2D Animation: How To Lip Sync | Mike Ryan | Skillshare

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2D Animation: How To Lip Sync

teacher avatar Mike Ryan, Traditional Animator

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

11 Lessons (37m)
    • 1. Introduction

    • 2. A Toon Boom Harmony Tutorial

    • 3. How To Set Up Your Animation

    • 4. What Is Lip Sync Animation

    • 5. The Bounces & Shapes & Timing of the Mouth

    • 6. More Bounces & Shapes & Timing of the Mouth

    • 7. How To Lip Sync Dialogue

    • 8. How To Make A Lip Sync Chart

    • 9. How To Lip Sync Animation

    • 10. How To Organize Your Animation

    • 11. Conclusion

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About This Class

The third class will show you, from start to finish, how to create lip sync animation. Throughout this specific class and the project you will be undertaking here, I’ll be teaching you how to draw mouth movements and shapes with some of the principles of animation. This will include drawings of the animated mouth to a line of dialogue you have in mind. These drawings will help you plan out your animation down the road in the classes ahead.

Meet Your Teacher

Teacher Profile Image

Mike Ryan

Traditional Animator


Hello everyone, my name is Mike Ryan. I’m an old school animator who specializes in traditional animation. I’ve animated for over ten years creating short films, work reels, & small pieces incorporating character animation, effects animation, & storyboards. Sharing all that I’ve learned from my mentors to old school animators like yourself will be a rewarding experience. I look forward to having this time to show you the ropes through my animation tutorials here at Skillshare.

Mike Ryan attended the University of Central Florida from 2009 thru 2014, where he studied as an Experimental Animation major. His creative work has been awarded twice at UCF with the J.R. Hopes Scholarship for Animation and the Sony Scholarship.

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1. Introduction: Hey, everyone, my name's Mike Klein. I advantage for 10 years creating short films, work feels and small pieces, incorporating character animation, effects, animation and store reports. Sharing all divert for my mentors to old school animators like yourself will be a rewarding experience I look for to having this time to show you the ropes. My animation to tour was here at sculpture and welcome to the next class of this series, which will focus on live singing. This class will show you from start to finish how to create a Lips and Gannon Nation believable vow shapes, bounce of that authority and timing. I felt this specific class and the project you have going taking here occupation you how to design your own lips and work for some the principles of design illustration and animation . This one through drawings, the mouth of the same chart of your dialogue. Interest first with your design now shapes and the animation of enough moving to your very own script. The strongest will help you playing our animation. Down the boat in the class is ahead. This is the classing that students what you were just starting off in a medium or for students who already have some prior knowledge of your for this class is great for the beginner, the hobbyist and professional field. Because he used these skills and you're understanding of lipstick animation to help you create your work, you can apply the skills to situation outside this class of characters of your very own choosing. Rather, it's yourself so else or a character, if your very own imagination. I encourage all of you to show your projects around here because we're on the same boat reaching the same goal by the end of this class, Not only will you have a better understanding of how the mouth for examination by you will be able to create believable lip sync animation with class ahead, thank you for dropping in and hope you enjoy the class. 2. A Toon Boom Harmony Tutorial: it's time for another tune. Boom Harmony tutorial No. To use the grid, select the great buddy right here to use a hand glove just like this button. This gives you the ability to move around. Screen shaky, isn't it? To assume it or assume l press the one or two buttons on your keyboard. This can be done on the edit menu as well. To enlarge or shrink a drawing, select the drawing any box work here. Select one the tiny squares in the box and with the shift buying held down, move the mouse or, if your finger on the digit pad move it over to either side to make it bigger or smaller to copy and paste. Select the drawing right click and a list of options will show up, including copying and pasting, which can also be found on the top, either under the edit menu or those two funds. Over there, the onion skin shows us drawings before or ahead of our current drawing foodists button. We can change the transparency level of the joints before or after. If you want to change how many drawings who wish to see at the same time or If you want to see any at all, select these buttons. Appear the red for the previous and the green for the drawings After you can see multiple drawings at the same time or none at all, depending on whatever you want to see. Movie and drawing is very simple. We simply select the drawing and received the box appear and move it to a general direction . You wish for it to go just like this? You see that? I'm going back to my main page of thumbnails. I select the drawing and fund that I slacked the copy option. I then go to the ing, knew where that I made. I paced the drawing and I move it to the area where all the drawings are located. Which is right about there. East Basic tools will help. You felt this class. That's it for now. Thanks for dropping in. Tune in for all the video lessons coming up for this class. See you later. Oh, 3. How To Set Up Your Animation: So now that we have class one and class two down, we're going to start working on class three lip sing. So making sure that all by previous classes are locked down in red, I'm going to add some new drawing layers. These new drying layers I'm creating are gonna be used. The new lip sync animation I'm gonna be working with Got another one for number two. No, I had one more for number three. So that's what we should have in setting up our animation for this class. Very simple. That's pretty much it. Enough said. 4. What Is Lip Sync Animation: So what is lip sync animation? Well, according to the Advance in Nation Book, by press simpler, it's a special Siris of patterns formulas in which the characters mouth falls through to the tomb of the recorded dialogue. There is, no one said, wave the character to speak for all depends and how it's being spoken like with the vowels . For instance, the letters A and I have the same big mouth shape by the letter E approached the mouth of stretch white. Open the letter o the mouth stretched up and downwardly and finding the letter you in which the mouth is puckered up. Now, remember what I said about there being different patterns and how there is no one said way . Well, this is where that kicks in. The walls that go by the valves are not the same for the constants. They go by different rules. Like if all these letters the teeth be closed, the letters w. And Q. The mouth opens like on the O shape. On a much smaller scale, the letters and being P have the mouth closed that stretch from cheek to cheek. With these letters, the mouth is open big. The tongue touching a teeth and finally, the teeth clenched together of pressure, the letters f and being just like the languages that we used to speak. These vows and constants form the basis of the words that we used to talk to anyone. They are, after all, the root of the ridden and or ward, especially when you look at award like Hello and see how the vows and constants form the sounds and the field. The word that we know today let's look at the words specifically this time letter by letter to get the gist of it. Hello, or when a bell isn't it? And you just like that, You. I'll go over briefly that now All characters speaker act the same way. Each one has a very distinctive way of speaking like a valve back she character Chuck Jones , character Don Booth character or Walt Disney character. While in this class we're learning about the basics of lip sync, we'll learn more about the finer details regarding the method in the class is down the road . Take, for instance, these examples of animation that made, but I was working on the syriza classes. As you can tell this animation has gone through a lot of changes. I've lost count. How many times I I've gone through revisions. I thought I was. I was stone in October before I decided to start all over again from scratch. This is my early animation that I thought would be the final animation. But then I redid everything. And this is the fellow animation that you're seeing now Tell us that animation is always a work in progress. Oh, boy. 5. The Bounces & Shapes & Timing of the Mouth: So let's talk about the bounces, shapes and timing of the mouth through some examples done by other animators to get a feel for what they were achieving in their work. This is the true from the secret of NIMH. Let's so down the clip to get a barrel would notice how the timing varies whenever she opens and closes her mouth. Observe how there is a bouncy field when her mouth heads a particular note. How unique the shapes. Air drawn. All these points. Give the lip sync a spontaneous five. Let's try another scene from the Secret Nim. This the wise O prophet Nicodemus talking. Slowing down the clip, we can see how the mouth shape stretches open and squashes down, changing the mouth shape. We can also see how the wide mouth shape lingers on, Make him or pronounce for us. Viewing it don't live. Examples are great, but they're not the only ones. Let's take a look at the very first season of The Simpsons, which had a very unique and fun take on lip sync animation. This is home reliefs of plain, some Scrabble, slowing it down. We can see how very exaggerated made some of the mouth joins brothers for treating outward . Or are we seeing back to the neck? That's one the reasons why I enjoy the first season for it's funny animation. Disney has a few tooty Amyris left to create pencil tests for their CGE animators to use as reference like this pencil test, some of them bwana slowing it down. We can see how the animator gave the mouth a sense of weight, like if they drew it as a three dimensional box with the tongue and develop adding death in Al flying to it. Let's go back to the TV said with the proud family through the awesome Sugar Mama talking, slowing down the club, your notice how the line marks around her mouth and for most of the direction or position of the mouth when it is moving almost like they're connected. This because the jaw is attacks. Shoot the rest of the skull as it goes up and down. And finally, let's go to Clause the fantastic to the animated film from Netflix years Mogensen, the fun ferryman of the island. Slowing down the clip, we can see how the chin is drawn ass. If it is in front of the rest of melt. The emir has drawn in line behind the chimp to suggest some death, giving the mouth perspective her way as it moves around. Take note. The top part. The mouth stays in place, but it is the bottom part of the mouth as free to move around again. This is in reference to draw, and those aren't the only examples you can use to study mouth movements. I just showed you the ones I used for my animation. There are many, many different examples of lip sync animation, but any one of those cartoon by Truck Jones or for its freely or about clamp it to out back she and so on. Final innovations fires you in your own work. 6. More Bounces & Shapes & Timing of the Mouth: So here's an issue that I've been working on, basically examples you have just seen. I use them to guide an enemy in the mouth. As I mentioned earlier, the bounce effect is where you start with enough closed or a neutral position. Then you draw the most exaggerating pose. Sometimes you have a transistor. I'm drawing in between the resting and exaggerated pose, depending on whether you want the mouth to pop out for Bangor, not regardless follow up of two poses or a were ever so slightly. Go back next. The transitional pose where bridges were came before the Final West. Impose when you see it, play out in motion can see the effect in action justice you saw from Richard Williams. Examples in the Animators Survival Kit Doubts Effect can be like a rolling hill for a little coast. Withdraw the two drives after the exaggerated post can either gradually receive, which is very slightly change from the exaggerated pose. This allows the exaggerated post. Till then, gone for quickly goes back, according to the human eye. Here's a very cool thing. I noticed about the basic structure of the mouth watching all these animations. Many realized that the mouth it's actually split into two boxes are perpendicular to each other. That's visually makes sense because both represent the upper and lower chambers of the mouth. Just think of your hand as the mouth. Whenever we use the two minute people talking, watching all these animations, many realized that the mouth is actually split into two boxes but are perpendicular to each other. This visually makes sense because both represent the upper and lower chambers of the mouth . Just think of your hand as the mouth whenever we used to mimic people. Talking point with the two shapes meet is to joint that allows the shapes to open close. If the bomb part given more of room to open, why, then, once we have to structure the mouth done, we rounded up to soften the edge. That way it won't look so boxy. This detail, actually three dimensionality of the mouth. Now I'm going to draw some mouth shapes like the ones we saw from the examples before. I have the bomb that coin longer than the upper. Now I want to draw some mouth ships that the ones we saw fund the earlier examples. I have the bomb left going along with in the upper lip of the edges, suggesting death more or less looks like a trap. A story of the circle mouth. I have to line curves underneath the shape to show it is stretching the face. The third shape I have the bomb that being emphasized more than the upper look. The fourth image is actually like a mushroom cloud on its side with a hole in the middle here, I have to stretch to clinch. Here I have the teeth clenched together on the bottom lives with the curves suggesting pressure on a subtle arrow to imply the upper lip. This one is a big now shape of the arrow for the upper lip. For the laurel, it appears longer, more or less like a trap story. Yes, um, smiles one from the front and one from the thief. Or, if you hear the upper lip is more pronounced and is as apparent as the bottom lip, the way the edge go suggests it goes back forward with the balm lip and this one with the fun back teeth showing in the bomb of growing longer. And all these shapes add details like the time with a you villa and the teeth. And there you haven't 7. How To Lip Sync Dialogue: So how do you plan dialogue? Well, I'm going to type in this line that we're going to practice with. It reads. Are you telling me that the going and roof, the people mover? No, I love that last part. So remember that for each letter of award represents a mouth shape. So let's start with the normal beginning shape for the first letter. Then the second letter are making pop Politis actually peak. It will gradually go down to its basic form, as you can see in the last two letters of the first word that sometimes the now shape may be closed or a sex weighing into another word of the mouth still open as a transitions from one shape to another. You will see that later in this lesson. Now, some words by guard, and you will have just three letters. So the peak obviously being the middle so you don't worry or think it. As you can see with these words, they're like rolling hills or, well, the coasters. And as I mentioned earlier, the same applies with the word you were begins normal only in for it to pop in the second letter and then to gradually recede in the third letter, as I mentioned earlier, some words like telling we'll transition to know whether we found closed in the mouth with teeth clenched together because it's a T sound. Then it pops up during the El portion. The word before it goes down, only to immediately pick up again because the word containing multiple syllables and pay close attention to how the tongue and tracks were reacts in the mouth. As you're saying these words and letters in the case of telling the tongue or touch the teeth at the top and that's the first line, let's go to the second line now. Now a word like me has to letters so the pop effete will have to come. The last letter. This is fine, so no worries. Now you don't have to always pop the word on the second letter. If you want, you can draw on the third letter or you're in the fourth letter. It all depends on where you wanted to go to the scene in character. You're working alone personally with the scene that I'm working on now. I would suggest doing it on the second letter of the word. So that way it really stands out. The master animator, the late, great Rich Williams, goes into great detail about this in his book The Animator Survival Kit, and provides great points. Unlike popping early this such an effective visual tool. Another example would be the work of the great master animator Don Blue. See anyone of his phones the 19 eighties like The Secret of NIMH and see how the character's mouths pop open as they speak. It creates a spontaneous movement that grabs our attention. So when you really think about it, all the slip singing and how to do it, it's very much like a science onto itself as a grabs our attention immediately. At this point, I'm now going to change the direction of the mouth because I envision my character, the head of the character, to be moving perspective like in three D. So the mouth will reflect that. So we're no longer be flat all the time, which are direction. The head moves the mel for follow, and with that also comes dimension in perspective of the mouth to give it the three D illusion, so to speak. Remember how Syrian letters will require different mouth shapes like we learned earlier. In the previous video lessons, Continents and Bells will have different mouth shapes and depending on what the ward is. So while the length or with of the mouth. And I'll just provide a brief history over this line that I have. This lying is a reference to the dosing at people Mover Metro's unfortunately removed many years ago, back in the nineties, it was among the last rites, while Disney was personally involved with after 30 years, it did fine. It got a lot of people. It was beloved and popular. But due to the politics, the park at the time in the 19 nineties, they close it down and replace it with Withrow wise. Perhaps it I got in a big budget would have worked. But because not get a big budget, it failed. It was removed, and since then the tracks have been left abandoned, which is a shame because those tracks should be used for something like the people. Remember, Richard was meant to be in the first place. The left and we back people mover they would have to tear down supports rebuilding from the ground up and update to the latest safety regulations or cost lost money. But, you know, since does he spend a lot of money on Star Wars land? They should have enough money to do the people who were. That's just my opinion, though. This was gonna be the original life. My animation By running different direction. The inside changed it. So there you have it. 8. How To Make A Lip Sync Chart: no how to make a lip sync chart. First, let's go back to the visual map we made of all the mouth shapes on top of each letter of the words we made notice how they're all on one frame in the timeline. The next thing we're going to do is copy and paste each mouth, drawing into the new dry layer we have in the timeline this time, however, inside keeping all the now pieces on one frame, we're going to put each drawing into its own frame. So all the mail pieces will be frames of their very own. And there's what se four drawings? I think so instead of one frame, they're going to be 74 individual frames in the timeline. So consider this sink peek into how you can do the animation going forward in the classes ahead. Now, why are we doing this? Well, in its present form, we really can't see the mouth shapes moving motion. They're all seen together as one static picture. But if you put them in sequential order as individual frames in the timeline, we will be able to see the mouth drawings move in motion as you go by each letter and each word of the chart with the help of a red time slider. This is what you will see me dream right now and the next five minutes or so. But the judge being sped up, of course, that's all there is to it, folks copying and pasting each mouth, drawing into the new drawing layer in the timeline. We're not moving the mouth shapes around. No, we're keeping them in the same position as they were in the first layer because we still want to see the mouth drawings, associate it with the letter they represent. The bottom layer in the timeline is the original layer we worked on before. That is where we do the copying, while the layer on top is we're posting the new drawings, too. Take no. There have each drawing repast into the timeline. A new frame roll up here. The more drawings we paste into the new layer, the more frames that will show up in the timeline. While we're copying and pasting the mouth drawings into the new layer, we will not do the same with the letters. The letters shall remain where they are. There is no need to copy and paste them elsewhere. Just focus on the mouth drawings. Make sure when you are doing this procedure that you select the object you wish to copy. This must be done by highlighting the item in question with Select Arrow Tool. If you don't do this, nothing will happen and you'll be left wondering what gives Once see item in question is selected. You have three ways of going about it. One way would be to always go to the edit menu and selecting copy option. Of course, that I can get pretty redundant, entire some pretty fast. So here's to other methods using the shortcut control C, CS and Cat or selecting the copy logo on the toolbar of the two Harmony software program. The same can apply for pacing items. You can choose the pasting option from the edit menu or juice, a shortcut control being on the keyboard or select the pasting logo on the toolbar of the program, joining this whole time where I'm copying and pasting, I had the like table future turned on. Remember, it's delight ball button on the toolbar, happy and on allows me to see the multiple layers at the same time. That way I could be sure. Diane pacing the drawings into the correct position. Oh, and I just remembered with the I am selected became like Click it and you have the small menu show up and in that small menu, your get the option of either to copy or pasting. Now that we have all the drawings and place, I'm going to now use the red time slider to go through the flames. If each trying now as a family zone, we can see how the drawings change in motion. See how they bounce up, See how the timing, very some letter to letter. See how the shapes are different in relation to sound. The letter would make. Let's go back a bitch The beginning of the timeline Move the time slider more slowly. This time around, I have the light table turned on still so you can still see the chart with the drawings in place. By doing this, you can get a better sense, an idea of how each letter functions, that there is a difference in the shapes, the bounciness and the timing. This exercise helps mean visually plan out my lips and animation because it gives me a bear sense of how it will look like down the road ahead. Since you've gone this part down, we're going to use where we worked on here and build on it for the next lesson in the class . The next lesson. Virtual require us to take a deep dive into help. The mouth moves, reacts and functions runs in the same place. 9. How To Lip Sync Animation: So now that all that has been taking care of from the last lesson, we're now going to do one last thing for a lip sync animation. As you know, the upper part of the mouth more or less stays the same because it is part of the skull, while the lower car the mouth, is able to squash and stretch because the fetal movement and carries as the lower part of the job. So what are we going to do now? Remember the drawing layer we worked on during the last lesson? Well, we're going to duplicate that same layer. What? I said. Well, last time when we were working on that layer, you simply copied and pasted the mouth drawings in the same position that they were originally. This time, however, we're going to move the drawings in a new position in this duplicate player. Their position, the first drawing finds itself in all 74 drawings will fall through the original layers there. From the previous lesson, we're gonna leave him alone working on just one knew where, which is the where we have just duplicated. We're doing this because, as is now, you can see how the mouth shapes move in time, but they're not moving as they word. If they're part of the head, you want that approach, see how the mouth moves and works in relation to the head where the top part is in place. While the bomb part is moving around a lot to help me, I'm going to use the onion, their skin tool to guiding and moving the drawings and the toolbar of the software. You refined the options for the onion skin tool. There is a red button to the left and a green button to the right. The red is for previous drawings of any number, while the green button is for the next drawings of any number. Since we're always going to have to look back to move forward, we're going to use the red button That way, As we moved the drawings around, we can see the previous drawing in red. This will tell us where to position the drawing. When you press the red button, press it once, so you will be able to see just one PB destroying. Keep it there for if you press it more than once, then more of previous drawings will be shown in some situations, like in the later classes down the world. This is fine on this specific case. You will need just one for the time being and to further help us in being accurate. We will also use the grid overlay button, which can also be found in the software toolbar, alongside the onion skin buttons as well. Make sure it is turned on by pressing the grid icon. Then you can see the grid and used anyone the lines as a reference point for your drawings to keep it in place. To make sure doesn't move a lot and to prevent the joints from not being aligned. Think of it as nailing down object if it is not nailed down than the drawings were appear to be unnaturally jumping and bumping. And we were now want that? So this is what I've been doing. It will be during felt this lesson. I'm just moving each drawing to its new position with the assistance of the onion skin future and the great overweight. That's all there is to it. Simples that just like in the last lesson joining this time, I am remembering and reminding myself to keep the top hard, more or less the same of the reference point I have in mind and to allow the bomb part of the jaw to move around as it should. Now it's time consuming, as his practice may appear at first. Trust me, it's actually a core way to understanding how the Mel functions animation and during this exercise and setting all the animations you have. Just seeing this class, we all now have a better grasp on how to plan. Animate the mouth and I mean then because before I had trouble with lip sync animation, but through constant studying and practicing, I now have a bear gist of how to make it work. And I know you guys for making work for your stuff. A swell All this info will be important for us and face to for in the future classes. We will learn how to anything else when we're drawing the rest of the character. The accents if you roll in which awards spoken, may suggest a head turn or ahead, looking up or down. But don't worry about that now. That's for another time. What's important now is that we have a basic understanding of how the human mouth works. Okay, let's go see the drawings in motion. Now, when I first preview the animation, I was psyched to see all those joins come together like that. Look at how the malfunctions how the top part the mouth is nailed in place while the bomb hard now has to for him to move around alternately, This creates a visual of the human mouths and animation from the balance effect to the various now shapes and finally the tiny. We now have the basic understanding down on how to make the human milk working animation. And what makes this part so much fun is that well, we're using the red time slider back and forth. You can perform live with our swept to the Lips and Gannon nation we just made here. 10. How To Organize Your Animation: So now that we have everything done from this class, we're now going to organize the animation that is put away the three drawing layers we created by making a new folder for them. I'm checking for staff. Everything ready? Just in case if I missed anything for something? Or are there some kind of glitch? You never know trust? Beyond that, programs can crash and heart. It comes when you lose everything. It can happen. Anyhoo, I'm now going to create the folder. I'll name it class doing, Let's singing. I'm now going to drop each wear into the new folder I made. Once they're all in, I'm going to block down the folder. Most important of all, save your stuff and we're done. I can't believe I said it, but we're done. I'm super psyched about this because you have just finished the first phase of the how to any yourself syriza classes. At long last, we can move forward to Phase two, which will include gestures, love passes and in between, this deal so awesome who so guarantee guys people only just begun Chance Next video for instructions on your class project 11. Conclusion: Hi, everyone. Welcome back. Now that we have finished the last lets you a quick recap report, we bird before you dive into the house project. First, we learned witness slips in Canon Nation and the process and mindset behind it. Secondly, we understood how the not functions as an entity of its own. And lastly, we use a limp see chart and made unbelievable animation out of it. That all set, let's talk about the project we're working on for this quest. You're a project will be in two parts. First, create a lip sync chart of your character style off of each now of shape. Ever sending a letter or word of dialogue? You have planned screen capture charm and save it as a J peg picture. Second, you're making thumbnail animation of the mouth moving of your dialogue through screen Cast dramatic. You court the animation and say the dialogue yourself as you move the time slider across the timeline save recording as the MP for Finally upload your products. The class portrait gallery here That's it for now. And that's leave an interface. One chance the next class will begin face to you. Thanks again for chop in and see you soon