, and clay- but around my high school years I became interested in photography for the social aspect of involving other people, the adventure inherent in seeking out pictures, and the presentation of reality that wasn't limited by my drawing skills.  

One thing in my work that has stayed consistent over the decades since then is I have an equal interest in the reality of the lens next to the fictions we can create in drawing, painting, animation, graphic design, and sound design.  As cameras have incorporated video and audio features, and as Adobe's Creative Cloud allows for use of a plethora of mind-bending tools, I now make video art pieces that are based in photography but utilize time lapse, clay and paper stop motion animation, graphic animation, text and sound to expand the same intersection of reality and pop surrealism.