2D character animation with DragonBones and Inkscape | István Szép | Skillshare

2D character animation with DragonBones and Inkscape

István Szép, Designer and design teacher

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23 Lessons (3h 28m)
    • 1. Welcome to the course!

      1:45
    • 2. Before you start!

      1:37
    • 3. Design the knight character in Inkscape - Part 1

      11:55
    • 4. Design the knight character in Inkscape - Part 2

      14:11
    • 5. Drawing the knight -3

      9:19
    • 6. Exporting from Inkscape for animation

      6:50
    • 7. Welcome to DragonBones!

      2:01
    • 8. Import and assemble your character to DragonBones

      7:19
    • 9. Create the bone system of your character

      10:43
    • 10. Use video references!

      3:03
    • 11. Our very first animation :)

      7:12
    • 12. Idle animation

      9:22
    • 13. Creating a mesh!

      11:21
    • 14. Animating more soft parts with mesh editing

      13:37
    • 15. Character walk cycle in DragonBones - Part 1: the first steps!

      18:29
    • 16. Character walk cycle in DragonBones - Part 2: move your arms!

      11:34
    • 17. Character walk cycle in DragonBones - Part 3: animating meshes!

      6:49
    • 18. Character walk cycle in DragonBones - Part 4: final touches

      13:12
    • 19. Creating an attack move - Part 1

      13:07
    • 20. Creating an attack move - Part 2

      7:00
    • 21. Dying animation sequence

      15:29
    • 22. Export your animated sprites from DragonBones

      4:29
    • 23. BONUS: Creating modular characters in DragonBones!

      7:18