3-d to 2-d : Creative Compositing using Z-brush & Photoshop

Stephen Cruz, Digital Design/Concepting/Illustrating/3D

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17 Lessons (1h 42m)
    • 1. 1 Intro to Course Clip

      5:08
    • 2. 2 Using Pinterest for Visual Reference

      5:25
    • 3. 3 Importing Images into Zbrush A

      4:54
    • 4. 3 Importing Images into Zbrush B

      1:42
    • 5. 4 Using Array Mesh

      7:00
    • 6. 5 Using the Modeller Brush A

      4:42
    • 7. 5 Using the Z modeller Brush B

      5:51
    • 8. 5 Using the Modeller Brush C

      2:18
    • 9. 6 Applying Alphas & Polypaint A

      6:25
    • 10. 6 Applying Alphas & Polypaint B

      4:31
    • 11. 7 Assigning Textures and Materials A

      4:29
    • 12. 8 Creating LightCaps

      4:31
    • 13. 9 Creating Render Passes

      7:50
    • 14. 10 Compositing Set up & jade Screen in Photoshop a

      6:25
    • 15. 10 Compositing Render Passes in Photoshop b

      6:49
    • 16. 10 Compositing Render Passes in Photoshop c

      15:35
    • 17. 10 Compositing Render Passes in Photoshop d

      8:40

About This Class

In this class students will learn how to use Z-brush to create 3-d objects, render those objects into 2-d images, and compositing them together to create a tileable image. Students will learn new 3-d modelling skills utilizing the powerful tools available in Z-brush, as well as how to render objects out with Best Preview Rendering and how to composite rendered files into images. Topics covered inclllude, using Pinterest, How to use Array Mesh and the Z-modeler brush,Creating and Applying Alphas, using materials, lights, and texture to edit the 'look' of your models, generating render passes in Z-brush, and Compositing Layer passes in Photoshop. This class is for intermediate level students that are already familiar with zbrush and Photoshop.