This is the first class in a series of classes that teach game design. Students will learn concepts that go into designing, planning, and implementing a great computer game.
The first class will cover the following topics:
- What is a game?
- How do you define the experience?
- What elements make up a game?
- What are game mechanics?
- How do you structure the story?
- How do you go about creating the story world and characters?
- How do you plan the development process?