The Art of Game Design - Part 1 - Design Fundamentals

, Software Engineer

This is the first class in a series of classes that teach game design. Students will learn concepts that go into designing, planning, and implementing a great computer game.

The first class will cover the following topics:

  • What is a game?
  • How do you define the experience?
  • What elements make up a game?
  • What are game mechanics?
  • How do you structure the story?
  • How do you go about creating the story world and characters?
  • How do you plan the development process?
Schedule
  • Part 1 - Design Fundamentals

    TBD

    Coming soon...

    This session will be a lecture on the fundamentals of game design. The first class will cover the following topics:

    • What is a game?
    • How do you define the experience?
    • What elements make up a game?
    • What are game mechanics?
    • How do you structure the story?
    • How do you go about creating the story world and characters?
    • What technology should be used?
    • How do you plan the development of a game?
    7
    TBD

    Coming Soon...

Rajiv Roopan

Software Engineer
View Full Profile

100% Positive Reviews (2 Reviews)

    • 2

      Classes

    • 2

      Students

    • 26

      Watchlist