ARKIT & Unity 3D, creating Augmented Reality Apps with C# - Learn to code by making your own AR Game - Skillshare

ARKIT & Unity 3D, creating Augmented Reality Apps with C# - Learn to code by making your own AR Game

Sebastian Armand

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31 Videos (2h 19m)
    • Intro

      2:26
    • Requirements

      1:18
    • Unity interface

      6:30
    • C# first Script

      5:01
    • Variables & Methods

      3:42
    • If & Else

      6:29
    • Arrays

      2:07
    • Loops

      2:20
    • Accessing Other Classes

      2:37
    • ARKIT Plugin and running the App on our Iphone

      4:49
    • Import of the first Assets

      2:38
    • The Animator Controller

      1:58
    • Moving our GameObject

      2:50
    • Collision, Collider & Rigidbody

      6:00
    • Damage Effect on our Canvas

      7:31
    • AudioSource

      2:02
    • Giving the player life & adding "GameOver" scene

      6:13
    • The SpawnController, instantiate the zombies

      4:40
    • Raycast, shooting our enemies

      7:31
    • Particle System, making our own Blood Effect

      7:52
    • Adding another Effect & Force

      2:32
    • Adding more AudiosSource's

      2:17
    • Testing the App

      5:44
    • Adding Ammo to our Canvas

      3:39
    • Creating the Ammo Script

      4:25
    • Adding weapon & MuzzleFlash

      3:16
    • Setting reference from Script to MuzzleFlash

      3:16
    • Animation - Creating own Idle Animation

      6:59
    • Pickup weapon from ground

      7:03
    • Adding a shell Script for our Weapon

      6:55
    • Creating a portal to another Dimension

      6:39