The Art of Game Design - Part 1 - Design Fundamentals

By ·CEO, Atlas Gameworks

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This is the first class in a series of classes that teach game design. Students will learn concepts that go into designing, planning, and implementing a great computer game.

The first class will cover the following topics:

  • What is a game?
  • How do you define the experience?
  • What elements make up a game?
  • What are game mechanics?
  • How do you structure the story?
  • How do you go about creating the story world and characters?
  • How do you plan the development process?
Taught by Rajiv Roopan

CEO, Atlas Gameworks

Rajiv Roopan is the CEO and Creative Director at Atlas Gameworks. He currently works on designing video games that train skills.

http://www.atlasgameworks.com/

http://blog.downtownny.com/tag/rajiv-roopan/

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