3DS Max for beginners : 3D modeling fundamentals

Widhi Muttaqien, CG expert & entrepreneur

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43 Videos (3h 17m)
    • Introduction

      1:57
    • 3ds Max UI

      4:30
    • 3DS Max UI (2018)

      7:06
    • Viewport navigation

      5:56
    • Viewport navigation (2018)

      9:30
    • Create vs. modify

      6:11
    • Selections

      4:04
    • Transformation

      6:33
    • Pivot point

      2:20
    • Transformation settings

      3:33
    • Modifier

      4:03
    • Duplication

      5:27
    • Surface normal

      2:57
    • Basic scene management

      3:54
    • Layer management

      5:03
    • Units and measurement

      2:31
    • Snapping

      3:56
    • Alignment

      4:57
    • Common problems

      3:05
    • Primitive vs. editable

      3:04
    • Introduction to editable poly

      6:10
    • Sub-object selection

      4:39
    • Edge modeling

      4:56
    • Cut slice

      6:12
    • Border modeling

      2:07
    • Polygon modeling

      5:49
    • NURMS

      4:38
    • Project: Round table

      3:20
    • Project: Dining table

      6:37
    • Project: Console table

      3:12
    • Project: Closet

      6:18
    • Introduction to spline

      4:32
    • Spline vertex types

      6:03
    • Spline modification

      6:21
    • Spline boolean

      2:39
    • Crossinsert and weld

      2:50
    • Extrude modifier

      5:20
    • Lathe modifier

      2:44
    • Bevel profile modifier

      4:24
    • Project: Mechanical pencil

      3:36
    • Project: Hammer

      5:55
    • Project: Accent chair

      6:51
    • Next step

      0:40
22 students are watching this class

About This Class

Master the art of 3D modeling using 3DS MAX in just a few hours. Take your first step to enter the 3D computer graphic world with this carefully designed course.

 

Who is this course for?

This course is designed for complete beginners so no prior experience is needed.

The skills you learn from this course will become the foundations of our next course where we learn more advance topics.

 

What you will learn?

 First we'll cover the fundamental stuff in 3DS MAX such as the UI, transformation, object creation and manipulation. Then we move on to different 3D modeling techniques from primitive object, polygon based modeling, spline based modeling until we learn how to use subdivision or NURMS for modeling. We'll cover a lot of exercise projects designed to develop your skill step-by-step.

 

After completing this course you are recommended to take the next step course “Interior rendering with 3ds Max and Corona” where we deepen our knowledge further on lighting, material and rendering using Corona rendering engine.

22 of 23 students recommendSee All

VERY PROFESSIONAL WEBSITE AND COST CONTRL
Awesome class, it really helped me comprehend all that i needed to finish a project in the nick of time. Definitely recommend it to anyone who wants to start using 3d modelling.
Great course alot of tips and tricks

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Widhi Muttaqien

CG expert & entrepreneur

Widhi is the founder and CEO of several creative businesses including Expose-3D and Blastocode game studio. He has master degree in information technology and business management from Bina Nusantara University. Beside doing business he is also a lecturer in computer graphic related disciplines in President University Indonesia and Lasalle College International.

In his more than 20 years of experience in the CG industry he finished hundreds of projects with clients from all over the...

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