Programming Graphics I: Introduction to Generative Art

Joshua Davis, Artist, Designer, and Technologist

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44 Videos (6h 35m)
  • Environment Setup

    • Trailer

      01:34
    • Introduction: Environment Setup

      01:29
    • Downloading Processing

      04:19
    • Working with Sublime Text 2

      test1.zip
      18:20
    • Final Environment Setup Tips

      snippet.zip
      18:55
  • Intro to Processing and HYPE

    • Introduction: Processing and HYPE

      01:26
    • Download HYPE

      03:49
    • Project Steps 2,3,4

      12:06
    • Java versus JavaScript

      02:39
    • HYPE AS3 / Project Step 5

      05:11
    • HYPE processing / Project Step 6

      13:13
  • Drawing Visual Assets

    • Introduction: Drawing Visual Assets

      01:32
    • Drawing Visual Assets

      13:15
    • Drawing Abstraction

      01:40
    • Drawing Time-lapse

      01:43
    • Final Asset Prep

      mongo_1.zip
      18:24
  • Painting to the Screen

    • Introduction: Painting to Screen

      01:06
    • Basics / Line and Rect

      basics.zip
      06:44
    • Basics / Rotation

      09:35
    • Basics / Matrix / push and pop

      matrix.zip
      15:41
    • Basics / Rotation and Color

      color.zip
      rotation.zip
      07:58
    • HYPE / Basics

      HYPE_basics.zip
      18:48
    • HYPE / Drawables

      HYPE_objects.zip
      20:53
  • Working with Color

    • Introduction: Working with Color

      03:11
    • The Color Thief's

      ColorPickingTool.zip
      15:32
    • Expanding Kuler

      08:48
    • HColorPool

      HColorPool.zip
      11:17
    • HPixelColorist

      HPixelColorist.zip
      13:08
    • HColorField

      HColorField.zip
      15:56
  • HGridLayout

    • Introduction: HGridLayout

      02:00
    • HDrawablePool + HRect

      HDrawablePool.zip
      11:49
    • HDrawablePool + HShape 1

      08:13
    • HDrawablePool + HShape 2

      05:11
    • HGridLayout

      HGridLayout.zip
      19:44
  • HShapeLayout

    • Introduction: HShapeLayout

      01:57
    • HShapeLayout

      HShapeLayout.zip
      14:03
  • Output Files

    • Introduction: Output Files

      01:27
    • letsRender / bad

      letsRender.zip
      05:21
    • letsRender / better

      09:57
    • letsRender / BEST

      07:00
    • letsRender / final edits

      12:13
    • Some Parting Words...

      02:33
  • Project Inspirations

    • hexGrid / Randy Steward

      hexGrid.zip
      10:30
    • hypnoWheel / Luke L

      hypnoWheel.zip
      14:40

About This Class

Generative art is all about using programming to generate artwork that is algorithmically defined and created. In this project-based class, you'll learn how to create your own series of patterns using generative art techniques and computer programming! What You'll Learn How to setup your programming environment for making generative artwork. An introduction to Processing and the H... Read More

Joshua Davis, Artist, Designer, and Technologist

I'm a New York based artist, designer, technologist and Media Arts Director at Sub Rosa. I produce both public and private work for companies, collectors, and institutions. Since 1995, I have been using technology and computers as a medium to create... Read More