3DS Max for beginners : 3D modeling fundamentals
Widhi Muttaqien, CG expert & entrepreneur
41 Videos (2h 60m)
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Introduction
1:57 -
3ds Max UI
4:30 -
Viewport navigation
5:56 -
Create vs. modify
6:11 -
Selections
4:04 -
Transformation
6:33 -
Pivot point
2:20 -
Transformation settings
3:33 -
Modifier
4:03 -
Duplication
5:27 -
Surface normal
2:57 -
Basic scene management
3:54 -
Layer management
5:03 -
Units and measurement
2:31 -
Snapping
3:56 -
Alignment
4:57 -
Common problems
3:05 -
Primitive vs. editable
3:04 -
Introduction to editable poly
6:10 -
Sub-object selection
4:39 -
Edge modeling
4:56 -
Cut slice
6:12 -
Border modeling
2:07 -
Polygon modeling
5:49 -
NURMS
4:38 -
Project: Round table
3:20 -
Project: Dining table
6:37 -
Project: Console table
3:12 -
Project: Closet
6:18 -
Introduction to spline
4:32 -
Spline vertex types
6:03 -
Spline modification
6:21 -
Spline boolean
2:39 -
Crossinsert and weld
2:50 -
Extrude modifier
5:20 -
Lathe modifier
2:44 -
Bevel profile modifier
4:24 -
Project: Mechanical pencil
3:36 -
Project: Hammer
5:55 -
Project: Accent chair
6:51 -
Next step
0:40
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