11 "Need to Knows" about Writing Well

Lewis Pulsipher, Game designer, Teacher, Author

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2 Videos (19m)
    • Writing Well Part 1

    • Writing Well Part 2


About This Class

This is brief practical advice about writing well, advice that served my (computer networking) college and grad students well for many years. (Yes, even computer people need to write well.) I've attached a revision of my writing notes for students in the project files

5 of 7 students recommendSee All

A lot of very good tips for such a short class. The instructor was very well versed and broke the lessons down to understandable bites of useful information.
Lots of good info. Would have liked a class notes download.
Provides a good overview/review of writing "rules" that I've learned in various writing courses, but the class doesn't break new ground.





Lewis Pulsipher

Game designer, Teacher, Author

Dr. Lewis Pulsipher (Wikipedia: "Lewis Pulsipher"; "Britannia (board game)"; "Archomental" ) is the designer of half a dozen commercially published boardgames. His game "Britannia" is described in an Armchair General review "as one of the great titles in the world of games." Britannia was also one of the 100 games highlighted in the book "Hobby Games: the 100 Best". He has over 17,000 classroom hours of teaching experience including teaching video game design and production, and over 20 years of part-time graduate teaching experience.

His book "Game Design: How to Create Video and Tabletop Games, Start to Finish" (McFarland) focuses on practical advice for beginning game designers, about how you actually create and complete game designs. He also contributed to the books "Tabletop: Analog Game Design," "Hobby Games: the 100 Best," "Family Games: the 100 Best." His game design blog has been active since 2004, and he is a contributor and "expert blogger" on Gamasutra.com, the #1 site for professional video game developers.

His latest published game is the 2015 "Sea Kings", a Viking adventure game. Three new versions of Britannia, including a 90-120 minute version and a diceless version, are forthcoming.

Lew has a Ph.D. in military and diplomatic history from Duke University, from ancient days when degrees in media, computer networking, or game design did not exist--nor did IBM PCs. In 2012 he was a speaker at the East Coast Game Conference, PrezCon, Origins Game Fair, and World Boardgaming Championships. Long ago he was contributing editor for White Dwarf and Dragon magazines, and publisher of various game fanzines.

Website: http://pulsiphergames.com
Game design blog: http://pulsiphergamedesign.blogspot.com/ and http://boardgamegeek.com/blog/435/pulsipher-game-design
Teach game design blog: http://teachgamedesign.blogspot.com
"Expert blogger", Gamasutra: http://gamasutra.com/blogs/LewisPulsipher/774/
former contributing editor, White Dwarf, Dragon, Space Gamer, etc.

Recent Interviews with Lew:

Boardgame University #27 (with Tom Vasel, audio): http://boardgameuniversity.libsyn.com/ 

Designer Spotlight (with Jason Levine, video)): http://www.dicetower.com/game-video/jason-levines-designer-spotlight-lewis-pulsipher

RPG Review (with Lev Lafayette, text): http://rpgreview.net/node/176