A Rookie's Guide to Java Part 1 - Getting Started | Harry Wainwright | Skillshare

A Rookie's Guide to Java Part 1 - Getting Started

Harry Wainwright, BSc Software Engineer

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
8 Lessons (29m)
    • 1. Class Introduction: Getting Started

    • 2. Installing Your IDE

    • 3. The "Hello World" Program

    • 4. Variables - Strings

    • 5. Variables - Integers

    • 6. Concatenation

    • 7. Basic Mathematics in Java

    • 8. Basic Mathematics in Java Part 2


About This Class

The first class in A Rookie's Guide to Java, we cover the very basics of java programming, intended for all new programmers. 

A Rookie's Guide to Java, previously released on Udemy currently holds a 5-star rating and boasts hundreds of happy students. Now I'm bringing it to Skillshare! A Rookie's Guide to Java assumes no prior programming knowledge. We start at the very basics and work our way up to some fairly advanced topics, including Java Swing. This course comes with written material to recap what you've learned at predetermined points. This truly is one of the best ways to learn.

I often see courses claiming that you can "Learn To Make Video Games (No Programming Needed!)" But unfortunately if you want to make anything more advanced than flappy bird you'll need a programming language under your belt. Learning programming is fundamental to any career in the software industry, games or otherwise, and Java is a great starting point.

Java is the most widely used programming language currently so you cannot go wrong by getting to grips with it. It holds a heavy focus on the "Object Orientated" part of "Object Orientated Programming" and as such it is a subject that features heavily in this course.