3DS Max for beginners : 3D modeling fundamentals - Skillshare

3DS Max for beginners : 3D modeling fundamentals

Widhi Muttaqien, CG expert & entrepreneur

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43 Videos (3h 17m)
    • Introduction

      1:57
    • 3ds Max UI

      4:30
    • 3DS Max UI (2018)

      7:06
    • Viewport navigation

      5:56
    • Viewport navigation (2018)

      9:30
    • Create vs. modify

      6:11
    • Selections

      4:04
    • Transformation

      6:33
    • Pivot point

      2:20
    • Transformation settings

      3:33
    • Modifier

      4:03
    • Duplication

      5:27
    • Surface normal

      2:57
    • Basic scene management

      3:54
    • Layer management

      5:03
    • Units and measurement

      2:31
    • Snapping

      3:56
    • Alignment

      4:57
    • Common problems

      3:05
    • Primitive vs. editable

      3:04
    • Introduction to editable poly

      6:10
    • Sub-object selection

      4:39
    • Edge modeling

      4:56
    • Cut slice

      6:12
    • Border modeling

      2:07
    • Polygon modeling

      5:49
    • NURMS

      4:38
    • Project: Round table

      3:20
    • Project: Dining table

      6:37
    • Project: Console table

      3:12
    • Project: Closet

      6:18
    • Introduction to spline

      4:32
    • Spline vertex types

      6:03
    • Spline modification

      6:21
    • Spline boolean

      2:39
    • Crossinsert and weld

      2:50
    • Extrude modifier

      5:20
    • Lathe modifier

      2:44
    • Bevel profile modifier

      4:24
    • Project: Mechanical pencil

      3:36
    • Project: Hammer

      5:55
    • Project: Accent chair

      6:51
    • Next step

      0:40
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