3DS Max for beginners : 3D modeling fundamentals | Widhi Muttaqien | Skillshare

3DS Max for beginners : 3D modeling fundamentals

Widhi Muttaqien, CG expert & entrepreneur

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43 Lessons (3h 12m)
    • 1. Introduction

      1:57
    • 2. 3dsmax UI

      4:30
    • 3. 3ds Max UI (2020)

      7:34
    • 4. Viewport navigation

      5:56
    • 5. Viewport Navigation (2020)

      4:04
    • 6. Create vs modify

      6:11
    • 7. Selections

      4:04
    • 8. Transformation

      6:33
    • 9. Pivot-point

      2:20
    • 10. Transformation settings

      3:33
    • 11. Modifier

      4:03
    • 12. Duplication

      5:27
    • 13. Surface normal

      2:57
    • 14. Basic scene management

      3:54
    • 15. Layer management

      5:03
    • 16. Units and measurement

      2:31
    • 17. Snapping

      3:56
    • 18. Aligning objects

      4:57
    • 19. Common problems

      3:05
    • 20. Primitive vs editable

      3:04
    • 21. Introduction to Editable-poly

      6:10
    • 22. Subobject selection

      4:39
    • 23. Edge modeling techniques

      4:56
    • 24. Cut & Slice techniques

      6:12
    • 25. Border modeling techniques

      2:07
    • 26. Poly modeling techniques

      5:49
    • 27. NURMS

      4:38
    • 28. Project: Round table

      3:20
    • 29. Project: Dining table

      6:37
    • 30. Project: console table

      3:12
    • 31. Project: Toilet

      6:18
    • 32. Introduction to Spline

      4:32
    • 33. Spline vertex types

      6:03
    • 34. Spline modification

      6:21
    • 35. Spline Boolean operation

      2:39
    • 36. Cross-insert and Weld

      2:50
    • 37. Extrude modifier

      5:20
    • 38. Lathe modifier

      2:44
    • 39. Bevel profile modifier

      4:24
    • 40. Project: Mechanical pencil

      3:36
    • 41. Project: Hammer

      5:55
    • 42. Project: Accent chair

      6:51
    • 43. Next step

      0:40
44 students are watching this class

About This Class

Master the art of 3D modeling using 3DS MAX in just a few hours. Take your first step to enter the 3D computer graphic world with this carefully designed course.

 

Who is this course for?

This course is designed for complete beginners so no prior experience is needed.

The skills you learn from this course will become the foundations of our next course where we learn more advance topics.

 

What you will learn?

 First we'll cover the fundamental stuff in 3DS MAX such as the UI, transformation, object creation and manipulation. Then we move on to different 3D modeling techniques from primitive object, polygon based modeling, spline based modeling until we learn how to use subdivision or NURMS for modeling. We'll cover a lot of exercise projects designed to develop your skill step-by-step.

 

After completing this course you are recommended to take the next step course “Interior rendering with 3ds Max and Corona” where we deepen our knowledge further on lighting, material and rendering using Corona rendering engine.